More removal of RwLocks and replace it with Atomics, to prevent locks.
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continuous-integration/drone/push Build is passing
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@ -41,6 +41,7 @@ rpath = false
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[dependencies]
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# Used for PrimInt, so we can check if a generic is an integer
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num-traits = "0.2"
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atomic_prim_traits = "0.2.0"
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# Allow us to assert whether floats are approximately a value
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assert_approx_eq = "1.1.0"
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# Used for time based code (i.e. randomness)
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@ -124,7 +124,7 @@ impl<'user, 'library> ScriptSource<'user> for TurnChoice<'user, 'library> {
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#[derive(Debug)]
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pub struct MoveChoice<'user, 'library> {
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used_move: Arc<RwLock<LearnedMove<'library>>>,
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used_move: Arc<LearnedMove<'library>>,
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target_side: u8,
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target_index: u8,
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script: ScriptContainer,
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@ -135,7 +135,7 @@ pub struct MoveChoice<'user, 'library> {
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impl<'user, 'library> MoveChoice<'user, 'library> {
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pub fn new(
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user: Arc<RwLock<Pokemon<'user, 'library>>>,
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used_move: Arc<RwLock<LearnedMove<'library>>>,
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used_move: Arc<LearnedMove<'library>>,
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target_side: u8,
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target_index: u8,
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) -> Self {
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@ -155,7 +155,7 @@ impl<'user, 'library> MoveChoice<'user, 'library> {
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}
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}
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pub fn used_move(&self) -> &Arc<RwLock<LearnedMove<'library>>> {
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pub fn used_move(&self) -> &Arc<LearnedMove<'library>> {
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&self.used_move
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}
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@ -68,6 +68,7 @@ impl<'own, 'library> Battle<'own, 'library> {
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if self.has_ended() {
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return Ok(());
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}
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{
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let user = choice.user().read();
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if !user.is_usable() {
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return Ok(());
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@ -75,7 +76,7 @@ impl<'own, 'library> Battle<'own, 'library> {
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if !user.is_on_battlefield() {
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return Ok(());
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}
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}
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if !self.can_use(&choice) {
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return Ok(());
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}
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@ -92,12 +93,13 @@ impl<'own, 'library> Battle<'own, 'library> {
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fn execute_move_choice<'func>(&'func self, choice: &'func TurnChoice<'own, 'library>) -> PkmnResult<()> {
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let choice = choice.get_move_turn_data();
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let used_move = choice.used_move();
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let move_data_lock = used_move.read();
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let move_data = {
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let move_data_lock = used_move;
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let move_data = move_data_lock.move_data();
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let mut move_name = move_data.name().clone();
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script_hook!(change_move, choice, choice, &mut move_name);
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let move_data = self.library().static_data().moves().get(&move_name).unwrap();
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drop(move_data_lock);
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self.library().static_data().moves().get(&move_name).unwrap()
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};
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// FIXME: also change the script on the choice if changed;
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let target_type = move_data.target();
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let targets = resolve_targets(choice.target_side(), choice.target_index(), target_type, self);
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@ -120,7 +122,7 @@ impl<'own, 'library> Battle<'own, 'library> {
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if prevented {
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return Ok(());
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}
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if !executing_move.chosen_move().write().try_use(1) {
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if !executing_move.chosen_move().try_use(1) {
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return Ok(());
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}
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self.event_hook().trigger(Event::MoveUse {
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@ -1,13 +1,14 @@
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use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::static_data::statistic_set::StatisticSet;
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use crate::static_data::statistics::Statistic;
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use std::sync::atomic::AtomicU32;
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#[derive(Debug)]
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pub struct BattleStatCalculator {}
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impl BattleStatCalculator {
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pub fn calculate_flat_stats(&self, pokemon: &Pokemon) -> StatisticSet<u32> {
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StatisticSet::<u32>::new(
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pub fn calculate_flat_stats(&self, pokemon: &Pokemon) -> StatisticSet<AtomicU32> {
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StatisticSet::<AtomicU32>::new(
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self.calculate_health_stat(pokemon),
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self.calculate_other_stat(pokemon, Statistic::Attack),
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self.calculate_other_stat(pokemon, Statistic::Defense),
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@ -25,8 +26,8 @@ impl BattleStatCalculator {
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}
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}
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pub fn calculate_boosted_stats(&self, pokemon: &Pokemon) -> StatisticSet<u32> {
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StatisticSet::<u32>::new(
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pub fn calculate_boosted_stats(&self, pokemon: &Pokemon) -> StatisticSet<AtomicU32> {
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StatisticSet::<AtomicU32>::new(
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self.calculate_boosted_stat(pokemon, Statistic::HP),
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self.calculate_boosted_stat(pokemon, Statistic::Attack),
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self.calculate_boosted_stat(pokemon, Statistic::Defense),
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@ -39,7 +39,7 @@ impl<'library> Debug for dyn MiscLibrary<'library> {
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#[derive(Debug)]
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pub struct Gen7MiscLibrary<'library> {
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struggle_data: *const MoveData,
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struggle_learned_move: Arc<RwLock<LearnedMove<'library>>>,
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struggle_learned_move: Arc<LearnedMove<'library>>,
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}
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impl<'library> Gen7MiscLibrary<'library> {
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@ -50,17 +50,14 @@ impl<'library> Gen7MiscLibrary<'library> {
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MoveCategory::Physical,
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50,
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255,
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10,
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255,
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MoveTarget::Any,
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0,
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SecondaryEffect::new(-1.0, StringKey::new("struggle"), vec![]),
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HashSet::new(),
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));
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let struggle_ptr = Box::into_raw(struggle_data);
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let struggle_learned_move = Arc::new(RwLock::new(LearnedMove::new(
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unsafe { &*struggle_ptr },
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MoveLearnMethod::Unknown,
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)));
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let struggle_learned_move = Arc::new(LearnedMove::new(unsafe { &*struggle_ptr }, MoveLearnMethod::Unknown));
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Self {
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struggle_data: struggle_ptr,
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struggle_learned_move,
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@ -197,13 +197,13 @@ impl<'own, 'library> Battle<'own, 'library> {
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}
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if let TurnChoice::Move(data) = choice {
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// TODO: Hook to change number of PP needed.
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if data.used_move().read().remaining_pp() < 1 {
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if data.used_move().remaining_pp() < 1 {
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return false;
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}
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if !is_valid_target(
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data.target_side(),
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data.target_index(),
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data.used_move().read().move_data().target(),
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data.used_move().move_data().target(),
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choice.user().read().deref(),
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) {
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return false;
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@ -63,7 +63,7 @@ pub struct ExecutingMove<'own, 'battle, 'library> {
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number_of_hits: u8,
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hits: Vec<HitData>,
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user: Arc<RwLock<Pokemon<'battle, 'library>>>,
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chosen_move: Arc<RwLock<LearnedMove<'library>>>,
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chosen_move: Arc<LearnedMove<'library>>,
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use_move: &'own MoveData,
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script: ScriptContainer,
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targets: &'own TargetList<'battle, 'library>,
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@ -75,7 +75,7 @@ impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
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targets: &'own TargetList<'battle, 'library>,
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number_of_hits: u8,
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user: Arc<RwLock<Pokemon<'battle, 'library>>>,
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chosen_move: Arc<RwLock<LearnedMove<'library>>>,
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chosen_move: Arc<LearnedMove<'library>>,
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use_move: &'own MoveData,
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script: ScriptContainer,
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) -> Self {
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@ -104,7 +104,7 @@ impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
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pub fn user(&self) -> &Arc<RwLock<Pokemon<'battle, 'library>>> {
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&self.user
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}
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pub fn chosen_move(&self) -> &Arc<RwLock<LearnedMove<'library>>> {
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pub fn chosen_move(&self) -> &Arc<LearnedMove<'library>> {
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&self.chosen_move
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}
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@ -1,10 +1,11 @@
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use crate::static_data::MoveData;
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use std::sync::atomic::{AtomicU8, Ordering};
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#[derive(Debug)]
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pub struct LearnedMove<'library> {
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move_data: &'library MoveData,
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max_pp: u8,
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remaining_pp: u8,
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remaining_pp: AtomicU8,
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learn_method: MoveLearnMethod,
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}
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@ -19,7 +20,7 @@ impl<'a> LearnedMove<'a> {
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Self {
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move_data,
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max_pp: move_data.base_usages(),
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remaining_pp: move_data.base_usages(),
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remaining_pp: AtomicU8::new(move_data.base_usages()),
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learn_method,
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}
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}
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@ -32,17 +33,17 @@ impl<'a> LearnedMove<'a> {
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self.max_pp
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}
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pub fn remaining_pp(&self) -> u8 {
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self.remaining_pp
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self.remaining_pp.load(Ordering::Relaxed)
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}
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pub fn learn_method(&self) -> MoveLearnMethod {
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self.learn_method
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}
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pub fn try_use(&mut self, amount: u8) -> bool {
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if amount > self.remaining_pp {
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pub fn try_use(&self, amount: u8) -> bool {
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if amount > self.remaining_pp() {
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return false;
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}
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self.remaining_pp -= amount;
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return true;
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self.remaining_pp.fetch_sub(amount, Ordering::SeqCst);
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true
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}
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}
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@ -20,6 +20,7 @@ use crate::static_data::DataLibrary;
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use crate::utils::random::Random;
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use crate::{script_hook, PkmnResult, ScriptCategory, StringKey};
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use parking_lot::RwLock;
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use std::sync::atomic::{AtomicI8, AtomicU32, AtomicU8, Ordering};
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use std::sync::{Arc, Weak};
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#[derive(Debug)]
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@ -63,21 +64,21 @@ where
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display_form: Option<&'own Form>,
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level: LevelInt,
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experience: u32,
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experience: AtomicU32,
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unique_identifier: u32,
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gender: Gender,
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coloring: u8,
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held_item: Option<&'own Item>,
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current_health: u32,
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current_health: AtomicU32,
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weight: f32,
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height: f32,
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stat_boost: ClampedStatisticSet<i8, -6, 6>,
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flat_stats: StatisticSet<u32>,
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boosted_stats: StatisticSet<u32>,
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individual_values: ClampedStatisticSet<u8, 0, 31>,
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effort_values: ClampedStatisticSet<u8, 0, 252>,
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stat_boost: ClampedStatisticSet<AtomicI8, -6, 6>,
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flat_stats: StatisticSet<AtomicU32>,
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boosted_stats: StatisticSet<AtomicU32>,
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individual_values: ClampedStatisticSet<AtomicU8, 0, 31>,
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effort_values: ClampedStatisticSet<AtomicU8, 0, 252>,
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nature: &'own Nature,
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nickname: Option<String>,
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@ -88,7 +89,7 @@ where
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battle_data: Option<PokemonBattleData<'own, 'library>>,
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moves: [Option<Arc<RwLock<LearnedMove<'library>>>>; MAX_MOVES],
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moves: [Option<Arc<LearnedMove<'library>>>; MAX_MOVES],
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allowed_experience: bool,
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types: Vec<u8>,
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@ -125,7 +126,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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let nature = library
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.static_data()
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.natures()
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.get_nature(&nature)
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.get_nature(nature)
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.unwrap_or_else(|| panic!("Unknown nature name was given: {}.", &nature));
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let mut pokemon = Self {
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library,
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@ -134,12 +135,12 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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display_species: None,
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display_form: None,
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level,
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experience,
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experience: AtomicU32::new(experience),
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unique_identifier,
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gender,
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coloring,
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held_item: None,
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current_health: 1,
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current_health: AtomicU32::new(1),
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weight,
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height,
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stat_boost: Default::default(),
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@ -166,7 +167,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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};
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pokemon.recalculate_flat_stats();
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let health = pokemon.flat_stats().hp();
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pokemon.current_health = health;
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pokemon.current_health = AtomicU32::new(health);
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pokemon
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}
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@ -199,7 +200,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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self.level
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}
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pub fn experience(&self) -> u32 {
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self.experience
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self.experience.load(Ordering::Relaxed)
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}
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pub fn unique_identifier(&self) -> u32 {
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self.unique_identifier
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@ -240,7 +241,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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}
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pub fn current_health(&self) -> u32 {
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self.current_health
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self.current_health.load(Ordering::Relaxed)
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}
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pub fn max_health(&self) -> u32 {
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self.boosted_stats.hp()
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@ -260,31 +261,31 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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pub fn types(&self) -> &Vec<u8> {
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&self.types
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}
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pub fn learned_moves(&self) -> &[Option<Arc<RwLock<LearnedMove<'library>>>>; MAX_MOVES] {
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pub fn learned_moves(&self) -> &[Option<Arc<LearnedMove<'library>>>; MAX_MOVES] {
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&self.moves
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}
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pub fn status(&self) -> &ScriptContainer {
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&self.status_script
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}
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pub fn flat_stats(&self) -> &StatisticSet<u32> {
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pub fn flat_stats(&self) -> &StatisticSet<AtomicU32> {
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&self.flat_stats
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}
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pub fn boosted_stats(&self) -> &StatisticSet<u32> {
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pub fn boosted_stats(&self) -> &StatisticSet<AtomicU32> {
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&self.boosted_stats
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}
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pub fn stat_boost(&self) -> &ClampedStatisticSet<i8, -6, 6> {
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pub fn stat_boost(&self) -> &ClampedStatisticSet<AtomicI8, -6, 6> {
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&self.stat_boost
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}
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pub fn individual_values(&self) -> &ClampedStatisticSet<u8, 0, 31> {
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pub fn individual_values(&self) -> &ClampedStatisticSet<AtomicU8, 0, 31> {
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&self.individual_values
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}
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pub fn effort_values(&self) -> &ClampedStatisticSet<u8, 0, 252> {
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pub fn effort_values(&self) -> &ClampedStatisticSet<AtomicU8, 0, 252> {
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&self.effort_values
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}
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pub fn get_battle(&self) -> Option<&Battle<'own, 'library>> {
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if let Some(data) = &self.battle_data {
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Some(&data.battle().unwrap())
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Some(data.battle().unwrap())
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} else {
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None
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}
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@ -401,10 +402,10 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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let old_health = self.max_health();
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self.recalculate_flat_stats();
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let diff_health = (self.max_health() - old_health) as i32;
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if self.current_health == 0 && (self.current_health as i32) < -diff_health {
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self.current_health = 0;
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if self.current_health() == 0 && (self.current_health() as i32) < -diff_health {
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self.current_health.store(0, Ordering::SeqCst);
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} else {
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self.current_health = self.current_health() + diff_health as u32;
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self.current_health.fetch_add(diff_health as u32, Ordering::Acquire);
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}
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// TODO: consider form specific attacks?
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@ -420,7 +421,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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}
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pub fn is_fainted(&self) -> bool {
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self.current_health == 0
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self.current_health() == 0
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}
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pub fn set_battle_data(&mut self, battle: *mut Battle<'own, 'library>, battle_side_index: u8) {
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@ -475,8 +476,8 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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}
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pub fn damage(&mut self, mut damage: u32, source: DamageSource) {
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if damage > self.current_health {
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damage = self.current_health;
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if damage > self.current_health() {
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damage = self.current_health();
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}
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if damage == 0 {
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return;
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|
@ -491,10 +492,10 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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new_health,
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});
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// TODO: register history
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script_hook!(on_damage, self, self, source, self.current_health, new_health);
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script_hook!(on_damage, self, self, source, self.current_health(), new_health);
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}
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}
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self.current_health = new_health;
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self.current_health.store(new_health, Ordering::SeqCst);
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if self.is_fainted() && damage > 0 {
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self.on_faint(source);
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}
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|
@ -540,7 +541,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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panic!("No more moves with an empty space found.");
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}
|
||||
let move_data = self.library.static_data().moves().get(move_name).unwrap();
|
||||
self.moves[move_pos.unwrap()] = Some(Arc::new(RwLock::new(LearnedMove::new(move_data, learn_method))));
|
||||
self.moves[move_pos.unwrap()] = Some(Arc::new(LearnedMove::new(move_data, learn_method)));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#![feature(bench_black_box)]
|
||||
#![feature(let_chains)]
|
||||
#![feature(once_cell)]
|
||||
#![feature(const_option)]
|
||||
|
||||
extern crate core;
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@ pub mod tests {
|
|||
use crate::static_data::species_data::form::Form;
|
||||
use crate::static_data::species_data::learnable_moves::LearnableMoves;
|
||||
use crate::static_data::species_data::species::Species;
|
||||
use crate::static_data::statistic_set::StatisticSet;
|
||||
use crate::static_data::StaticStatisticSet;
|
||||
use hashbrown::HashSet;
|
||||
|
||||
fn build_species<'a>() -> Species {
|
||||
|
@ -55,7 +55,7 @@ pub mod tests {
|
|||
0.0,
|
||||
0,
|
||||
Vec::new(),
|
||||
StatisticSet::default(),
|
||||
StaticStatisticSet::default(),
|
||||
Vec::new(),
|
||||
Vec::new(),
|
||||
LearnableMoves::new(),
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
use crate::static_data::Ability;
|
||||
use crate::static_data::AbilityIndex;
|
||||
use crate::static_data::LearnableMoves;
|
||||
use crate::static_data::Statistic;
|
||||
use crate::static_data::StatisticSet;
|
||||
use crate::static_data::{Ability, StaticStatisticSet};
|
||||
use crate::Random;
|
||||
use crate::StringKey;
|
||||
use hashbrown::HashSet;
|
||||
|
@ -14,7 +13,7 @@ pub struct Form {
|
|||
weight: f32,
|
||||
base_experience: u32,
|
||||
types: Vec<u8>,
|
||||
base_stats: StatisticSet<u16>,
|
||||
base_stats: StaticStatisticSet<u16>,
|
||||
abilities: Vec<StringKey>,
|
||||
hidden_abilities: Vec<StringKey>,
|
||||
moves: LearnableMoves,
|
||||
|
@ -28,7 +27,7 @@ impl Form {
|
|||
weight: f32,
|
||||
base_experience: u32,
|
||||
types: Vec<u8>,
|
||||
base_stats: StatisticSet<u16>,
|
||||
base_stats: StaticStatisticSet<u16>,
|
||||
abilities: Vec<StringKey>,
|
||||
hidden_abilities: Vec<StringKey>,
|
||||
moves: LearnableMoves,
|
||||
|
@ -63,8 +62,8 @@ impl Form {
|
|||
pub fn types(&self) -> &Vec<u8> {
|
||||
&self.types
|
||||
}
|
||||
pub fn base_stats(&self) -> StatisticSet<u16> {
|
||||
self.base_stats
|
||||
pub fn base_stats(&self) -> &StaticStatisticSet<u16> {
|
||||
&self.base_stats
|
||||
}
|
||||
pub fn abilities(&self) -> &Vec<StringKey> {
|
||||
&self.abilities
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
use super::statistics::Statistic;
|
||||
use num_traits::{cast, clamp, PrimInt};
|
||||
use atomic_prim_traits::AtomicInt;
|
||||
use num_traits::{clamp, NumCast, PrimInt};
|
||||
use std::sync::atomic::Ordering;
|
||||
|
||||
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug)]
|
||||
#[derive(Default, Eq, PartialEq, Clone, Debug)]
|
||||
pub struct StatisticSet<T>
|
||||
where
|
||||
T: PrimInt,
|
||||
T: AtomicInt,
|
||||
{
|
||||
hp: T,
|
||||
attack: T,
|
||||
|
@ -16,85 +18,92 @@ where
|
|||
|
||||
impl<T> StatisticSet<T>
|
||||
where
|
||||
T: PrimInt,
|
||||
T: AtomicInt,
|
||||
{
|
||||
pub fn new(hp: T, attack: T, defense: T, special_attack: T, special_defense: T, speed: T) -> Self {
|
||||
pub fn new(
|
||||
hp: T::Prim,
|
||||
attack: T::Prim,
|
||||
defense: T::Prim,
|
||||
special_attack: T::Prim,
|
||||
special_defense: T::Prim,
|
||||
speed: T::Prim,
|
||||
) -> Self {
|
||||
Self {
|
||||
hp,
|
||||
attack,
|
||||
defense,
|
||||
special_attack,
|
||||
special_defense,
|
||||
speed,
|
||||
hp: T::new(hp),
|
||||
attack: T::new(attack),
|
||||
defense: T::new(defense),
|
||||
special_attack: T::new(special_attack),
|
||||
special_defense: T::new(special_defense),
|
||||
speed: T::new(speed),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hp(&self) -> T {
|
||||
self.hp
|
||||
pub fn hp(&self) -> T::Prim {
|
||||
self.hp.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn attack(&self) -> T {
|
||||
self.attack
|
||||
pub fn attack(&self) -> T::Prim {
|
||||
self.attack.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn defense(&self) -> T {
|
||||
self.defense
|
||||
pub fn defense(&self) -> T::Prim {
|
||||
self.defense.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn special_attack(&self) -> T {
|
||||
self.special_attack
|
||||
pub fn special_attack(&self) -> T::Prim {
|
||||
self.special_attack.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn special_defense(&self) -> T {
|
||||
self.special_defense
|
||||
pub fn special_defense(&self) -> T::Prim {
|
||||
self.special_defense.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn speed(&self) -> T {
|
||||
self.speed
|
||||
pub fn speed(&self) -> T::Prim {
|
||||
self.speed.load(Ordering::Relaxed)
|
||||
}
|
||||
|
||||
pub const fn get_stat(&self, stat: Statistic) -> T {
|
||||
pub fn get_stat(&self, stat: Statistic) -> T::Prim {
|
||||
match stat {
|
||||
Statistic::HP => self.hp,
|
||||
Statistic::Attack => self.attack,
|
||||
Statistic::Defense => self.defense,
|
||||
Statistic::SpecialAttack => self.special_attack,
|
||||
Statistic::SpecialDefense => self.special_defense,
|
||||
Statistic::Speed => self.speed,
|
||||
Statistic::HP => self.hp.load(Ordering::Relaxed),
|
||||
Statistic::Attack => self.attack.load(Ordering::Relaxed),
|
||||
Statistic::Defense => self.defense.load(Ordering::Relaxed),
|
||||
Statistic::SpecialAttack => self.special_attack.load(Ordering::Relaxed),
|
||||
Statistic::SpecialDefense => self.special_defense.load(Ordering::Relaxed),
|
||||
Statistic::Speed => self.speed.load(Ordering::Relaxed),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_stat(&mut self, stat: Statistic, value: T) {
|
||||
pub fn set_stat(&self, stat: Statistic, value: T::Prim) {
|
||||
match stat {
|
||||
Statistic::HP => self.hp = value,
|
||||
Statistic::Attack => self.attack = value,
|
||||
Statistic::Defense => self.defense = value,
|
||||
Statistic::SpecialAttack => self.special_attack = value,
|
||||
Statistic::SpecialDefense => self.special_defense = value,
|
||||
Statistic::Speed => self.speed = value,
|
||||
Statistic::HP => self.hp.store(value, Ordering::SeqCst),
|
||||
Statistic::Attack => self.attack.store(value, Ordering::SeqCst),
|
||||
Statistic::Defense => self.defense.store(value, Ordering::SeqCst),
|
||||
Statistic::SpecialAttack => self.special_attack.store(value, Ordering::SeqCst),
|
||||
Statistic::SpecialDefense => self.special_defense.store(value, Ordering::SeqCst),
|
||||
Statistic::Speed => self.speed.store(value, Ordering::SeqCst),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn increase_stat(&mut self, stat: Statistic, value: T) {
|
||||
pub fn increase_stat(&self, stat: Statistic, value: T::Prim) {
|
||||
match stat {
|
||||
Statistic::HP => self.hp = self.hp + value,
|
||||
Statistic::Attack => self.attack = self.attack + value,
|
||||
Statistic::Defense => self.defense = self.defense + value,
|
||||
Statistic::SpecialAttack => self.special_attack = self.special_attack + value,
|
||||
Statistic::SpecialDefense => self.special_defense = self.special_defense + value,
|
||||
Statistic::Speed => self.speed = self.speed + value,
|
||||
}
|
||||
Statistic::HP => self.hp.fetch_add(value, Ordering::SeqCst),
|
||||
Statistic::Attack => self.attack.fetch_add(value, Ordering::SeqCst),
|
||||
Statistic::Defense => self.defense.fetch_add(value, Ordering::SeqCst),
|
||||
Statistic::SpecialAttack => self.special_attack.fetch_add(value, Ordering::SeqCst),
|
||||
Statistic::SpecialDefense => self.special_defense.fetch_add(value, Ordering::SeqCst),
|
||||
Statistic::Speed => self.speed.fetch_add(value, Ordering::SeqCst),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn decrease_stat(&mut self, stat: Statistic, value: T) {
|
||||
pub fn decrease_stat(&self, stat: Statistic, value: T::Prim) {
|
||||
match stat {
|
||||
Statistic::HP => self.hp = self.hp - value,
|
||||
Statistic::Attack => self.attack = self.attack - value,
|
||||
Statistic::Defense => self.defense = self.defense - value,
|
||||
Statistic::SpecialAttack => self.special_attack = self.special_attack - value,
|
||||
Statistic::SpecialDefense => self.special_defense = self.special_defense - value,
|
||||
Statistic::Speed => self.speed = self.speed - value,
|
||||
}
|
||||
Statistic::HP => self.hp.fetch_sub(value, Ordering::SeqCst),
|
||||
Statistic::Attack => self.attack.fetch_sub(value, Ordering::SeqCst),
|
||||
Statistic::Defense => self.defense.fetch_sub(value, Ordering::SeqCst),
|
||||
Statistic::SpecialAttack => self.special_attack.fetch_sub(value, Ordering::SeqCst),
|
||||
Statistic::SpecialDefense => self.special_defense.fetch_sub(value, Ordering::SeqCst),
|
||||
Statistic::Speed => self.speed.fetch_sub(value, Ordering::SeqCst),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug)]
|
||||
pub struct ClampedStatisticSet<T, const MIN: i64, const MAX: i64>
|
||||
#[derive(Default, Eq, PartialEq, Clone, Debug)]
|
||||
pub struct StaticStatisticSet<T>
|
||||
where
|
||||
T: PrimInt,
|
||||
{
|
||||
|
@ -106,37 +115,37 @@ where
|
|||
speed: T,
|
||||
}
|
||||
|
||||
impl<T, const MIN: i64, const MAX: i64> ClampedStatisticSet<T, MIN, MAX>
|
||||
impl<T> StaticStatisticSet<T>
|
||||
where
|
||||
T: PrimInt,
|
||||
{
|
||||
pub fn new(hp: T, attack: T, defense: T, special_attack: T, special_defense: T, speed: T) -> Self {
|
||||
pub const fn new(hp: T, attack: T, defense: T, special_attack: T, special_defense: T, speed: T) -> Self {
|
||||
Self {
|
||||
hp: cast(clamp(cast::<T, i64>(hp).unwrap(), MIN, MAX)).unwrap(),
|
||||
attack: cast(clamp(cast::<T, i64>(attack).unwrap(), MIN, MAX)).unwrap(),
|
||||
defense: cast(clamp(cast::<T, i64>(defense).unwrap(), MIN, MAX)).unwrap(),
|
||||
special_attack: cast(clamp(cast::<T, i64>(special_attack).unwrap(), MIN, MAX)).unwrap(),
|
||||
special_defense: cast(clamp(cast::<T, i64>(special_defense).unwrap(), MIN, MAX)).unwrap(),
|
||||
speed: cast(clamp(cast::<T, i64>(speed).unwrap(), MIN, MAX)).unwrap(),
|
||||
hp,
|
||||
attack,
|
||||
defense,
|
||||
special_attack,
|
||||
special_defense,
|
||||
speed,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hp(&self) -> T {
|
||||
pub const fn hp(&self) -> T {
|
||||
self.hp
|
||||
}
|
||||
pub fn attack(&self) -> T {
|
||||
pub const fn attack(&self) -> T {
|
||||
self.attack
|
||||
}
|
||||
pub fn defense(&self) -> T {
|
||||
pub const fn defense(&self) -> T {
|
||||
self.defense
|
||||
}
|
||||
pub fn special_attack(&self) -> T {
|
||||
pub const fn special_attack(&self) -> T {
|
||||
self.special_attack
|
||||
}
|
||||
pub fn special_defense(&self) -> T {
|
||||
pub const fn special_defense(&self) -> T {
|
||||
self.special_defense
|
||||
}
|
||||
pub fn speed(&self) -> T {
|
||||
pub const fn speed(&self) -> T {
|
||||
self.speed
|
||||
}
|
||||
|
||||
|
@ -150,55 +159,143 @@ where
|
|||
Statistic::Speed => self.speed,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_stat(&mut self, stat: Statistic, mut value: T) {
|
||||
if value < T::from(MIN).unwrap() {
|
||||
value = T::from(MIN).unwrap();
|
||||
} else if value > T::from(MAX).unwrap() {
|
||||
value = T::from(MAX).unwrap();
|
||||
#[derive(Default, Eq, PartialEq, Clone, Debug)]
|
||||
pub struct ClampedStatisticSet<T, const MIN: i64, const MAX: i64>
|
||||
where
|
||||
T: AtomicInt,
|
||||
{
|
||||
hp: T,
|
||||
attack: T,
|
||||
defense: T,
|
||||
special_attack: T,
|
||||
special_defense: T,
|
||||
speed: T,
|
||||
}
|
||||
|
||||
impl<T, const MIN: i64, const MAX: i64> ClampedStatisticSet<T, MIN, MAX>
|
||||
where
|
||||
T: AtomicInt,
|
||||
<T as AtomicInt>::Prim: NumCast,
|
||||
<T as AtomicInt>::Prim: PrimInt,
|
||||
{
|
||||
pub fn min() -> T::Prim {
|
||||
<<T as AtomicInt>::Prim as NumCast>::from(MIN).unwrap()
|
||||
}
|
||||
pub fn max() -> T::Prim {
|
||||
<<T as AtomicInt>::Prim as NumCast>::from(MAX).unwrap()
|
||||
}
|
||||
|
||||
fn clamped_cast(v: T::Prim) -> T {
|
||||
let v = clamp(v, Self::min(), Self::max());
|
||||
T::new(v)
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
hp: T::Prim,
|
||||
attack: T::Prim,
|
||||
defense: T::Prim,
|
||||
special_attack: T::Prim,
|
||||
special_defense: T::Prim,
|
||||
speed: T::Prim,
|
||||
) -> Self {
|
||||
Self {
|
||||
hp: Self::clamped_cast(hp),
|
||||
attack: Self::clamped_cast(attack),
|
||||
defense: Self::clamped_cast(defense),
|
||||
special_attack: Self::clamped_cast(special_attack),
|
||||
special_defense: Self::clamped_cast(special_defense),
|
||||
speed: Self::clamped_cast(speed),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hp(&self) -> T::Prim {
|
||||
self.hp.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn attack(&self) -> T::Prim {
|
||||
self.attack.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn defense(&self) -> T::Prim {
|
||||
self.defense.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn special_attack(&self) -> T::Prim {
|
||||
self.special_attack.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn special_defense(&self) -> T::Prim {
|
||||
self.special_defense.load(Ordering::Relaxed)
|
||||
}
|
||||
pub fn speed(&self) -> T::Prim {
|
||||
self.speed.load(Ordering::Relaxed)
|
||||
}
|
||||
|
||||
pub fn get_stat(&self, stat: Statistic) -> T::Prim {
|
||||
match stat {
|
||||
Statistic::HP => self.hp.load(Ordering::Relaxed),
|
||||
Statistic::Attack => self.attack.load(Ordering::Relaxed),
|
||||
Statistic::Defense => self.defense.load(Ordering::Relaxed),
|
||||
Statistic::SpecialAttack => self.special_attack.load(Ordering::Relaxed),
|
||||
Statistic::SpecialDefense => self.special_defense.load(Ordering::Relaxed),
|
||||
Statistic::Speed => self.speed.load(Ordering::Relaxed),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_stat(&self, stat: Statistic, mut value: T::Prim) {
|
||||
if value < Self::min() {
|
||||
value = Self::min();
|
||||
} else if value > Self::max() {
|
||||
value = Self::max();
|
||||
}
|
||||
match stat {
|
||||
Statistic::HP => self.hp = value,
|
||||
Statistic::Attack => self.attack = value,
|
||||
Statistic::Defense => self.defense = value,
|
||||
Statistic::SpecialAttack => self.special_attack = value,
|
||||
Statistic::SpecialDefense => self.special_defense = value,
|
||||
Statistic::Speed => self.speed = value,
|
||||
Statistic::HP => self.hp.store(value, Ordering::SeqCst),
|
||||
Statistic::Attack => self.attack.store(value, Ordering::SeqCst),
|
||||
Statistic::Defense => self.defense.store(value, Ordering::SeqCst),
|
||||
Statistic::SpecialAttack => self.special_attack.store(value, Ordering::SeqCst),
|
||||
Statistic::SpecialDefense => self.special_defense.store(value, Ordering::SeqCst),
|
||||
Statistic::Speed => self.speed.store(value, Ordering::SeqCst),
|
||||
}
|
||||
}
|
||||
|
||||
fn change_stat(mut new_value: T, original_value: &mut T) -> bool {
|
||||
if new_value < T::from(MIN).unwrap() {
|
||||
new_value = T::from(MIN).unwrap();
|
||||
} else if new_value > T::from(MAX).unwrap() {
|
||||
new_value = T::from(MAX).unwrap();
|
||||
fn change_stat<F>(v: &T, f: F) -> bool
|
||||
where
|
||||
F: FnOnce(T::Prim) -> T::Prim,
|
||||
{
|
||||
let original_value = v.load(Ordering::Relaxed);
|
||||
let mut new_value = f(original_value);
|
||||
if new_value < Self::min() {
|
||||
new_value = Self::min();
|
||||
} else if new_value > Self::max() {
|
||||
new_value = Self::max();
|
||||
}
|
||||
if *original_value == new_value {
|
||||
if original_value == new_value {
|
||||
return false;
|
||||
}
|
||||
*original_value = new_value;
|
||||
v.store(new_value, Ordering::SeqCst);
|
||||
true
|
||||
}
|
||||
|
||||
pub fn increase_stat(&mut self, stat: Statistic, value: T) -> bool {
|
||||
pub fn increase_stat(&self, stat: Statistic, value: T::Prim) -> bool
|
||||
where
|
||||
<T as AtomicInt>::Prim: PrimInt,
|
||||
{
|
||||
match stat {
|
||||
Statistic::HP => Self::change_stat(self.hp + value, &mut self.hp),
|
||||
Statistic::Attack => Self::change_stat(self.attack + value, &mut self.attack),
|
||||
Statistic::Defense => Self::change_stat(self.defense + value, &mut self.defense),
|
||||
Statistic::SpecialAttack => Self::change_stat(self.special_attack + value, &mut self.special_attack),
|
||||
Statistic::SpecialDefense => Self::change_stat(self.special_defense + value, &mut self.special_defense),
|
||||
Statistic::Speed => Self::change_stat(self.speed + value, &mut self.speed),
|
||||
Statistic::HP => Self::change_stat(&self.hp, |a| a + value),
|
||||
Statistic::Attack => Self::change_stat(&self.attack, |a| a + value),
|
||||
Statistic::Defense => Self::change_stat(&self.defense, |a| a + value),
|
||||
Statistic::SpecialAttack => Self::change_stat(&self.special_attack, |a| a + value),
|
||||
Statistic::SpecialDefense => Self::change_stat(&self.special_defense, |a| a + value),
|
||||
Statistic::Speed => Self::change_stat(&self.speed, |a| a + value),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn decrease_stat(&mut self, stat: Statistic, value: T) -> bool {
|
||||
pub fn decrease_stat(&self, stat: Statistic, value: T::Prim) -> bool {
|
||||
match stat {
|
||||
Statistic::HP => Self::change_stat(self.hp - value, &mut self.hp),
|
||||
Statistic::Attack => Self::change_stat(self.attack - value, &mut self.attack),
|
||||
Statistic::Defense => Self::change_stat(self.defense - value, &mut self.defense),
|
||||
Statistic::SpecialAttack => Self::change_stat(self.special_attack - value, &mut self.special_attack),
|
||||
Statistic::SpecialDefense => Self::change_stat(self.special_defense - value, &mut self.special_defense),
|
||||
Statistic::Speed => Self::change_stat(self.speed - value, &mut self.speed),
|
||||
Statistic::HP => Self::change_stat(&self.hp, |a| a - value),
|
||||
Statistic::Attack => Self::change_stat(&self.attack, |a| a - value),
|
||||
Statistic::Defense => Self::change_stat(&self.defense, |a| a - value),
|
||||
Statistic::SpecialAttack => Self::change_stat(&self.special_attack, |a| a - value),
|
||||
Statistic::SpecialDefense => Self::change_stat(&self.special_defense, |a| a - value),
|
||||
Statistic::Speed => Self::change_stat(&self.speed, |a| a - value),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -206,10 +303,11 @@ where
|
|||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use std::sync::atomic::AtomicI32;
|
||||
|
||||
#[test]
|
||||
fn create_get_values() {
|
||||
let set = StatisticSet::new(1, 2, 3, 4, 5, 6);
|
||||
let set = StatisticSet::<AtomicI32>::new(1, 2, 3, 4, 5, 6);
|
||||
assert_eq!(set.hp(), 1);
|
||||
assert_eq!(set.get_stat(Statistic::HP), 1);
|
||||
assert_eq!(set.attack(), 2);
|
||||
|
@ -226,7 +324,7 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn create_set_value() {
|
||||
let mut set = StatisticSet::new(1, 2, 3, 4, 5, 6);
|
||||
let set = StatisticSet::<AtomicI32>::new(1, 2, 3, 4, 5, 6);
|
||||
|
||||
set.set_stat(Statistic::HP, 20);
|
||||
assert_eq!(set.hp(), 20);
|
||||
|
@ -244,21 +342,21 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn create_increase_value() {
|
||||
let mut set = StatisticSet::new(1, 2, 3, 4, 5, 6);
|
||||
let set = StatisticSet::<AtomicI32>::new(1, 2, 3, 4, 5, 6);
|
||||
set.increase_stat(Statistic::SpecialAttack, 5);
|
||||
assert_eq!(set.special_attack(), 9);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn create_decrease_value() {
|
||||
let mut set = StatisticSet::new(1, 2, 3, 4, 5, 6);
|
||||
let set = StatisticSet::<AtomicI32>::new(1, 2, 3, 4, 5, 6);
|
||||
set.decrease_stat(Statistic::SpecialAttack, 5);
|
||||
assert_eq!(set.special_attack(), -1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn create_clamped_get_values() {
|
||||
let set = ClampedStatisticSet::<i32, { -2 }, 4>::new(-5, 2, 3, 4, 5, 6);
|
||||
let set = ClampedStatisticSet::<AtomicI32, { -2 }, 4>::new(-5, 2, 3, 4, 5, 6);
|
||||
assert_eq!(set.hp(), -2);
|
||||
assert_eq!(set.get_stat(Statistic::HP), -2);
|
||||
assert_eq!(set.attack(), 2);
|
||||
|
@ -275,7 +373,7 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn create_clamped_set_value() {
|
||||
let mut set = ClampedStatisticSet::<i32, { -2 }, 4>::new(1, 2, 3, 4, 5, 6);
|
||||
let set = ClampedStatisticSet::<AtomicI32, { -2 }, 4>::new(1, 2, 3, 4, 5, 6);
|
||||
set.set_stat(Statistic::SpecialAttack, 20);
|
||||
assert_eq!(set.special_attack(), 4);
|
||||
set.set_stat(Statistic::SpecialAttack, -10);
|
||||
|
@ -284,7 +382,7 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn create_clamped_increase_value() {
|
||||
let mut set = ClampedStatisticSet::<i32, { -2 }, 4>::new(1, 2, 3, 2, 2, 6);
|
||||
let set = ClampedStatisticSet::<AtomicI32, { -2 }, 4>::new(1, 2, 3, 2, 2, 6);
|
||||
let mut has_changed = set.increase_stat(Statistic::SpecialAttack, 20);
|
||||
assert!(has_changed);
|
||||
assert_eq!(set.special_attack(), 4);
|
||||
|
@ -295,7 +393,7 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn create_clamped_decrease_value() {
|
||||
let mut set = ClampedStatisticSet::<i32, { -2 }, 4>::new(1, 2, 3, 2, 2, 6);
|
||||
let set = ClampedStatisticSet::<AtomicI32, { -2 }, 4>::new(1, 2, 3, 2, 2, 6);
|
||||
let mut has_changed = set.decrease_stat(Statistic::SpecialAttack, 20);
|
||||
assert!(has_changed);
|
||||
assert_eq!(set.special_attack(), -2);
|
||||
|
|
|
@ -8,7 +8,7 @@ use pkmn_lib::dynamic_data::libraries::misc_library::Gen7MiscLibrary;
|
|||
use pkmn_lib::static_data::{
|
||||
Ability, AbilityLibrary, BattleItemCategory, DataLibrary, EffectParameter, Form, GrowthRateLibrary, Item,
|
||||
ItemLibrary, LearnableMoves, LibrarySettings, LookupGrowthRate, MoveData, MoveLibrary, Nature, NatureLibrary,
|
||||
SecondaryEffect, Species, StaticData, Statistic, StatisticSet, TypeLibrary,
|
||||
SecondaryEffect, Species, StaticData, StaticStatisticSet, Statistic, TypeLibrary,
|
||||
};
|
||||
use pkmn_lib::StringKey;
|
||||
use project_root::get_project_root;
|
||||
|
@ -301,12 +301,12 @@ fn parse_form(name: StringKey, value: &Value, library: &mut StaticData) -> Form
|
|||
)
|
||||
}
|
||||
|
||||
fn parse_statistics<T>(value: &Value) -> StatisticSet<T>
|
||||
fn parse_statistics<T>(value: &Value) -> StaticStatisticSet<T>
|
||||
where
|
||||
T: PrimInt + TryFrom<u64>,
|
||||
<T as TryFrom<u64>>::Error: Debug,
|
||||
{
|
||||
StatisticSet::new(
|
||||
StaticStatisticSet::new(
|
||||
<T as TryFrom<u64>>::try_from(value.get("hp").unwrap_or(&Value::Number(0.into())).as_u64().unwrap()).unwrap(),
|
||||
<T as TryFrom<u64>>::try_from(
|
||||
value
|
||||
|
|
|
@ -49,7 +49,7 @@ impl TestStep {
|
|||
let mut used_move = None;
|
||||
let pokemon_guard = p.read();
|
||||
for learned_move in pokemon_guard.learned_moves().iter().flatten() {
|
||||
if learned_move.read().move_data().name() == &StringKey::new(use_move) {
|
||||
if learned_move.move_data().name() == &StringKey::new(use_move) {
|
||||
used_move = Some(learned_move.clone());
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue