Move Form and Species to traits, implement a bunch of mocks
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
This commit is contained in:
@@ -76,16 +76,16 @@ pub enum Event<'own> {
|
||||
/// The pokemon that changed species.
|
||||
pokemon: &'own Pokemon,
|
||||
/// The new species of the Pokemon.
|
||||
species: Arc<Species>,
|
||||
species: Arc<dyn Species>,
|
||||
/// The form of the species the Pokemon will have.
|
||||
form: Arc<Form>,
|
||||
form: Arc<dyn Form>,
|
||||
},
|
||||
/// This event happens when a Pokemon changes form during battle. This is rather common.
|
||||
FormChange {
|
||||
/// The pokemon that changed forms.
|
||||
pokemon: &'own Pokemon,
|
||||
/// The new form of the Pokemon.
|
||||
form: &'own Form,
|
||||
form: Arc<dyn Form>,
|
||||
},
|
||||
/// This event happens when a Pokemon takes damage.
|
||||
Damage {
|
||||
|
||||
@@ -100,7 +100,7 @@ impl ValueIdentifiable for LearnedMove {
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::static_data::MockMoveData;
|
||||
use crate::static_data::tests::MockMoveData;
|
||||
|
||||
#[test]
|
||||
fn create_learned_move_restore_uses() {
|
||||
|
||||
@@ -32,16 +32,16 @@ pub struct Pokemon {
|
||||
/// The library data of the Pokemon.
|
||||
library: Arc<DynamicLibrary>,
|
||||
/// The species of the Pokemon.
|
||||
species: RwLock<Arc<Species>>,
|
||||
species: RwLock<Arc<dyn Species>>,
|
||||
/// The form of the Pokemon.
|
||||
form: RwLock<Arc<Form>>,
|
||||
form: RwLock<Arc<dyn Form>>,
|
||||
|
||||
/// An optional display species of the Pokemon. If this is set, the client should display this
|
||||
/// species. An example of usage for this is the Illusion ability.
|
||||
display_species: Option<Arc<Species>>,
|
||||
display_species: Option<Arc<dyn Species>>,
|
||||
/// An optional display form of the Pokemon. If this is set, the client should display this
|
||||
// species. An example of usage for this is the Illusion ability.
|
||||
display_form: Option<Arc<Form>>,
|
||||
display_form: Option<Arc<dyn Form>>,
|
||||
|
||||
/// The current level of the Pokemon.
|
||||
level: Atomic<LevelInt>,
|
||||
@@ -121,8 +121,8 @@ impl Pokemon {
|
||||
/// Instantiates a new Pokemon.
|
||||
pub fn new(
|
||||
library: Arc<DynamicLibrary>,
|
||||
species: Arc<Species>,
|
||||
form: &Arc<Form>,
|
||||
species: Arc<dyn Species>,
|
||||
form: &Arc<dyn Form>,
|
||||
ability: AbilityIndex,
|
||||
level: LevelInt,
|
||||
unique_identifier: u32,
|
||||
@@ -192,15 +192,15 @@ impl Pokemon {
|
||||
&self.library
|
||||
}
|
||||
/// The species of the Pokemon.
|
||||
pub fn species(&self) -> Arc<Species> {
|
||||
pub fn species(&self) -> Arc<dyn Species> {
|
||||
self.species.read().clone()
|
||||
}
|
||||
/// The form of the Pokemon.
|
||||
pub fn form(&self) -> Arc<Form> {
|
||||
pub fn form(&self) -> Arc<dyn Form> {
|
||||
self.form.read().clone()
|
||||
}
|
||||
/// The species that should be displayed to the user. This handles stuff like the Illusion ability.
|
||||
pub fn display_species(&self) -> Arc<Species> {
|
||||
pub fn display_species(&self) -> Arc<dyn Species> {
|
||||
if let Some(v) = &self.display_species {
|
||||
v.clone()
|
||||
} else {
|
||||
@@ -208,7 +208,7 @@ impl Pokemon {
|
||||
}
|
||||
}
|
||||
/// The form that should be displayed to the user. This handles stuff like the Illusion ability.
|
||||
pub fn display_form(&self) -> Arc<Form> {
|
||||
pub fn display_form(&self) -> Arc<dyn Form> {
|
||||
if let Some(v) = &self.display_form {
|
||||
v.clone()
|
||||
} else {
|
||||
@@ -465,7 +465,7 @@ impl Pokemon {
|
||||
}
|
||||
|
||||
/// Change the species of the Pokemon.
|
||||
pub fn change_species(&self, species: Arc<Species>, form: Arc<Form>) {
|
||||
pub fn change_species(&self, species: Arc<dyn Species>, form: Arc<dyn Form>) {
|
||||
*self.species.write() = species.clone();
|
||||
*self.form.write() = form.clone();
|
||||
|
||||
@@ -498,7 +498,7 @@ impl Pokemon {
|
||||
}
|
||||
|
||||
/// Change the form of the Pokemon.
|
||||
pub fn change_form(&self, form: &Arc<Form>) {
|
||||
pub fn change_form(&self, form: &Arc<dyn Form>) {
|
||||
if self.form().value_identifier() == form.value_identifier() {
|
||||
return;
|
||||
}
|
||||
@@ -542,7 +542,10 @@ impl Pokemon {
|
||||
let r = self.battle_data.read();
|
||||
if let Some(battle_data) = r.deref() {
|
||||
if let Some(battle) = battle_data.battle() {
|
||||
battle.event_hook().trigger(Event::FormChange { pokemon: self, form })
|
||||
battle.event_hook().trigger(Event::FormChange {
|
||||
pokemon: self,
|
||||
form: form.clone(),
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user