First chunk of battling is now fully working, along with integration tests! 🎉
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@@ -9,8 +9,7 @@ use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::{script_hook, PkmnResult, StringKey};
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use parking_lot::RwLock;
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use std::ops::Deref;
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use std::sync::{Arc, Weak};
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use std::sync::Arc;
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#[derive(Debug)]
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pub struct BattleSide<'own, 'library> {
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@@ -20,7 +19,7 @@ pub struct BattleSide<'own, 'library> {
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choices: Vec<Option<Arc<RwLock<TurnChoice<'own, 'library>>>>>,
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fillable_slots: Vec<bool>,
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choices_set: u8,
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battle: Weak<RwLock<Battle<'own, 'library>>>,
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battle: *mut Battle<'own, 'library>,
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has_fled_battle: bool,
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volatile_scripts: Arc<RwLock<ScriptSet>>,
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@@ -28,15 +27,15 @@ pub struct BattleSide<'own, 'library> {
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}
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impl<'own, 'library> BattleSide<'own, 'library> {
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pub fn new(index: u8, battle: Weak<RwLock<Battle<'own, 'library>>>, pokemon_per_side: u8) -> Self {
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pub fn new(index: u8, pokemon_per_side: u8) -> Self {
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let mut pokemon = Vec::with_capacity(pokemon_per_side as usize);
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let mut choices = Vec::with_capacity(pokemon_per_side as usize);
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let mut fillable_slots = Vec::with_capacity(pokemon_per_side as usize);
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for i in 0..pokemon_per_side {
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pokemon[i as usize] = None;
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choices[i as usize] = None;
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fillable_slots[i as usize] = true;
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for _i in 0..pokemon_per_side {
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pokemon.push(None);
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choices.push(None);
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fillable_slots.push(true);
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}
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Self {
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@@ -46,12 +45,17 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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choices,
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fillable_slots,
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choices_set: 0,
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battle,
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battle: 0 as *mut Battle,
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has_fled_battle: false,
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volatile_scripts: Default::default(),
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script_source_data: Default::default(),
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}
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}
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pub(crate) fn set_battle(&mut self, battle: *mut Battle<'own, 'library>) {
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self.battle = battle;
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}
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pub fn index(&self) -> u8 {
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self.index
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}
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@@ -74,8 +78,8 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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pub fn choices_set(&self) -> u8 {
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self.choices_set
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}
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pub fn battle(&self) -> &Weak<RwLock<Battle<'own, 'library>>> {
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&self.battle
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pub fn battle(&self) -> &Battle<'own, 'library> {
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unsafe { self.battle.as_ref().unwrap() }
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}
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pub fn has_fled_battle(&self) -> bool {
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self.has_fled_battle
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@@ -94,12 +98,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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pub fn all_slots_filled(&self) -> bool {
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for (i, pokemon) in self.pokemon.iter().enumerate() {
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if (!pokemon.is_none() || !pokemon.as_ref().unwrap().read().is_usable())
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&& self
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.battle
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.upgrade()
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.unwrap()
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.read()
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.can_slot_be_filled(self.index, i as u8)
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&& self.battle().can_slot_be_filled(self.index, i as u8)
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{
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return false;
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}
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@@ -140,12 +139,11 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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let pokemon = &self.pokemon[index as usize];
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if let Some(pokemon_mutex) = pokemon {
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let mut pokemon = pokemon_mutex.write();
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pokemon.set_battle_data(self.battle.clone(), self.index);
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pokemon.set_battle_data(self.battle, self.index);
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pokemon.set_on_battlefield(true);
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pokemon.set_battle_index(index);
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read();
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let battle = self.battle();
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for side in battle.sides() {
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if side.index() == self.index {
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continue;
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@@ -163,9 +161,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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});
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script_hook!(on_switch_in, pokemon, &pokemon);
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} else {
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read();
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battle.event_hook().trigger(Event::Switch {
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self.battle().event_hook().trigger(Event::Switch {
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side_index: self.index,
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index,
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pokemon: None,
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@@ -182,15 +178,8 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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false
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}
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pub fn mark_slot_as_unfillable(&mut self, pokemon: &Pokemon<'own, 'library>) {
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for (i, slot) in self.pokemon.iter().enumerate() {
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if let Some(p) = slot {
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if p.read().deref() as *const Pokemon == pokemon as *const Pokemon {
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self.fillable_slots[i] = false;
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return;
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}
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}
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}
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pub fn mark_slot_as_unfillable(&mut self, index: u8) {
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self.fillable_slots[index as usize] = false;
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}
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pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool {
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@@ -223,12 +212,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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pub fn get_random_creature_index(&self) -> u8 {
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// TODO: Consider adding parameter to only get index for available creatures.
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self.battle
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.upgrade()
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.unwrap()
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.read()
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.random()
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.get_max(self.pokemon_per_side as i32) as u8
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self.battle().random().get_max(self.pokemon_per_side as i32) as u8
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}
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pub fn swap_positions(&mut self, a: u8, b: u8) -> bool {
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@@ -241,12 +225,10 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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return false;
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}
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read();
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// Fetch parties for the two indices.
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let mut party_a = None;
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let mut party_b = None;
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for party in battle.parties() {
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for party in self.battle().parties() {
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if party.is_responsible_for_index(self.index, a) {
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party_a = Some(party);
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}
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@@ -264,7 +246,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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}
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self.pokemon.swap(a as usize, b as usize);
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battle.event_hook().trigger(Event::Swap {
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self.battle().event_hook().trigger(Event::Swap {
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side_index: self.index,
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index_a: a,
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index_b: b,
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@@ -279,18 +261,13 @@ impl<'own, 'library> VolatileScripts<'own> for BattleSide<'own, 'library> {
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}
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fn load_volatile_script(&self, key: &StringKey) -> PkmnResult<Option<Box<dyn Script>>> {
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self.battle
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.upgrade()
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.unwrap()
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.read()
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.library()
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.load_script(crate::ScriptCategory::Side, key)
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self.battle().library().load_script(crate::ScriptCategory::Side, key)
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}
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}
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impl<'own, 'library> ScriptSource<'own> for BattleSide<'own, 'library> {
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fn get_script_count(&self) -> usize {
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self.battle.upgrade().unwrap().read().get_script_count() + 1
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self.battle().get_script_count() + 1
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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@@ -303,6 +280,6 @@ impl<'own, 'library> ScriptSource<'own> for BattleSide<'own, 'library> {
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.get_own_scripts(scripts);
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self.battle.upgrade().unwrap().read().collect_scripts(scripts);
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self.battle().collect_scripts(scripts);
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}
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}
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