Registration fixes and improvements.
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This commit is contained in:
2022-09-16 11:01:37 +02:00
parent b1890681a1
commit 7bcfd92d45
20 changed files with 397 additions and 52 deletions

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@@ -1,4 +1,4 @@
pub mod data_getter;
mod data_getter;
pub mod library_loader;
pub mod test_case;
pub mod test_step;

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@@ -9,7 +9,11 @@ use std::sync::Arc;
use conquer_once::OnceCell;
use pkmn_lib::dynamic_data::DynamicLibrary;
use pkmn_lib::dynamic_data::{
Battle, BattleParty, DamageSource, DynamicLibrary, ExecutingMove, MoveChoice, PokemonBuilder, PokemonParty, Script,
ScriptCategory, ScriptContainer, ScriptOwnerData, TurnChoice, VolatileScriptsOwner,
};
use pkmn_lib::script_implementations::wasm::script::WebAssemblyScript;
use crate::common::{library_loader, TestCase};
@@ -50,3 +54,65 @@ fn integration_tests(input: &Path) {
println!("\tRunning integration test {}", test_case.name);
test_case.run_test(get_library());
}
/// Assurance has the interesting properties that it creates a special data script internally, and
/// deletes that data script through the get_owner functionality.
#[test]
#[cfg_attr(miri, ignore)]
fn validate_assurance() {
let lib = get_library();
let p1 = Arc::new(
PokemonBuilder::new(lib.clone(), "charizard".into(), 100)
.learn_move("assurance".into())
.build(),
);
let p2 = Arc::new(PokemonBuilder::new(lib.clone(), "venusaur".into(), 100).build());
let party1 = BattleParty::new(
Arc::new(PokemonParty::new_from_vec(vec![Some(p1.clone())])),
vec![(0, 0)],
);
let party2 = BattleParty::new(
Arc::new(PokemonParty::new_from_vec(vec![Some(p2.clone())])),
vec![(1, 0)],
);
let battle = Battle::new(lib.clone(), vec![party1, party2], false, 2, 1, None);
battle.sides()[0].set_pokemon(0, Some(p1.clone()));
battle.sides()[1].set_pokemon(0, Some(p2.clone()));
let script = lib
.load_script(ScriptOwnerData::None, ScriptCategory::Move, &"assurance".into())
.unwrap()
.unwrap();
let mv = p1.learned_moves().read()[0].as_ref().unwrap().clone();
let choice = TurnChoice::Move(MoveChoice::new(p1.clone(), mv.clone(), 1, 0));
script.on_before_turn(&choice);
assert!(battle.sides()[1].has_volatile_script(&"assurance_data".into()));
let executing_move = ExecutingMove::new(
vec![],
1,
p1.clone(),
mv.clone(),
mv.move_data().clone(),
ScriptContainer::default(),
);
let mut v = 20_u8;
script.change_base_power(&executing_move, &p2, 0, &mut v);
assert_eq!(v, 20_u8);
let s = battle.sides()[1].get_volatile_script(&"assurance_data".into());
let data_script = s.as_ref().unwrap().get_as::<WebAssemblyScript>();
data_script.on_damage(&p2, DamageSource::Misc, 100, 50);
let mut v = 20_u8;
script.change_base_power(&executing_move, &p2, 0, &mut v);
assert_eq!(v, 40_u8);
data_script.on_end_turn();
assert!(!battle.sides()[1].has_volatile_script(&"assurance_data".into()));
}