Complete refactor of the FFI to use handles instead of pointers.
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This commit is contained in:
2023-06-24 14:44:23 +02:00
parent 4c222cb753
commit 78bb91093b
76 changed files with 1510 additions and 1952 deletions

View File

@@ -8,13 +8,10 @@ use crate::dynamic_data::Pokemon;
use crate::dynamic_data::ScriptContainer;
use crate::dynamic_data::{LearnedMove, ScriptWrapper};
use crate::dynamic_data::{ScriptSource, ScriptSourceData};
use crate::{ValueIdentifiable, ValueIdentifier};
/// The data on a turn choice that should be contained in every turn choice, regardless of type.
#[derive(Debug)]
struct CommonChoiceData {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The user of the turn choice
user: Pokemon,
/// The speed of the user at the beginning of the turn.
@@ -180,7 +177,6 @@ impl MoveChoice {
script: Default::default(),
priority: AtomicI8::new(0),
choice_data: Box::new(CommonChoiceData {
identifier: Default::default(),
user,
speed: AtomicU32::new(speed),
random_value: AtomicU32::new(0),
@@ -253,7 +249,6 @@ impl ItemChoice {
let speed = user.boosted_stats().speed();
Self {
choice_data: Box::new(CommonChoiceData {
identifier: Default::default(),
user,
speed: AtomicU32::new(speed),
random_value: AtomicU32::new(0),
@@ -293,7 +288,6 @@ impl SwitchChoice {
let speed = user.boosted_stats().speed();
Self {
choice_data: Box::new(CommonChoiceData {
identifier: Default::default(),
user,
speed: AtomicU32::new(speed),
random_value: AtomicU32::new(0),
@@ -332,7 +326,6 @@ impl FleeChoice {
pub fn new(user: Pokemon) -> Self {
Self {
choice_data: Box::new(CommonChoiceData {
identifier: Default::default(),
user,
speed: AtomicU32::new(0),
random_value: AtomicU32::new(0),
@@ -372,7 +365,6 @@ impl PassChoice {
let speed = user.boosted_stats().speed();
Self {
choice_data: Box::new(CommonChoiceData {
identifier: Default::default(),
user,
speed: AtomicU32::new(speed),
random_value: AtomicU32::new(0),
@@ -485,9 +477,3 @@ impl Ord for TurnChoice {
}
}
}
impl ValueIdentifiable for TurnChoice {
fn value_identifier(&self) -> ValueIdentifier {
self.choice_data().identifier
}
}

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@@ -1,7 +1,7 @@
use crate::dynamic_data::choices::TurnChoice;
use crate::dynamic_data::script_handling::ScriptSource;
use crate::dynamic_data::Pokemon;
use crate::{script_hook, PkmnError, ValueIdentifiable, ValueIdentifier, VecExt};
use crate::{script_hook, PkmnError, VecExt};
use anyhow::Result;
use anyhow_ext::anyhow;
use parking_lot::lock_api::MappedRwLockReadGuard;
@@ -17,8 +17,6 @@ use std::sync::Arc;
/// moves in Pokemon actively mess with this order.
#[derive(Debug)]
pub struct ChoiceQueue {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// Our storage of turn choices. Starts out completely filled, then slowly empties as turns get
/// executed.
queue: RwLock<Vec<Option<Arc<TurnChoice>>>>,
@@ -31,7 +29,6 @@ impl ChoiceQueue {
pub(crate) fn new(mut queue: Vec<Option<Arc<TurnChoice>>>) -> Self {
queue.sort_unstable_by(|a, b| b.cmp(a));
Self {
identifier: Default::default(),
queue: RwLock::new(queue),
current: AtomicUsize::new(0),
}
@@ -107,7 +104,7 @@ impl ChoiceQueue {
// Find the index for the choice we want to move up.
for index in self.current.load(Ordering::Relaxed)..queue_lock.len() {
if let Some(Some(choice)) = &queue_lock.get(index) {
if pokemon.value_identifier() == choice.user().value_identifier() {
if pokemon.eq(choice.user()) {
desired_index = Some(index);
break;
}
@@ -158,12 +155,6 @@ impl ChoiceQueue {
}
}
impl ValueIdentifiable for ChoiceQueue {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}
#[cfg(test)]
#[allow(clippy::unwrap_used)]
#[allow(clippy::indexing_slicing)]
@@ -253,10 +244,7 @@ mod tests {
Some(Arc::new(TurnChoice::Pass(PassChoice::new(user2)))),
]);
let inner_queue = queue.get_queue().unwrap();
assert_eq!(
inner_queue[0].as_ref().unwrap().user().value_identifier(),
user1.value_identifier()
);
assert_eq!(inner_queue[0].as_ref().unwrap().user().clone(), user1);
}
#[test]
@@ -283,15 +271,9 @@ mod tests {
]);
user2.change_level_by(60).unwrap();
assert_eq!(
user1.value_identifier(),
queue.peek().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user1, queue.peek().unwrap().unwrap().user().clone(),);
queue.resort().unwrap();
assert_eq!(
user2.value_identifier(),
queue.peek().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user2, queue.peek().unwrap().unwrap().user().clone(),);
}
#[test]
@@ -303,20 +285,11 @@ mod tests {
Some(Arc::new(TurnChoice::Pass(PassChoice::new(user1.clone())))),
Some(Arc::new(TurnChoice::Pass(PassChoice::new(user2.clone())))),
]);
assert_eq!(
user1.value_identifier(),
queue.peek().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user1, queue.peek().unwrap().unwrap().user().clone(),);
assert!(queue.move_pokemon_choice_next(&user2).unwrap());
assert_eq!(
user2.value_identifier(),
queue.dequeue().unwrap().unwrap().user().value_identifier()
);
assert_eq!(
user1.value_identifier(),
queue.dequeue().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user2, queue.dequeue().unwrap().unwrap().user().clone(),);
assert_eq!(user1, queue.dequeue().unwrap().unwrap().user().clone(),);
}
#[test]
@@ -328,16 +301,10 @@ mod tests {
Some(Arc::new(TurnChoice::Pass(PassChoice::new(user1.clone())))),
Some(Arc::new(TurnChoice::Pass(PassChoice::new(user2.clone())))),
]);
assert_eq!(
user2.value_identifier(),
queue.dequeue().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user2, queue.dequeue().unwrap().unwrap().user().clone(),);
assert!(!queue.move_pokemon_choice_next(&user2).unwrap());
assert_eq!(
user1.value_identifier(),
queue.dequeue().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user1, queue.dequeue().unwrap().unwrap().user().clone(),);
assert!(queue.peek().unwrap().is_none())
}
@@ -350,15 +317,9 @@ mod tests {
Some(Arc::new(TurnChoice::Pass(PassChoice::new(user1.clone())))),
Some(Arc::new(TurnChoice::Pass(PassChoice::new(user2)))),
]);
assert_eq!(
user1.value_identifier(),
queue.peek().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user1, queue.peek().unwrap().unwrap().user().clone(),);
assert!(queue.move_pokemon_choice_next(&user1).unwrap());
assert_eq!(
user1.value_identifier(),
queue.peek().unwrap().unwrap().user().value_identifier()
);
assert_eq!(user1, queue.peek().unwrap().unwrap().user().clone(),);
}
#[test]
@@ -382,27 +343,15 @@ mod tests {
Some(Arc::new(TurnChoice::Pass(PassChoice::new(users[5].clone())))),
Some(Arc::new(TurnChoice::Pass(PassChoice::new(users[6].clone())))),
]);
assert_eq!(
users[0].value_identifier(),
queue.peek().unwrap().unwrap().user().value_identifier()
);
assert_eq!(users[0], queue.peek().unwrap().unwrap().user().clone(),);
assert!(queue.move_pokemon_choice_next(&users[4]).unwrap());
assert_eq!(
users[4].value_identifier(),
queue.dequeue().unwrap().unwrap().user().value_identifier()
);
assert_eq!(users[4], queue.dequeue().unwrap().unwrap().user().clone(),);
for index in 0..4 {
assert_eq!(
users[index].value_identifier(),
queue.dequeue().unwrap().unwrap().user().value_identifier()
);
assert_eq!(users[index], queue.dequeue().unwrap().unwrap().user().clone(),);
}
for index in 5..7 {
assert_eq!(
users[index].value_identifier(),
queue.dequeue().unwrap().unwrap().user().value_identifier()
);
assert_eq!(users[index], queue.dequeue().unwrap().unwrap().user().clone(),);
}
}
}

View File

@@ -4,10 +4,9 @@ use std::fmt::Debug;
use crate::dynamic_data::Pokemon;
use crate::static_data::Statistic;
use crate::static_data::StatisticSet;
use crate::{ValueIdentifiable, ValueIdentifier};
/// A battle stat calculator is used to calculate stats for a Pokemon.
pub trait BattleStatCalculator: Debug + ValueIdentifiable {
pub trait BattleStatCalculator: Debug {
/// Calculate all the flat stats of a Pokemon, disregarding stat boosts.
fn calculate_flat_stats(&self, pokemon: &Pokemon, stats: &StatisticSet<u32>) -> Result<()>;
/// Calculate a single flat stat of a Pokemon, disregarding stat boost
@@ -20,10 +19,7 @@ pub trait BattleStatCalculator: Debug + ValueIdentifiable {
/// A basic implementation of the Gen 7 stat calculator.
#[derive(Debug)]
pub struct Gen7BattleStatCalculator {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
}
pub struct Gen7BattleStatCalculator {}
impl Default for Gen7BattleStatCalculator {
fn default() -> Self {
@@ -34,9 +30,7 @@ impl Default for Gen7BattleStatCalculator {
impl Gen7BattleStatCalculator {
/// Creates a new Gen 7 battle stat calculator
pub fn new() -> Self {
Self {
identifier: Default::default(),
}
Self {}
}
/// The calculation used for health points.
@@ -141,11 +135,6 @@ impl BattleStatCalculator for Gen7BattleStatCalculator {
}
}
impl ValueIdentifiable for Gen7BattleStatCalculator {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}
#[cfg(test)]
#[allow(clippy::indexing_slicing)]
pub mod tests {
@@ -160,10 +149,5 @@ pub mod tests {
fn calculate_boosted_stats(&self, pokemon: &Pokemon, stats: &StatisticSet<u32>) -> Result<()>;
fn calculate_boosted_stat(&self, pokemon: &Pokemon, stat: Statistic) -> Result<u32>;
}
impl ValueIdentifiable for BattleStatCalculator {
fn value_identifier(&self) -> ValueIdentifier{
ValueIdentifier::new(0)
}
}
}
}

View File

@@ -5,12 +5,12 @@ use std::sync::Arc;
use crate::dynamic_data::script_handling::ScriptSource;
use crate::dynamic_data::{Battle, Pokemon};
use crate::dynamic_data::{ExecutingMove, HitData};
use crate::script_hook;
use crate::static_data::{MoveCategory, Statistic};
use crate::{script_hook, ValueIdentifiable, ValueIdentifier};
/// A damage library holds the functions related to the calculation of damage. As this can change in
/// different generations and implementations, this is handled through a trait.
pub trait DamageLibrary: std::fmt::Debug + ValueIdentifiable {
pub trait DamageLibrary: std::fmt::Debug {
/// Calculate the damage for a given hit on a Pokemon.
fn get_damage(
&self,
@@ -42,8 +42,6 @@ pub trait DamageLibrary: std::fmt::Debug + ValueIdentifiable {
/// The implementation of a Damage Library for generation 7.
#[derive(Debug)]
pub struct Gen7DamageLibrary {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// Defines whether or not a random damage modifier is applied to damage (0.85 - 1.00).
has_randomness: bool,
}
@@ -52,10 +50,7 @@ impl Gen7DamageLibrary {
/// Creates a new generation 7 damage library. `has_randomness` defines whether a random damage
/// modifier (0.85x - 1.00x) is applied to the calculated damage.
pub fn new(has_randomness: bool) -> Self {
Self {
identifier: Default::default(),
has_randomness,
}
Self { has_randomness }
}
/// Calculates the modifier applied to damage from the statistics of the relevant Pokemon.
@@ -312,9 +307,3 @@ impl DamageLibrary for Gen7DamageLibrary {
})
}
}
impl ValueIdentifiable for Gen7DamageLibrary {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}

View File

@@ -10,11 +10,11 @@ use crate::dynamic_data::{ItemScript, ScriptResolver};
use crate::dynamic_data::{Script, ScriptOwnerData};
use crate::static_data::Item;
use crate::static_data::StaticData;
use crate::{StringKey, ValueIdentifiable, ValueIdentifier};
use crate::StringKey;
/// The dynamic library stores a static data library, as well as holding different libraries and
/// calculators that might be customized between different generations and implementations.
pub trait DynamicLibrary: Debug + ValueIdentifiable {
pub trait DynamicLibrary: Debug + Send + Sync {
/// The static data is the immutable storage data for this library.
fn static_data(&self) -> &Arc<dyn StaticData>;
/// The stat calculator deals with the calculation of flat and boosted stats, based on the
@@ -39,13 +39,10 @@ pub trait DynamicLibrary: Debug + ValueIdentifiable {
/// shared between all different usages.
fn load_item_script(&self, _key: &Arc<dyn Item>) -> Result<Option<Arc<dyn ItemScript>>>;
}
/// The dynamic library stores a static data library, as well as holding different libraries and
/// calculators that might be customized between different generations and implementations.
#[derive(Debug)]
pub struct DynamicLibraryImpl {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The static data is the immutable storage data for this library.
static_data: Arc<dyn StaticData>,
/// The stat calculator deals with the calculation of flat and boosted stats, based on the
@@ -58,9 +55,13 @@ pub struct DynamicLibraryImpl {
misc_library: Arc<dyn MiscLibrary>,
/// The script resolver deals with how to resolve the scripts from specific unique key combinations.
script_resolver: Box<dyn ScriptResolver>,
script_resolver: Arc<dyn ScriptResolver>,
}
unsafe impl Send for DynamicLibraryImpl {}
unsafe impl Sync for DynamicLibraryImpl {}
impl DynamicLibraryImpl {
/// Instantiates a new DynamicLibrary with given parameters.
pub fn new(
@@ -68,10 +69,9 @@ impl DynamicLibraryImpl {
stat_calculator: Arc<dyn BattleStatCalculator>,
damage_calculator: Arc<dyn DamageLibrary>,
misc_library: Arc<dyn MiscLibrary>,
script_resolver: Box<dyn ScriptResolver>,
script_resolver: Arc<dyn ScriptResolver>,
) -> Self {
Self {
identifier: Default::default(),
static_data,
stat_calculator,
damage_calculator,
@@ -120,12 +120,6 @@ impl DynamicLibrary for DynamicLibraryImpl {
}
}
impl ValueIdentifiable for DynamicLibraryImpl {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}
#[cfg(test)]
#[allow(clippy::indexing_slicing)]
pub mod test {
@@ -138,6 +132,10 @@ pub mod test {
mockall::mock! {
#[derive(Debug)]
pub DynamicLibrary{}
unsafe impl Send for DynamicLibrary{}
unsafe impl Sync for DynamicLibrary{}
impl DynamicLibrary for DynamicLibrary {
fn static_data(&self) -> &Arc<dyn StaticData>;
fn stat_calculator(&self) -> &Arc<dyn BattleStatCalculator>;
@@ -151,23 +149,15 @@ pub mod test {
) -> Result<Option<Arc<dyn Script>>>;
fn load_item_script(&self, _key: &Arc<dyn Item>) -> Result<Option<Arc<dyn ItemScript>>>;
}
impl ValueIdentifiable for DynamicLibrary{
fn value_identifier(&self) -> ValueIdentifier{
ValueIdentifier::new(0)
}
}
}
pub fn build() -> DynamicLibraryImpl {
DynamicLibraryImpl {
identifier: Default::default(),
static_data: Arc::new(crate::static_data::libraries::static_data::test::build()),
stat_calculator: Arc::new(Gen7BattleStatCalculator::new()),
damage_calculator: Arc::new(Gen7DamageLibrary::new(false)),
misc_library: Arc::new(Gen7MiscLibrary::new()),
script_resolver: Box::new(EmptyScriptResolver {
identifier: Default::default(),
}),
script_resolver: Arc::new(EmptyScriptResolver {}),
}
}
}

View File

@@ -7,10 +7,10 @@ use crate::dynamic_data::choices::{MoveChoice, TurnChoice};
use crate::dynamic_data::Pokemon;
use crate::dynamic_data::{LearnedMove, MoveLearnMethod};
use crate::static_data::{MoveCategory, MoveData, MoveDataImpl, MoveTarget, SecondaryEffectImpl};
use crate::{StringKey, ValueIdentifiable, ValueIdentifier};
use crate::StringKey;
/// The misc library holds several misc functions required for the battle to run.
pub trait MiscLibrary: Debug + ValueIdentifiable {
pub trait MiscLibrary: Debug {
/// Returns whether or not a Pokemon is allowed to flee or switch out.
fn can_flee(&self, choice: &TurnChoice) -> bool;
/// Returns the move we need to use if we can't use another move. Typically Struggle.
@@ -22,8 +22,6 @@ pub trait MiscLibrary: Debug + ValueIdentifiable {
/// A gen 7 implementation for the MiscLibrary.
#[derive(Debug)]
pub struct Gen7MiscLibrary {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The learned move data for struggle.
struggle_learned_move: Arc<LearnedMove>,
}
@@ -40,7 +38,7 @@ impl Gen7MiscLibrary {
255,
MoveTarget::Any,
0,
Some(Box::new(SecondaryEffectImpl::new(
Some(Arc::new(SecondaryEffectImpl::new(
-1.0,
StringKey::new("struggle"),
vec![],
@@ -48,10 +46,7 @@ impl Gen7MiscLibrary {
HashSet::new(),
));
let struggle_learned_move = Arc::new(LearnedMove::new(struggle_data, MoveLearnMethod::Unknown));
Self {
identifier: Default::default(),
struggle_learned_move,
}
Self { struggle_learned_move }
}
}
@@ -76,9 +71,3 @@ impl MiscLibrary for Gen7MiscLibrary {
))
}
}
impl ValueIdentifiable for Gen7MiscLibrary {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}

View File

@@ -1,15 +1,16 @@
use anyhow::Result;
use std::any::Any;
use std::fmt::Debug;
use std::sync::Arc;
use crate::dynamic_data::{ItemScript, Script, ScriptOwnerData};
use crate::static_data::Item;
use crate::{StringKey, ValueIdentifiable, ValueIdentifier};
use crate::StringKey;
/// A script resolver deals with the resolving of scripts. These scripts are non-hardcoded
/// implementations of different effects in Pokemon. This allows for things such as generational
/// differences, and custom implementations.
pub trait ScriptResolver: Debug + ValueIdentifiable {
pub trait ScriptResolver: Debug {
/// Loads a standard script with a given unique combination of category and key. If no script
/// can be created with this combination, returns None.
fn load_script(
@@ -23,6 +24,8 @@ pub trait ScriptResolver: Debug + ValueIdentifiable {
/// combinations, returns None. Note that ItemScripts are immutable, as their script should be
/// shared between all different usages.
fn load_item_script(&self, _key: &dyn Item) -> Result<Option<Arc<dyn ItemScript>>>;
fn as_any(&self) -> &dyn std::any::Any;
}
use std::fmt::Display;
@@ -57,16 +60,7 @@ pub enum ScriptCategory {
/// A basic empty script resolver, that always returns None.
#[derive(Debug, Default)]
pub struct EmptyScriptResolver {
/// A unique identifier so we know what value this is.
pub identifier: ValueIdentifier,
}
impl ValueIdentifiable for EmptyScriptResolver {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}
pub struct EmptyScriptResolver {}
impl ScriptResolver for EmptyScriptResolver {
fn load_script(
@@ -81,4 +75,8 @@ impl ScriptResolver for EmptyScriptResolver {
fn load_item_script(&self, _key: &dyn Item) -> Result<Option<Arc<dyn ItemScript>>> {
Ok(None)
}
fn as_any(&self) -> &dyn Any {
self
}
}

View File

@@ -21,13 +21,11 @@ use crate::dynamic_data::VolatileScriptsOwner;
use crate::dynamic_data::{is_valid_target, ScriptWrapper};
use crate::dynamic_data::{ChoiceQueue, ScriptContainer};
use crate::dynamic_data::{ScriptCategory, ScriptSource, ScriptSourceData};
use crate::{script_hook, PkmnError, StringKey, ValueIdentifiable, ValueIdentifier, VecExt};
use crate::{script_hook, PkmnError, StringKey, VecExt};
/// The data of a battle.
#[derive(Debug)]
struct BattleData {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The library the battle uses for handling.
library: Arc<dyn DynamicLibrary>,
/// A list of all different parties in the battle.
@@ -99,7 +97,6 @@ impl Battle {
}
let battle = BattleData {
identifier: Default::default(),
library,
parties,
can_flee,
@@ -127,13 +124,6 @@ impl Battle {
battle
}
/// Returns a weak reference to the battle.
pub fn weak(&self) -> WeakBattleReference {
WeakBattleReference {
data: Arc::downgrade(&self.data),
}
}
/// The library the battle uses for handling.
pub fn library(&self) -> &Arc<dyn DynamicLibrary> {
&self.data.library
@@ -272,7 +262,7 @@ impl Battle {
}
/// Try and set the choice for the battle. If the choice is not valid, this returns false.
pub fn try_set_choice(&self, choice: TurnChoice) -> Result<bool> {
pub fn try_set_choice(&self, choice: Arc<TurnChoice>) -> Result<bool> {
if !self.can_use(&choice) {
return Ok(false);
}
@@ -380,6 +370,23 @@ impl Battle {
Ok(None)
}
}
/// Returns a weak reference to the battle.
pub fn weak(&self) -> WeakBattleReference {
WeakBattleReference {
data: Arc::downgrade(&self.data),
}
}
pub fn as_ptr(&self) -> *const c_void {
Arc::as_ptr(&self.data) as *const c_void
}
}
impl PartialEq for Battle {
fn eq(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.data, &other.data)
}
}
impl WeakBattleReference {
@@ -437,12 +444,6 @@ impl ScriptSource for Battle {
}
}
impl ValueIdentifiable for Battle {
fn value_identifier(&self) -> ValueIdentifier {
self.data.identifier
}
}
/// The result of a battle.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum BattleResult {

View File

@@ -3,14 +3,11 @@ use std::sync::Arc;
use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::models::pokemon_party::PokemonParty;
use crate::{ValueIdentifiable, ValueIdentifier};
/// A battle party is a wrapper around a party, with the indices for which the party is responsible
/// on the field attached.
#[derive(Debug)]
pub struct BattleParty {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The party the BattleParty is holding.
party: Arc<PokemonParty>,
/// The indices for which the party is responsible, in the format (side, index)
@@ -22,7 +19,6 @@ impl BattleParty {
/// for.
pub fn new(party: Arc<PokemonParty>, responsible_indices: Vec<(u8, u8)>) -> Result<Self> {
Ok(Self {
identifier: Default::default(),
party,
responsible_indices,
})
@@ -58,9 +54,3 @@ impl BattleParty {
&self.party
}
}
impl ValueIdentifiable for BattleParty {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}

View File

@@ -6,13 +6,11 @@ use crate::dynamic_data::models::executing_move::ExecutingMove;
use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::script_handling::ScriptSource;
use crate::utils::Random;
use crate::{script_hook, PkmnError, ValueIdentifiable, ValueIdentifier};
use crate::{script_hook, PkmnError};
/// The RNG for a battle.
#[derive(Default)]
pub struct BattleRandom {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The actual underlying RNG. This is in a mutex, so it is thread safe, and can be ran
/// predictably, with guaranteed the same outputs.
random: Mutex<Random>,
@@ -22,7 +20,6 @@ impl BattleRandom {
/// Initializes a new RNG with a given seed.
pub fn new_with_seed(seed: u128) -> Self {
BattleRandom {
identifier: Default::default(),
random: Mutex::new(Random::new(seed)),
}
}
@@ -104,8 +101,6 @@ impl Debug for BattleRandom {
impl Clone for BattleRandom {
fn clone(&self) -> Self {
Self {
identifier: Default::default(),
// As cloning when we can't get a lock on the randomness is completely impossible, we
// should unwrap here.
#[allow(clippy::unwrap_used)]
@@ -113,9 +108,3 @@ impl Clone for BattleRandom {
}
}
}
impl ValueIdentifiable for BattleRandom {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}

View File

@@ -15,13 +15,11 @@ use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, Scrip
use crate::dynamic_data::ScriptSet;
use crate::dynamic_data::VolatileScriptsOwner;
use crate::dynamic_data::{Script, WeakBattleReference};
use crate::{script_hook, StringKey, ValueIdentifiable, ValueIdentifier, VecExt};
use crate::{script_hook, StringKey, VecExt};
/// The data that is stored for a battle side.
#[derive(Debug)]
struct BattleSideData {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The index of the side on the battle.
index: u8,
/// The number of Pokemon that can be on the side.
@@ -47,7 +45,7 @@ struct BattleSideData {
}
/// A side on a battle.
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct BattleSide {
/// The data that is stored for this side.
data: Arc<BattleSideData>,
@@ -77,7 +75,6 @@ impl BattleSide {
Self {
data: Arc::new(BattleSideData {
identifier: Default::default(),
index,
pokemon_per_side,
pokemon,
@@ -171,11 +168,11 @@ impl BattleSide {
}
/// Sets a choice for a Pokemon on this side.
pub(crate) fn set_choice(&self, choice: TurnChoice) -> Result<()> {
pub(crate) fn set_choice(&self, choice: Arc<TurnChoice>) -> Result<()> {
for (index, pokemon_slot) in self.data.pokemon.read().iter().enumerate() {
if let Some(pokemon) = pokemon_slot {
if Pokemon::eq(pokemon, choice.user()) {
self.data.choices.write().get_mut_res(index)?.replace(choice.into());
self.data.choices.write().get_mut_res(index)?.replace(choice);
self.data.choices_set.fetch_add(1, Ordering::SeqCst);
return Ok(());
}
@@ -337,7 +334,7 @@ impl BattleSide {
None => return Ok(false),
};
// Don't allow swapping if different parties are responsible for the indices.
if party_a.value_identifier() != party_b.value_identifier() {
if !Arc::ptr_eq(party_a, party_b) {
return Ok(false);
}
@@ -356,6 +353,16 @@ impl BattleSide {
data: Arc::downgrade(&self.data),
}
}
pub fn as_ptr(&self) -> *const c_void {
Arc::as_ptr(&self.data) as *const c_void
}
}
impl PartialEq for BattleSide {
fn eq(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.data, &other.data)
}
}
impl WeakBattleSideReference {
@@ -411,9 +418,3 @@ impl ScriptSource for BattleSide {
self.battle()?.collect_scripts(scripts)
}
}
impl ValueIdentifiable for BattleSide {
fn value_identifier(&self) -> ValueIdentifier {
self.data.identifier
}
}

View File

@@ -12,13 +12,11 @@ use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, Scrip
use crate::dynamic_data::ScriptContainer;
use crate::dynamic_data::TargetList;
use crate::static_data::{MoveData, TypeIdentifier};
use crate::{PkmnError, ValueIdentifiable, ValueIdentifier};
use crate::PkmnError;
/// A hit data is the data for a single hit, on a single target.
#[derive(Default, Debug)]
pub struct HitData {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// Whether or not the hit is critical.
critical: AtomicBool,
/// The base power of the hit.
@@ -89,8 +87,6 @@ impl HitData {
#[derive(Debug)]
pub struct ExecutingMove {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The number of hits this move has.
number_of_hits: u8,
/// A list of hits for this move. For multi target multi hit moves, this stores the hits linearly,
@@ -126,7 +122,6 @@ impl ExecutingMove {
hits.push(Arc::new(HitData::default()))
}
Self {
identifier: Default::default(),
number_of_hits,
hits,
user,
@@ -238,15 +233,3 @@ impl ScriptSource for ExecutingMove {
Ok(())
}
}
impl ValueIdentifiable for ExecutingMove {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}
impl ValueIdentifiable for HitData {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}

View File

@@ -2,14 +2,11 @@ use std::sync::atomic::{AtomicU8, Ordering};
use std::sync::Arc;
use crate::static_data::MoveData;
use crate::{ValueIdentifiable, ValueIdentifier};
/// A learned move is the data attached to a Pokemon for a move it has learned. It has information
/// such as the remaining amount of users, how it has been learned, etc.
#[derive(Debug)]
pub struct LearnedMove {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The immutable move information of the move.
move_data: Arc<dyn MoveData>,
/// The maximal power points for this move.
@@ -36,7 +33,6 @@ impl LearnedMove {
pub fn new(move_data: Arc<dyn MoveData>, learn_method: MoveLearnMethod) -> Self {
let max_pp = move_data.base_usages();
Self {
identifier: Default::default(),
move_data,
max_pp,
remaining_pp: AtomicU8::new(max_pp),
@@ -92,12 +88,6 @@ impl LearnedMove {
}
}
impl ValueIdentifiable for LearnedMove {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}
#[cfg(test)]
#[allow(clippy::unwrap_used)]
mod tests {

View File

@@ -26,13 +26,11 @@ use crate::static_data::TypeIdentifier;
use crate::static_data::{Ability, Statistic};
use crate::static_data::{ClampedStatisticSet, StatisticSet};
use crate::utils::Random;
use crate::{script_hook, PkmnError, StringKey, ValueIdentifiable, ValueIdentifier, VecExt};
use crate::{script_hook, PkmnError, StringKey, VecExt};
use anyhow::{anyhow, bail, Result};
/// The data of a Pokemon.
struct PokemonData {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The library data of the Pokemon.
library: Arc<dyn DynamicLibrary>,
/// The species of the Pokemon.
@@ -165,7 +163,6 @@ impl Pokemon {
.get_nature(nature)
.ok_or(PkmnError::InvalidNatureName { nature: nature.clone() })?;
let pokemon_data = PokemonData {
identifier: Default::default(),
library,
species: RwLock::new(species),
form: RwLock::new(form.clone()),
@@ -546,7 +543,7 @@ impl Pokemon {
/// Change the form of the Pokemon.
pub fn change_form(&self, form: &Arc<dyn Form>) -> Result<()> {
if self.form().value_identifier() == form.value_identifier() {
if Arc::ptr_eq(&self.form(), form) {
return Ok(());
}
*self.data.form.write() = form.clone();
@@ -818,6 +815,10 @@ impl Pokemon {
data: Arc::downgrade(&self.data),
}
}
pub fn as_ptr(&self) -> *const c_void {
Arc::as_ptr(&self.data) as *const c_void
}
}
impl PartialEq for Pokemon {
@@ -938,12 +939,6 @@ impl VolatileScriptsOwner for Pokemon {
}
}
impl ValueIdentifiable for Pokemon {
fn value_identifier(&self) -> ValueIdentifier {
self.data.identifier
}
}
/// A source of damage. This should be as unique as possible.
#[derive(Debug, Clone, Copy)]
#[repr(u8)]

View File

@@ -3,13 +3,11 @@ use parking_lot::lock_api::RwLockReadGuard;
use parking_lot::{RawRwLock, RwLock};
use crate::dynamic_data::models::pokemon::Pokemon;
use crate::{ValueIdentifiable, ValueIdentifier, VecExt};
use crate::VecExt;
/// A list of Pokemon belonging to a trainer.
#[derive(Debug)]
pub struct PokemonParty {
/// A unique identifier so we know what value this is.
identifier: ValueIdentifier,
/// The underlying list of Pokemon.
pokemon: RwLock<Vec<Option<Pokemon>>>,
}
@@ -22,7 +20,6 @@ impl PokemonParty {
pokemon.push(None);
}
Self {
identifier: Default::default(),
pokemon: RwLock::new(pokemon),
}
}
@@ -30,7 +27,6 @@ impl PokemonParty {
/// Instantiates a party with a list.
pub fn new_from_vec(pokemon: Vec<Option<Pokemon>>) -> Self {
Self {
identifier: Default::default(),
pokemon: RwLock::new(pokemon),
}
}
@@ -118,9 +114,3 @@ impl PokemonParty {
false
}
}
impl ValueIdentifiable for PokemonParty {
fn value_identifier(&self) -> ValueIdentifier {
self.identifier
}
}