Don't store the ChoiceQueue as an Arc<RwLock> to prevent locking issues.
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2022-06-18 10:41:42 +02:00
parent 09c2533bf5
commit 59d7344729
3 changed files with 19 additions and 16 deletions

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@@ -3,23 +3,23 @@ use crate::dynamic_data::models::pokemon::Pokemon;
#[derive(Debug)]
pub struct ChoiceQueue<'battle, 'library> {
queue: Vec<TurnChoice<'battle, 'library>>,
queue: Vec<Option<TurnChoice<'battle, 'library>>>,
current: usize,
}
impl<'battle, 'library> ChoiceQueue<'battle, 'library> {
pub fn new(queue: Vec<TurnChoice<'battle, 'library>>) -> Self {
pub fn new(queue: Vec<Option<TurnChoice<'battle, 'library>>>) -> Self {
Self { queue, current: 0 }
}
pub fn dequeue<'b>(&'b mut self) -> &'b TurnChoice<'battle, 'library> {
let c = &self.queue[self.current];
pub fn dequeue<'b>(&'b mut self) -> TurnChoice<'battle, 'library> {
let c = self.queue[self.current].take();
self.current += 1;
c
c.unwrap()
}
pub fn peek(&mut self) -> &'battle TurnChoice {
&self.queue[self.current]
&self.queue[self.current].as_ref().unwrap()
}
pub fn has_next(&self) -> bool {
@@ -30,7 +30,7 @@ impl<'battle, 'library> ChoiceQueue<'battle, 'library> {
todo!()
}
pub(crate) fn get_queue(&self) -> &Vec<TurnChoice<'battle, 'library>> {
&self.queue
pub(crate) fn get_queue(&self) -> &[Option<TurnChoice<'battle, 'library>>] {
&self.queue[self.current..self.queue.len()]
}
}