More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2022-06-18 15:52:39 +02:00
parent c45c7538bf
commit 5576bc8b80
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
21 changed files with 324 additions and 385 deletions

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@ -52,6 +52,7 @@ rand_pcg = "0.3.1"
hashbrown = "0.12.1" hashbrown = "0.12.1"
indexmap = "1.8.2" indexmap = "1.8.2"
parking_lot = "0.12.1" parking_lot = "0.12.1"
atomic = "0.5.1"
serde = { version = "1.0.137", optional = true, features = ["derive"] } serde = { version = "1.0.137", optional = true, features = ["derive"] }
[dev-dependencies] [dev-dependencies]

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@ -8,7 +8,7 @@ use std::sync::Arc;
#[derive(Debug)] #[derive(Debug)]
struct CommonChoiceData<'user, 'library> { struct CommonChoiceData<'user, 'library> {
user: Arc<RwLock<Pokemon<'user, 'library>>>, user: Arc<Pokemon<'user, 'library>>,
speed: u32, speed: u32,
random_value: u32, random_value: u32,
has_failed: bool, has_failed: bool,
@ -44,7 +44,7 @@ impl<'user, 'library> TurnChoice<'user, 'library> {
} }
} }
pub fn user(&self) -> &Arc<RwLock<Pokemon<'user, 'library>>> { pub fn user(&self) -> &Arc<Pokemon<'user, 'library>> {
&self.choice_data().user &self.choice_data().user
} }
@ -134,7 +134,7 @@ pub struct MoveChoice<'user, 'library> {
impl<'user, 'library> MoveChoice<'user, 'library> { impl<'user, 'library> MoveChoice<'user, 'library> {
pub fn new( pub fn new(
user: Arc<RwLock<Pokemon<'user, 'library>>>, user: Arc<Pokemon<'user, 'library>>,
used_move: Arc<LearnedMove<'library>>, used_move: Arc<LearnedMove<'library>>,
target_side: u8, target_side: u8,
target_index: u8, target_index: u8,
@ -168,7 +168,7 @@ impl<'user, 'library> MoveChoice<'user, 'library> {
pub fn priority(&self) -> i8 { pub fn priority(&self) -> i8 {
self.priority self.priority
} }
pub fn user(&self) -> &Arc<RwLock<Pokemon<'user, 'library>>> { pub fn user(&self) -> &Arc<Pokemon<'user, 'library>> {
&self.choice_data.user &self.choice_data.user
} }
pub fn script(&self) -> &ScriptContainer { pub fn script(&self) -> &ScriptContainer {
@ -182,7 +182,7 @@ impl<'user, 'library> MoveChoice<'user, 'library> {
impl<'user, 'library> ScriptSource<'user> for MoveChoice<'user, 'library> { impl<'user, 'library> ScriptSource<'user> for MoveChoice<'user, 'library> {
fn get_script_count(&self) -> usize { fn get_script_count(&self) -> usize {
1 + self.choice_data.user.read().get_script_count() 1 + self.choice_data.user.get_script_count()
} }
fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> { fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
@ -195,7 +195,7 @@ impl<'user, 'library> ScriptSource<'user> for MoveChoice<'user, 'library> {
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) { fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.get_own_scripts(scripts); self.get_own_scripts(scripts);
self.choice_data.user.read().collect_scripts(scripts); self.choice_data.user.collect_scripts(scripts);
} }
} }
@ -205,7 +205,7 @@ pub struct ItemChoice<'user, 'library> {
} }
impl<'user, 'library> ItemChoice<'user, 'library> { impl<'user, 'library> ItemChoice<'user, 'library> {
pub fn new(user: Arc<RwLock<Pokemon<'user, 'library>>>) -> Self { pub fn new(user: Arc<Pokemon<'user, 'library>>) -> Self {
Self { Self {
choice_data: Box::new(CommonChoiceData { choice_data: Box::new(CommonChoiceData {
user, user,
@ -230,7 +230,7 @@ impl<'user, 'library> ScriptSource<'user> for ItemChoice<'user, 'library> {
fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {} fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) { fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.choice_data.user.read().collect_scripts(scripts); self.choice_data.user.collect_scripts(scripts);
} }
} }
@ -240,7 +240,7 @@ pub struct SwitchChoice<'user, 'library> {
} }
impl<'user, 'library> SwitchChoice<'user, 'library> { impl<'user, 'library> SwitchChoice<'user, 'library> {
pub fn new(user: Arc<RwLock<Pokemon<'user, 'library>>>) -> Self { pub fn new(user: Arc<Pokemon<'user, 'library>>) -> Self {
Self { Self {
choice_data: Box::new(CommonChoiceData { choice_data: Box::new(CommonChoiceData {
user, user,
@ -265,7 +265,7 @@ impl<'user, 'library> ScriptSource<'user> for SwitchChoice<'user, 'library> {
fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {} fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) { fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.choice_data.user.read().collect_scripts(scripts); self.choice_data.user.collect_scripts(scripts);
} }
} }
@ -275,7 +275,7 @@ pub struct FleeChoice<'user, 'library> {
} }
impl<'user, 'library> FleeChoice<'user, 'library> { impl<'user, 'library> FleeChoice<'user, 'library> {
pub fn new(user: Arc<RwLock<Pokemon<'user, 'library>>>) -> Self { pub fn new(user: Arc<Pokemon<'user, 'library>>) -> Self {
Self { Self {
choice_data: Box::new(CommonChoiceData { choice_data: Box::new(CommonChoiceData {
user, user,
@ -300,7 +300,7 @@ impl<'user, 'library> ScriptSource<'user> for FleeChoice<'user, 'library> {
fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {} fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) { fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.choice_data.user.read().collect_scripts(scripts); self.choice_data.user.collect_scripts(scripts);
} }
} }
@ -310,7 +310,7 @@ pub struct PassChoice<'user, 'library> {
} }
impl<'user, 'library> PassChoice<'user, 'library> { impl<'user, 'library> PassChoice<'user, 'library> {
pub fn new(user: Arc<RwLock<Pokemon<'user, 'library>>>) -> Self { pub fn new(user: Arc<Pokemon<'user, 'library>>) -> Self {
Self { Self {
choice_data: Box::new(CommonChoiceData { choice_data: Box::new(CommonChoiceData {
user, user,
@ -335,7 +335,7 @@ impl<'user, 'library> ScriptSource<'user> for PassChoice<'user, 'library> {
fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {} fn get_own_scripts(&self, _scripts: &mut Vec<ScriptWrapper>) {}
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) { fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.choice_data.user.read().collect_scripts(scripts); self.choice_data.user.collect_scripts(scripts);
} }
} }

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@ -19,7 +19,7 @@ impl<'battle, 'library> ChoiceQueue<'battle, 'library> {
} }
pub fn peek(&mut self) -> &'battle TurnChoice { pub fn peek(&mut self) -> &'battle TurnChoice {
&self.queue[self.current].as_ref().unwrap() self.queue[self.current].as_ref().unwrap()
} }
pub fn has_next(&self) -> bool { pub fn has_next(&self) -> bool {

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@ -2,10 +2,9 @@ use crate::dynamic_data::models::battle::Battle;
use crate::dynamic_data::models::pokemon::Pokemon; use crate::dynamic_data::models::pokemon::Pokemon;
use crate::static_data::MoveTarget; use crate::static_data::MoveTarget;
use num_traits::abs; use num_traits::abs;
use parking_lot::RwLock;
use std::sync::Arc; use std::sync::Arc;
pub type TargetList<'own, 'library> = Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>>; pub type TargetList<'own, 'library> = Vec<Option<Arc<Pokemon<'own, 'library>>>>;
fn get_all_targets<'b, 'library>(battle: &Battle<'b, 'library>) -> TargetList<'b, 'library> { fn get_all_targets<'b, 'library>(battle: &Battle<'b, 'library>) -> TargetList<'b, 'library> {
let mut v = Vec::with_capacity(battle.pokemon_per_side() as usize * battle.number_of_sides() as usize); let mut v = Vec::with_capacity(battle.pokemon_per_side() as usize * battle.number_of_sides() as usize);

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@ -7,14 +7,13 @@ use crate::dynamic_data::models::executing_move::ExecutingMove;
use crate::dynamic_data::models::pokemon::Pokemon; use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::script_handling::{ScriptSource, ScriptWrapper}; use crate::dynamic_data::script_handling::{ScriptSource, ScriptWrapper};
use crate::static_data::{DataLibrary, MoveCategory}; use crate::static_data::{DataLibrary, MoveCategory};
use crate::{run_scripts, script_hook, script_hook_on_lock, PkmnResult}; use crate::{run_scripts, script_hook, PkmnResult};
use parking_lot::RwLock;
use std::ops::{Deref, DerefMut}; use std::ops::{Deref, DerefMut};
use std::sync::Arc; use std::sync::Arc;
impl<'own, 'library> Battle<'own, 'library> { impl<'own, 'library> Battle<'own, 'library> {
pub(crate) fn run_turn(&mut self) -> PkmnResult<()> { pub(crate) fn run_turn(&self) -> PkmnResult<()> {
let mut choice_queue = self.current_turn_queue().as_ref().unwrap(); let choice_queue = self.current_turn_queue();
// We are now at the very beginning of a turn. We have assigned speeds and priorities to all // We are now at the very beginning of a turn. We have assigned speeds and priorities to all
// choices, and put them in the correct order. // choices, and put them in the correct order.
@ -23,17 +22,16 @@ impl<'own, 'library> Battle<'own, 'library> {
// is primarily intended to be used to reset variables on a script (for example scripts that need // is primarily intended to be used to reset variables on a script (for example scripts that need
// to check whether a pokemon was hit this turn. By resetting here, and setting a variable to true // to check whether a pokemon was hit this turn. By resetting here, and setting a variable to true
// they can then know this later on.) // they can then know this later on.)
for choice in choice_queue.get_queue().iter().flatten() { for choice in choice_queue.read().as_ref().unwrap().get_queue().iter().flatten() {
script_hook!(on_before_turn, choice, choice); script_hook!(on_before_turn, choice, choice);
} }
// Now we can properly begin executing choices. // Now we can properly begin executing choices.
// One by one dequeue the turns, and run them. If the battle has ended we do not want to // One by one dequeue the turns, and run them. If the battle has ended we do not want to
// continue running however. // continue running however.
while choice_queue.has_next() && !self.has_ended() { while choice_queue.read().as_ref().unwrap().has_next() && !self.has_ended() {
let choice = self.current_turn_queue_mut().as_mut().unwrap().dequeue(); let choice = choice_queue.write().as_mut().unwrap().dequeue();
self.execute_choice(&choice)?; self.execute_choice(&choice)?;
choice_queue = self.current_turn_queue().as_ref().unwrap();
} }
// If the battle is not ended, we have arrived at the normal end of a turn. and thus want // If the battle is not ended, we have arrived at the normal end of a turn. and thus want
@ -47,7 +45,7 @@ impl<'own, 'library> Battle<'own, 'library> {
for side in self.sides() { for side in self.sides() {
for pokemon in side.pokemon().iter().flatten() { for pokemon in side.pokemon().iter().flatten() {
scripts = Vec::new(); scripts = Vec::new();
pokemon.read().get_own_scripts(&mut scripts); pokemon.get_own_scripts(&mut scripts);
run_scripts!(on_end_turn, scripts,); run_scripts!(on_end_turn, scripts,);
} }
scripts = Vec::new(); scripts = Vec::new();
@ -69,7 +67,7 @@ impl<'own, 'library> Battle<'own, 'library> {
return Ok(()); return Ok(());
} }
{ {
let user = choice.user().read(); let user = choice.user();
if !user.is_usable() { if !user.is_usable() {
return Ok(()); return Ok(());
} }
@ -149,11 +147,11 @@ impl<'own, 'library> Battle<'own, 'library> {
fn handle_move_for_target( fn handle_move_for_target(
&self, &self,
executing_move: &mut ExecutingMove<'_, 'own, 'library>, executing_move: &mut ExecutingMove<'_, 'own, 'library>,
target: &Arc<RwLock<Pokemon<'own, 'library>>>, target: &Arc<Pokemon<'own, 'library>>,
) -> PkmnResult<()> { ) -> PkmnResult<()> {
{ {
let mut fail = false; let mut fail = false;
script_hook_on_lock!(fail_incoming_move, target, executing_move, target, &mut fail); script_hook!(fail_incoming_move, target, executing_move, target, &mut fail);
if fail { if fail {
// TODO: Add fail handling // TODO: Add fail handling
return Ok(()); return Ok(());
@ -161,7 +159,7 @@ impl<'own, 'library> Battle<'own, 'library> {
} }
{ {
let mut invulnerable = false; let mut invulnerable = false;
script_hook_on_lock!(is_invulnerable, target, executing_move, target, &mut invulnerable); script_hook!(is_invulnerable, target, executing_move, target, &mut invulnerable);
if invulnerable { if invulnerable {
// TODO: Add fail handling // TODO: Add fail handling
return Ok(()); return Ok(());
@ -169,9 +167,9 @@ impl<'own, 'library> Battle<'own, 'library> {
} }
let number_of_hits = executing_move.number_of_hits(); let number_of_hits = executing_move.number_of_hits();
if number_of_hits == 0 { if number_of_hits == 0 {
script_hook_on_lock!(on_move_miss, target, executing_move, target); script_hook!(on_move_miss, target, executing_move, target);
self.event_hook().trigger(Event::Miss { self.event_hook().trigger(Event::Miss {
user: executing_move.user().read().deref(), user: executing_move.user().deref(),
}); });
return Ok(()); return Ok(());
} }
@ -181,10 +179,10 @@ impl<'own, 'library> Battle<'own, 'library> {
if self.has_ended() { if self.has_ended() {
return Ok(()); return Ok(());
} }
if executing_move.user().read().is_fainted() { if executing_move.user().is_fainted() {
break; break;
} }
if target.read().is_fainted() { if target.is_fainted() {
break; break;
} }
{ {
@ -204,7 +202,7 @@ impl<'own, 'library> Battle<'own, 'library> {
.library() .library()
.static_data() .static_data()
.types() .types()
.get_effectiveness(hit_type, target.read().types()); .get_effectiveness(hit_type, target.types());
script_hook!( script_hook!(
change_effectiveness, change_effectiveness,
executing_move, executing_move,
@ -225,7 +223,7 @@ impl<'own, 'library> Battle<'own, 'library> {
hit_index, hit_index,
&mut block_critical &mut block_critical
); );
script_hook_on_lock!( script_hook!(
block_incoming_critical, block_incoming_critical,
target, target,
executing_move, executing_move,
@ -278,7 +276,7 @@ impl<'own, 'library> Battle<'own, 'library> {
let mut damage = executing_move let mut damage = executing_move
.get_hit_from_raw_index(target_hit_stat + hit_index as usize) .get_hit_from_raw_index(target_hit_stat + hit_index as usize)
.damage(); .damage();
let current_health = target.read().current_health(); let current_health = target.current_health();
if damage > current_health { if damage > current_health {
damage = current_health; damage = current_health;
executing_move executing_move
@ -286,16 +284,16 @@ impl<'own, 'library> Battle<'own, 'library> {
.set_damage(damage); .set_damage(damage);
} }
if damage > 0 { if damage > 0 {
target.write().damage(damage, DamageSource::AttackDamage); target.damage(damage, DamageSource::AttackDamage);
if !target.read().is_fainted() { if !target.is_fainted() {
script_hook_on_lock!(on_incoming_hit, target, executing_move, target, hit_index); script_hook!(on_incoming_hit, target, executing_move, target, hit_index);
} else { } else {
script_hook!(on_opponent_faints, executing_move, executing_move, target, hit_index); script_hook!(on_opponent_faints, executing_move, executing_move, target, hit_index);
} }
if executing_move.use_move().has_secondary_effect() && !target.read().is_fainted() { if executing_move.use_move().has_secondary_effect() && !target.is_fainted() {
let mut prevent_secondary = false; let mut prevent_secondary = false;
script_hook_on_lock!( script_hook!(
prevent_secondary_effect, prevent_secondary_effect,
target, target,
executing_move, executing_move,
@ -329,7 +327,7 @@ impl<'own, 'library> Battle<'own, 'library> {
} }
} }
if !executing_move.user().read().is_fainted() { if !executing_move.user().is_fainted() {
script_hook!(on_after_hits, executing_move, executing_move, target); script_hook!(on_after_hits, executing_move, executing_move, target);
} }

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@ -7,15 +7,22 @@ use std::sync::atomic::AtomicU32;
pub struct BattleStatCalculator {} pub struct BattleStatCalculator {}
impl BattleStatCalculator { impl BattleStatCalculator {
pub fn calculate_flat_stats(&self, pokemon: &Pokemon) -> StatisticSet<AtomicU32> { pub fn calculate_flat_stats(&self, pokemon: &Pokemon, stats: &StatisticSet<AtomicU32>) {
StatisticSet::<AtomicU32>::new( stats.set_stat(Statistic::HP, self.calculate_health_stat(pokemon));
self.calculate_health_stat(pokemon), stats.set_stat(Statistic::Attack, self.calculate_other_stat(pokemon, Statistic::Attack));
self.calculate_other_stat(pokemon, Statistic::Attack), stats.set_stat(
Statistic::Defense,
self.calculate_other_stat(pokemon, Statistic::Defense), self.calculate_other_stat(pokemon, Statistic::Defense),
);
stats.set_stat(
Statistic::SpecialAttack,
self.calculate_other_stat(pokemon, Statistic::SpecialAttack), self.calculate_other_stat(pokemon, Statistic::SpecialAttack),
);
stats.set_stat(
Statistic::SpecialDefense,
self.calculate_other_stat(pokemon, Statistic::SpecialDefense), self.calculate_other_stat(pokemon, Statistic::SpecialDefense),
self.calculate_other_stat(pokemon, Statistic::Speed), );
) stats.set_stat(Statistic::Speed, self.calculate_other_stat(pokemon, Statistic::Speed));
} }
pub fn calculate_flat_stat(&self, pokemon: &Pokemon, stat: Statistic) -> u32 { pub fn calculate_flat_stat(&self, pokemon: &Pokemon, stat: Statistic) -> u32 {
@ -26,15 +33,25 @@ impl BattleStatCalculator {
} }
} }
pub fn calculate_boosted_stats(&self, pokemon: &Pokemon) -> StatisticSet<AtomicU32> { pub fn calculate_boosted_stats(&self, pokemon: &Pokemon, stats: &StatisticSet<AtomicU32>) {
StatisticSet::<AtomicU32>::new( stats.set_stat(Statistic::HP, self.calculate_boosted_stat(pokemon, Statistic::HP));
self.calculate_boosted_stat(pokemon, Statistic::HP), stats.set_stat(
Statistic::Attack,
self.calculate_boosted_stat(pokemon, Statistic::Attack), self.calculate_boosted_stat(pokemon, Statistic::Attack),
);
stats.set_stat(
Statistic::Defense,
self.calculate_boosted_stat(pokemon, Statistic::Defense), self.calculate_boosted_stat(pokemon, Statistic::Defense),
);
stats.set_stat(
Statistic::SpecialAttack,
self.calculate_boosted_stat(pokemon, Statistic::SpecialAttack), self.calculate_boosted_stat(pokemon, Statistic::SpecialAttack),
);
stats.set_stat(
Statistic::SpecialDefense,
self.calculate_boosted_stat(pokemon, Statistic::SpecialDefense), self.calculate_boosted_stat(pokemon, Statistic::SpecialDefense),
self.calculate_boosted_stat(pokemon, Statistic::Speed), );
) stats.set_stat(Statistic::Speed, self.calculate_boosted_stat(pokemon, Statistic::Speed));
} }
pub fn calculate_boosted_stat(&self, pokemon: &Pokemon, stat: Statistic) -> u32 { pub fn calculate_boosted_stat(&self, pokemon: &Pokemon, stat: Statistic) -> u32 {

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@ -1,9 +1,8 @@
use crate::dynamic_data::models::executing_move::{ExecutingMove, HitData}; use crate::dynamic_data::models::executing_move::{ExecutingMove, HitData};
use crate::dynamic_data::models::pokemon::Pokemon; use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::script_handling::ScriptSource; use crate::dynamic_data::script_handling::ScriptSource;
use crate::script_hook;
use crate::static_data::{MoveCategory, Statistic}; use crate::static_data::{MoveCategory, Statistic};
use crate::{script_hook, script_hook_on_lock};
use parking_lot::RwLock;
use std::sync::Arc; use std::sync::Arc;
pub trait DamageLibrary: std::fmt::Debug { pub trait DamageLibrary: std::fmt::Debug {
@ -11,7 +10,7 @@ pub trait DamageLibrary: std::fmt::Debug {
fn get_damage( fn get_damage(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
hit_data: &HitData, hit_data: &HitData,
) -> u32; ) -> u32;
@ -19,7 +18,7 @@ pub trait DamageLibrary: std::fmt::Debug {
fn get_base_power( fn get_base_power(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
hit_data: &HitData, hit_data: &HitData,
) -> u8; ) -> u8;
@ -27,7 +26,7 @@ pub trait DamageLibrary: std::fmt::Debug {
fn get_stat_modifier( fn get_stat_modifier(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
hit_data: &HitData, hit_data: &HitData,
) -> f32; ) -> f32;
@ -35,7 +34,7 @@ pub trait DamageLibrary: std::fmt::Debug {
fn get_damage_modifier( fn get_damage_modifier(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
hit_data: &HitData, hit_data: &HitData,
) -> f32; ) -> f32;
@ -60,7 +59,7 @@ impl DamageLibrary for Gen7DamageLibrary {
fn get_damage( fn get_damage(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
hit_data: &HitData, hit_data: &HitData,
) -> u32 { ) -> u32 {
@ -68,7 +67,7 @@ impl DamageLibrary for Gen7DamageLibrary {
return 0; return 0;
} }
let level_modifier = ((2.0 * executing_move.user().read().level() as f32) / 5.0).floor() + 2.0; let level_modifier = ((2.0 * executing_move.user().level() as f32) / 5.0).floor() + 2.0;
let base_power = hit_data.base_power(); let base_power = hit_data.base_power();
let stat_modifier = self.get_stat_modifier(executing_move, target, hit_number, hit_data); let stat_modifier = self.get_stat_modifier(executing_move, target, hit_number, hit_data);
let damage_modifier = self.get_damage_modifier(executing_move, target, hit_number, hit_data); let damage_modifier = self.get_damage_modifier(executing_move, target, hit_number, hit_data);
@ -94,18 +93,11 @@ impl DamageLibrary for Gen7DamageLibrary {
} }
if self.has_randomness { if self.has_randomness {
let random_percentage = 85 let random_percentage = 85 + executing_move.user().get_battle().unwrap().random().get_between(0, 16);
+ executing_move
.user()
.read()
.get_battle()
.unwrap()
.random()
.get_between(0, 16);
float_damage = (float_damage * (random_percentage as f32 / 100.0)).floor(); float_damage = (float_damage * (random_percentage as f32 / 100.0)).floor();
} }
if executing_move.user().read().types().contains(&hit_data.move_type()) { if executing_move.user().types().contains(&hit_data.move_type()) {
let mut stab_modifier = 1.5; let mut stab_modifier = 1.5;
script_hook!( script_hook!(
change_stab_modifier, change_stab_modifier,
@ -139,7 +131,7 @@ impl DamageLibrary for Gen7DamageLibrary {
hit_number, hit_number,
&mut damage &mut damage
); );
script_hook_on_lock!( script_hook!(
change_incoming_damage, change_incoming_damage,
target, target,
executing_move, executing_move,
@ -153,7 +145,7 @@ impl DamageLibrary for Gen7DamageLibrary {
fn get_base_power( fn get_base_power(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
_hit_data: &HitData, _hit_data: &HitData,
) -> u8 { ) -> u8 {
@ -176,7 +168,7 @@ impl DamageLibrary for Gen7DamageLibrary {
fn get_stat_modifier( fn get_stat_modifier(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
hit_data: &HitData, hit_data: &HitData,
) -> f32 { ) -> f32 {
@ -199,7 +191,7 @@ impl DamageLibrary for Gen7DamageLibrary {
defensive_stat = Statistic::SpecialDefense; defensive_stat = Statistic::SpecialDefense;
} }
let mut bypass_defensive_stat_boost = let mut bypass_defensive_stat_boost =
hit_data.is_critical() && target.read().stat_boost().get_stat(defensive_stat) > 0; hit_data.is_critical() && target.stat_boost().get_stat(defensive_stat) > 0;
script_hook!( script_hook!(
bypass_defensive_stat_boost, bypass_defensive_stat_boost,
executing_move, executing_move,
@ -208,8 +200,7 @@ impl DamageLibrary for Gen7DamageLibrary {
hit_number, hit_number,
&mut bypass_defensive_stat_boost &mut bypass_defensive_stat_boost
); );
let mut bypass_offensive_stat_boost = let mut bypass_offensive_stat_boost = hit_data.is_critical() && user.stat_boost().get_stat(offensive_stat) > 0;
hit_data.is_critical() && user.read().stat_boost().get_stat(offensive_stat) > 0;
script_hook!( script_hook!(
bypass_offensive_stat_boost, bypass_offensive_stat_boost,
executing_move, executing_move,
@ -220,15 +211,15 @@ impl DamageLibrary for Gen7DamageLibrary {
); );
let mut defensive_stat = if bypass_defensive_stat_boost { let mut defensive_stat = if bypass_defensive_stat_boost {
target.read().flat_stats().get_stat(offensive_stat) target.flat_stats().get_stat(offensive_stat)
} else { } else {
target.read().boosted_stats().get_stat(offensive_stat) target.boosted_stats().get_stat(offensive_stat)
}; };
let mut offensive_stat = if bypass_offensive_stat_boost { let mut offensive_stat = if bypass_offensive_stat_boost {
user.read().flat_stats().get_stat(offensive_stat) user.flat_stats().get_stat(offensive_stat)
} else { } else {
user.read().boosted_stats().get_stat(offensive_stat) user.boosted_stats().get_stat(offensive_stat)
}; };
script_hook!( script_hook!(
@ -264,7 +255,7 @@ impl DamageLibrary for Gen7DamageLibrary {
fn get_damage_modifier( fn get_damage_modifier(
&self, &self,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
_hit_data: &HitData, _hit_data: &HitData,
) -> f32 { ) -> f32 {

View File

@ -7,7 +7,6 @@ use crate::dynamic_data::script_handling::ScriptSource;
use crate::static_data::{MoveCategory, MoveData, MoveTarget, SecondaryEffect}; use crate::static_data::{MoveCategory, MoveData, MoveTarget, SecondaryEffect};
use crate::{script_hook, StringKey}; use crate::{script_hook, StringKey};
use hashbrown::HashSet; use hashbrown::HashSet;
use parking_lot::RwLock;
use std::fmt::{Debug, Formatter}; use std::fmt::{Debug, Formatter};
use std::sync::Arc; use std::sync::Arc;
@ -16,13 +15,13 @@ pub trait MiscLibrary<'library> {
&self, &self,
battle: &Battle, battle: &Battle,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
) -> bool; ) -> bool;
fn can_flee(&self, choice: &SwitchChoice) -> bool; fn can_flee(&self, choice: &SwitchChoice) -> bool;
fn replacement_move<'func>( fn replacement_move<'func>(
&'func self, &'func self,
user: &Arc<RwLock<Pokemon<'func, 'library>>>, user: &Arc<Pokemon<'func, 'library>>,
target_side: u8, target_side: u8,
target_index: u8, target_index: u8,
) -> TurnChoice<'func, 'library>; ) -> TurnChoice<'func, 'library>;
@ -78,7 +77,7 @@ impl<'library> MiscLibrary<'library> for Gen7MiscLibrary<'library> {
&self, &self,
battle: &Battle, battle: &Battle,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
) -> bool { ) -> bool {
if executing_move.use_move().category() == MoveCategory::Status { if executing_move.use_move().category() == MoveCategory::Status {
@ -109,7 +108,7 @@ impl<'library> MiscLibrary<'library> for Gen7MiscLibrary<'library> {
fn replacement_move<'func>( fn replacement_move<'func>(
&'func self, &'func self,
user: &Arc<RwLock<Pokemon<'func, 'library>>>, user: &Arc<Pokemon<'func, 'library>>,
target_side: u8, target_side: u8,
target_index: u8, target_index: u8,
) -> TurnChoice<'func, 'library> { ) -> TurnChoice<'func, 'library> {

View File

@ -14,8 +14,10 @@ use crate::dynamic_data::script_handling::script_set::ScriptSet;
use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts; use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper}; use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
use crate::{script_hook, PkmnResult, ScriptCategory, StringKey}; use crate::{script_hook, PkmnResult, ScriptCategory, StringKey};
use atomic::Atomic;
use parking_lot::RwLock; use parking_lot::RwLock;
use std::ops::{Deref, DerefMut}; use std::ops::{Deref, DerefMut};
use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
use std::sync::Arc; use std::sync::Arc;
#[derive(Debug)] #[derive(Debug)]
@ -27,14 +29,14 @@ pub struct Battle<'own, 'library> {
pokemon_per_side: u8, pokemon_per_side: u8,
sides: Vec<BattleSide<'own, 'library>>, sides: Vec<BattleSide<'own, 'library>>,
random: BattleRandom, random: BattleRandom,
current_turn_queue: Option<ChoiceQueue<'own, 'library>>, current_turn_queue: RwLock<Option<ChoiceQueue<'own, 'library>>>,
has_ended: bool, has_ended: AtomicBool,
result: BattleResult, result: Atomic<BattleResult>,
event_hook: EventHook, event_hook: EventHook,
history_holder: Box<HistoryHolder>, history_holder: Box<HistoryHolder>,
current_turn: u32, current_turn: AtomicU32,
volatile_scripts: Arc<RwLock<ScriptSet>>, volatile_scripts: Arc<RwLock<ScriptSet>>,
last_turn_time: chrono::Duration, last_turn_time: Atomic<chrono::Duration>,
script_source_data: RwLock<ScriptSourceData>, script_source_data: RwLock<ScriptSourceData>,
} }
@ -66,14 +68,14 @@ impl<'own, 'library> Battle<'own, 'library> {
pokemon_per_side, pokemon_per_side,
sides, sides,
random, random,
current_turn_queue: None, current_turn_queue: RwLock::new(None),
has_ended: false, has_ended: AtomicBool::new(false),
result: BattleResult::Inconclusive, result: Atomic::new(BattleResult::Inconclusive),
event_hook: Default::default(), event_hook: Default::default(),
history_holder: Box::new(HistoryHolder {}), history_holder: Box::new(HistoryHolder {}),
current_turn: 0, current_turn: AtomicU32::new(0),
volatile_scripts: Default::default(), volatile_scripts: Default::default(),
last_turn_time: chrono::Duration::zero(), last_turn_time: Atomic::new(chrono::Duration::zero()),
script_source_data: Default::default(), script_source_data: Default::default(),
}; };
@ -111,10 +113,10 @@ impl<'own, 'library> Battle<'own, 'library> {
&self.random &self.random
} }
pub fn has_ended(&self) -> bool { pub fn has_ended(&self) -> bool {
self.has_ended self.has_ended.load(Ordering::Relaxed)
} }
pub fn result(&self) -> BattleResult { pub fn result(&self) -> BattleResult {
self.result self.result.load(Ordering::Relaxed)
} }
pub fn event_hook(&self) -> &EventHook { pub fn event_hook(&self) -> &EventHook {
&self.event_hook &self.event_hook
@ -123,19 +125,16 @@ impl<'own, 'library> Battle<'own, 'library> {
&self.history_holder &self.history_holder
} }
pub fn current_turn(&self) -> u32 { pub fn current_turn(&self) -> u32 {
self.current_turn self.current_turn.load(Ordering::Relaxed)
} }
pub fn last_turn_time(&self) -> chrono::Duration { pub fn last_turn_time(&self) -> chrono::Duration {
self.last_turn_time self.last_turn_time.load(Ordering::Relaxed)
} }
pub fn current_turn_queue(&self) -> &Option<ChoiceQueue<'own, 'library>> { pub fn current_turn_queue(&self) -> &RwLock<Option<ChoiceQueue<'own, 'library>>> {
&self.current_turn_queue &self.current_turn_queue
} }
pub fn current_turn_queue_mut(&mut self) -> &mut Option<ChoiceQueue<'own, 'library>> {
&mut self.current_turn_queue
}
pub fn get_pokemon(&self, side: u8, index: u8) -> &Option<Arc<RwLock<Pokemon<'own, 'library>>>> { pub fn get_pokemon(&self, side: u8, index: u8) -> &Option<Arc<Pokemon<'own, 'library>>> {
let side = self.sides.get(side as usize); let side = self.sides.get(side as usize);
if side.is_none() { if side.is_none() {
return &None; return &None;
@ -156,8 +155,8 @@ impl<'own, 'library> Battle<'own, 'library> {
false false
} }
pub fn validate_battle_state(&mut self) { pub fn validate_battle_state(&self) {
if self.has_ended { if self.has_ended() {
return; return;
} }
let mut surviving_side_exists = false; let mut surviving_side_exists = false;
@ -165,8 +164,8 @@ impl<'own, 'library> Battle<'own, 'library> {
for (side_index, side) in self.sides.iter().enumerate() { for (side_index, side) in self.sides.iter().enumerate() {
// If any side has fled, the battle end. // If any side has fled, the battle end.
if side.has_fled() { if side.has_fled() {
self.result = BattleResult::Inconclusive; self.result.store(BattleResult::Inconclusive, Ordering::SeqCst);
self.has_ended = true; self.has_ended.store(true, Ordering::SeqCst);
return; return;
} }
// If the side is not defeated // If the side is not defeated
@ -181,18 +180,19 @@ impl<'own, 'library> Battle<'own, 'library> {
} }
// Everyone died :( // Everyone died :(
if !surviving_side_exists { if !surviving_side_exists {
self.result = BattleResult::Inconclusive; self.result.store(BattleResult::Inconclusive, Ordering::SeqCst);
} }
// Someone survived, they won! // Someone survived, they won!
else { else {
self.result = BattleResult::Conclusive(winning_side.unwrap()); self.result
.store(BattleResult::Conclusive(winning_side.unwrap()), Ordering::SeqCst);
} }
self.has_ended = true; self.has_ended.store(true, Ordering::SeqCst);
} }
pub fn can_use(&self, choice: &TurnChoice) -> bool { pub fn can_use(&self, choice: &TurnChoice) -> bool {
// If the user is not usable, we obviously can;t use the choice. // If the user is not usable, we obviously can;t use the choice.
if !choice.user().read().is_usable() { if !choice.user().is_usable() {
return false; return false;
} }
if let TurnChoice::Move(data) = choice { if let TurnChoice::Move(data) = choice {
@ -204,7 +204,7 @@ impl<'own, 'library> Battle<'own, 'library> {
data.target_side(), data.target_side(),
data.target_index(), data.target_index(),
data.used_move().move_data().target(), data.used_move().move_data().target(),
choice.user().read().deref(), choice.user().deref(),
) { ) {
return false; return false;
} }
@ -216,10 +216,10 @@ impl<'own, 'library> Battle<'own, 'library> {
if !self.can_use(&choice) { if !self.can_use(&choice) {
return Ok(false); return Ok(false);
} }
if !choice.user().read().is_on_battlefield() { if !choice.user().is_on_battlefield() {
return Ok(false); return Ok(false);
} }
let side = choice.user().read().get_battle_side_index(); let side = choice.user().get_battle_side_index();
if side.is_none() { if side.is_none() {
return Ok(false); return Ok(false);
} }
@ -228,7 +228,7 @@ impl<'own, 'library> Battle<'own, 'library> {
Ok(true) Ok(true)
} }
fn check_choices_set_and_run(&mut self) -> PkmnResult<()> { fn check_choices_set_and_run(&self) -> PkmnResult<()> {
for side in &self.sides { for side in &self.sides {
if !side.all_choices_set() { if !side.all_choices_set() {
return Ok(()); return Ok(());
@ -239,8 +239,9 @@ impl<'own, 'library> Battle<'own, 'library> {
} }
let start_time = chrono::Utc::now(); let start_time = chrono::Utc::now();
let mut choices = Vec::with_capacity(self.number_of_sides as usize * self.pokemon_per_side as usize); let mut choices = Vec::with_capacity(self.number_of_sides as usize * self.pokemon_per_side as usize);
for side in &mut self.sides { for side in &self.sides {
for choice_opt in side.choices_mut() { let mut side_choices = side.choices().write();
for choice_opt in side_choices.deref_mut() {
if choice_opt.is_none() { if choice_opt.is_none() {
panic!("Choice was none, but all choices were set? Logic error."); panic!("Choice was none, but all choices were set? Logic error.");
} }
@ -264,22 +265,24 @@ impl<'own, 'library> Battle<'own, 'library> {
choice.set_random_value(self.random.get() as u32); choice.set_random_value(self.random.get() as u32);
choices.push(choice_opt.take()); choices.push(choice_opt.take());
} }
// Drop the lock guard, as we need to write into it in reset_choices.
drop(side_choices);
side.reset_choices(); side.reset_choices();
} }
self.current_turn += 1; self.current_turn.fetch_add(1, Ordering::SeqCst);
choices.sort_unstable_by(|a, b| b.cmp(a)); choices.sort_unstable_by(|a, b| b.cmp(a));
self.current_turn_queue = Some(ChoiceQueue::new(choices)); self.current_turn_queue.write().replace(ChoiceQueue::new(choices));
{ {
self.run_turn()?; self.run_turn()?;
} }
self.current_turn_queue = None; self.current_turn_queue.write().take();
self.event_hook.trigger(Event::EndTurn); self.event_hook.trigger(Event::EndTurn);
let end_time = chrono::Utc::now(); let end_time = chrono::Utc::now();
let time = end_time - start_time; let time = end_time - start_time;
self.last_turn_time = time; self.last_turn_time.store(time, Ordering::SeqCst);
Ok(()) Ok(())
} }
} }

View File

@ -1,6 +1,5 @@
use crate::dynamic_data::models::pokemon::Pokemon; use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::models::pokemon_party::PokemonParty; use crate::dynamic_data::models::pokemon_party::PokemonParty;
use parking_lot::RwLock;
use std::sync::Arc; use std::sync::Arc;
#[derive(Debug)] #[derive(Debug)]
@ -27,7 +26,6 @@ impl<'own, 'library> BattleParty<'own, 'library> {
pub fn has_pokemon_not_in_field(&self) -> bool { pub fn has_pokemon_not_in_field(&self) -> bool {
for pokemon in self.party.pokemon().iter().flatten() { for pokemon in self.party.pokemon().iter().flatten() {
let pokemon = pokemon.read();
if pokemon.is_usable() && !pokemon.is_on_battlefield() { if pokemon.is_usable() && !pokemon.is_on_battlefield() {
return true; return true;
} }
@ -35,7 +33,7 @@ impl<'own, 'library> BattleParty<'own, 'library> {
false false
} }
pub fn get_pokemon(&self, index: usize) -> &Option<Arc<RwLock<Pokemon<'own, 'library>>>> { pub fn get_pokemon(&self, index: usize) -> &Option<Arc<Pokemon<'own, 'library>>> {
self.party.at(index) self.party.at(index)
} }
} }

View File

@ -1,9 +1,8 @@
use crate::dynamic_data::models::executing_move::ExecutingMove; use crate::dynamic_data::models::executing_move::ExecutingMove;
use crate::dynamic_data::models::pokemon::Pokemon; use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::script_handling::ScriptSource; use crate::dynamic_data::script_handling::ScriptSource;
use crate::script_hook;
use crate::utils::random::Random; use crate::utils::random::Random;
use crate::{script_hook, script_hook_on_lock};
use parking_lot::RwLock;
use std::fmt::{Debug, Formatter}; use std::fmt::{Debug, Formatter};
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
@ -37,7 +36,7 @@ impl BattleRandom {
&self, &self,
mut chance: f32, mut chance: f32,
executing_move: &ExecutingMove, executing_move: &ExecutingMove,
target: &Arc<RwLock<Pokemon>>, target: &Arc<Pokemon>,
hit_number: u8, hit_number: u8,
) -> bool { ) -> bool {
script_hook!( script_hook!(
@ -48,7 +47,7 @@ impl BattleRandom {
hit_number, hit_number,
&mut chance &mut chance
); );
script_hook_on_lock!( script_hook!(
change_incoming_effect_chance, change_incoming_effect_chance,
target, target,
executing_move, executing_move,

View File

@ -9,15 +9,17 @@ use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper}; use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
use crate::{script_hook, PkmnResult, StringKey}; use crate::{script_hook, PkmnResult, StringKey};
use parking_lot::RwLock; use parking_lot::RwLock;
use std::ops::Deref;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc; use std::sync::Arc;
#[derive(Debug)] #[derive(Debug)]
pub struct BattleSide<'own, 'library> { pub struct BattleSide<'own, 'library> {
index: u8, index: u8,
pokemon_per_side: u8, pokemon_per_side: u8,
pokemon: Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>>, pokemon: Vec<Option<Arc<Pokemon<'own, 'library>>>>,
choices: Vec<Option<TurnChoice<'own, 'library>>>, choices: RwLock<Vec<Option<TurnChoice<'own, 'library>>>>,
fillable_slots: Vec<bool>, fillable_slots: Vec<AtomicBool>,
choices_set: u8, choices_set: u8,
battle: *mut Battle<'own, 'library>, battle: *mut Battle<'own, 'library>,
has_fled_battle: bool, has_fled_battle: bool,
@ -35,8 +37,9 @@ impl<'own, 'library> BattleSide<'own, 'library> {
for _i in 0..pokemon_per_side { for _i in 0..pokemon_per_side {
pokemon.push(None); pokemon.push(None);
choices.push(None); choices.push(None);
fillable_slots.push(true); fillable_slots.push(AtomicBool::new(false));
} }
let choices = RwLock::new(choices);
Self { Self {
index, index,
@ -45,7 +48,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
choices, choices,
fillable_slots, fillable_slots,
choices_set: 0, choices_set: 0,
battle: 0 as *mut Battle, battle: std::ptr::null_mut::<Battle>(),
has_fled_battle: false, has_fled_battle: false,
volatile_scripts: Default::default(), volatile_scripts: Default::default(),
script_source_data: Default::default(), script_source_data: Default::default(),
@ -62,17 +65,14 @@ impl<'own, 'library> BattleSide<'own, 'library> {
pub fn pokemon_per_side(&self) -> u8 { pub fn pokemon_per_side(&self) -> u8 {
self.pokemon_per_side self.pokemon_per_side
} }
pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>> { pub fn pokemon(&self) -> &Vec<Option<Arc<Pokemon<'own, 'library>>>> {
&self.pokemon &self.pokemon
} }
pub fn choices(&self) -> &Vec<Option<TurnChoice<'own, 'library>>> { pub fn choices(&self) -> &RwLock<Vec<Option<TurnChoice<'own, 'library>>>> {
&self.choices &self.choices
} }
pub fn choices_mut(&mut self) -> &mut Vec<Option<TurnChoice<'own, 'library>>> {
&mut self.choices
}
pub fn fillable_slots(&self) -> &Vec<bool> { pub fn fillable_slots(&self) -> &Vec<AtomicBool> {
&self.fillable_slots &self.fillable_slots
} }
pub fn choices_set(&self) -> u8 { pub fn choices_set(&self) -> u8 {
@ -97,7 +97,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
/// empty, but can't be filled by any party anymore. /// empty, but can't be filled by any party anymore.
pub fn all_slots_filled(&self) -> bool { pub fn all_slots_filled(&self) -> bool {
for (i, pokemon) in self.pokemon.iter().enumerate() { for (i, pokemon) in self.pokemon.iter().enumerate() {
if (!pokemon.is_none() || !pokemon.as_ref().unwrap().read().is_usable()) if (!pokemon.is_none() || !pokemon.as_ref().unwrap().is_usable())
&& self.battle().can_slot_be_filled(self.index, i as u8) && self.battle().can_slot_be_filled(self.index, i as u8)
{ {
return false; return false;
@ -109,8 +109,8 @@ impl<'own, 'library> BattleSide<'own, 'library> {
pub fn set_choice(&mut self, choice: TurnChoice<'own, 'library>) { pub fn set_choice(&mut self, choice: TurnChoice<'own, 'library>) {
for (index, pokemon_slot) in self.pokemon.iter().enumerate() { for (index, pokemon_slot) in self.pokemon.iter().enumerate() {
if let Some(pokemon) = pokemon_slot { if let Some(pokemon) = pokemon_slot {
if std::ptr::eq(pokemon.data_ptr(), choice.user().data_ptr()) { if std::ptr::eq(pokemon.deref(), choice.user().deref()) {
self.choices[index] = Some(choice); self.choices.write()[index] = Some(choice);
self.choices_set += 1; self.choices_set += 1;
return; return;
} }
@ -118,9 +118,10 @@ impl<'own, 'library> BattleSide<'own, 'library> {
} }
} }
pub fn reset_choices(&mut self) { pub fn reset_choices(&self) {
for i in 0..self.choices.len() { let len = self.choices.read().len();
self.choices[i] = None; for i in 0..len {
self.choices.write()[i] = None;
} }
} }
@ -128,17 +129,15 @@ impl<'own, 'library> BattleSide<'own, 'library> {
self.pokemon[index as usize] = None; self.pokemon[index as usize] = None;
} }
pub fn set_pokemon(&mut self, index: u8, pokemon: Option<Arc<RwLock<Pokemon<'own, 'library>>>>) { pub fn set_pokemon(&mut self, index: u8, pokemon: Option<Arc<Pokemon<'own, 'library>>>) {
let old = &mut self.pokemon[index as usize]; let old = &mut self.pokemon[index as usize];
if let Some(old_pokemon) = old { if let Some(old_pokemon) = old {
let mut p = old_pokemon.write(); script_hook!(on_remove, old_pokemon,);
script_hook!(on_remove, p,); old_pokemon.set_on_battlefield(false);
p.set_on_battlefield(false);
} }
self.pokemon[index as usize] = pokemon; self.pokemon[index as usize] = pokemon;
let pokemon = &self.pokemon[index as usize]; let pokemon = &self.pokemon[index as usize];
if let Some(pokemon_mutex) = pokemon { if let Some(pokemon) = pokemon {
let mut pokemon = pokemon_mutex.write();
pokemon.set_battle_data(self.battle, self.index); pokemon.set_battle_data(self.battle, self.index);
pokemon.set_on_battlefield(true); pokemon.set_on_battlefield(true);
pokemon.set_battle_index(index); pokemon.set_battle_index(index);
@ -148,10 +147,9 @@ impl<'own, 'library> BattleSide<'own, 'library> {
if side.index() == self.index { if side.index() == self.index {
continue; continue;
} }
for opponent_mutex in side.pokemon().iter().flatten() { for opponent in side.pokemon().iter().flatten() {
let mut opponent = opponent_mutex.write(); opponent.mark_opponent_as_seen(Arc::downgrade(pokemon));
opponent.mark_opponent_as_seen(Arc::downgrade(pokemon_mutex)); pokemon.mark_opponent_as_seen(Arc::downgrade(opponent));
pokemon.mark_opponent_as_seen(Arc::downgrade(opponent_mutex));
} }
} }
battle.event_hook().trigger(Event::Switch { battle.event_hook().trigger(Event::Switch {
@ -171,22 +169,22 @@ impl<'own, 'library> BattleSide<'own, 'library> {
pub fn is_pokemon_on_side(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool { pub fn is_pokemon_on_side(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool {
for p in self.pokemon.iter().flatten() { for p in self.pokemon.iter().flatten() {
if p.read().unique_identifier() == pokemon.unique_identifier() { if std::ptr::eq(p.deref().deref(), pokemon.deref()) {
return true; return true;
} }
} }
false false
} }
pub fn mark_slot_as_unfillable(&mut self, index: u8) { pub fn mark_slot_as_unfillable(&self, index: u8) {
self.fillable_slots[index as usize] = false; self.fillable_slots[index as usize].store(false, Ordering::SeqCst);
} }
pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool { pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool {
for (i, slot) in self.pokemon.iter().enumerate() { for (i, slot) in self.pokemon.iter().enumerate() {
if let Some(p) = slot { if let Some(p) = slot {
if p.read().unique_identifier() == pokemon.unique_identifier() { if std::ptr::eq(p.deref().deref(), pokemon.deref()) {
return self.fillable_slots[i]; return self.fillable_slots[i].load(Ordering::Relaxed);
} }
} }
} }
@ -195,7 +193,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
pub fn is_defeated(&self) -> bool { pub fn is_defeated(&self) -> bool {
for fillable_slot in &self.fillable_slots { for fillable_slot in &self.fillable_slots {
if *fillable_slot { if fillable_slot.load(Ordering::Relaxed) {
return false; return false;
} }
} }

View File

@ -6,6 +6,7 @@ use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, Scrip
use crate::static_data::MoveData; use crate::static_data::MoveData;
use crate::{PkmnResult, PokemonError}; use crate::{PkmnResult, PokemonError};
use parking_lot::RwLock; use parking_lot::RwLock;
use std::ops::Deref;
use std::sync::Arc; use std::sync::Arc;
#[derive(Default, Debug)] #[derive(Default, Debug)]
@ -62,7 +63,7 @@ impl HitData {
pub struct ExecutingMove<'own, 'battle, 'library> { pub struct ExecutingMove<'own, 'battle, 'library> {
number_of_hits: u8, number_of_hits: u8,
hits: Vec<HitData>, hits: Vec<HitData>,
user: Arc<RwLock<Pokemon<'battle, 'library>>>, user: Arc<Pokemon<'battle, 'library>>,
chosen_move: Arc<LearnedMove<'library>>, chosen_move: Arc<LearnedMove<'library>>,
use_move: &'own MoveData, use_move: &'own MoveData,
script: ScriptContainer, script: ScriptContainer,
@ -74,7 +75,7 @@ impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
pub fn new( pub fn new(
targets: &'own TargetList<'battle, 'library>, targets: &'own TargetList<'battle, 'library>,
number_of_hits: u8, number_of_hits: u8,
user: Arc<RwLock<Pokemon<'battle, 'library>>>, user: Arc<Pokemon<'battle, 'library>>,
chosen_move: Arc<LearnedMove<'library>>, chosen_move: Arc<LearnedMove<'library>>,
use_move: &'own MoveData, use_move: &'own MoveData,
script: ScriptContainer, script: ScriptContainer,
@ -101,7 +102,7 @@ impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
pub fn number_of_hits(&self) -> u8 { pub fn number_of_hits(&self) -> u8 {
self.number_of_hits self.number_of_hits
} }
pub fn user(&self) -> &Arc<RwLock<Pokemon<'battle, 'library>>> { pub fn user(&self) -> &Arc<Pokemon<'battle, 'library>> {
&self.user &self.user
} }
pub fn chosen_move(&self) -> &Arc<LearnedMove<'library>> { pub fn chosen_move(&self) -> &Arc<LearnedMove<'library>> {
@ -117,12 +118,12 @@ impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
pub fn get_hit_data<'func>( pub fn get_hit_data<'func>(
&'func self, &'func self,
for_target: &'func Arc<RwLock<Pokemon<'battle, 'library>>>, for_target: &'func Arc<Pokemon<'battle, 'library>>,
hit: u8, hit: u8,
) -> PkmnResult<&'func HitData> { ) -> PkmnResult<&'func HitData> {
for (index, target) in self.targets.iter().enumerate() { for (index, target) in self.targets.iter().enumerate() {
if let Some(target) = target { if let Some(target) = target {
if std::ptr::eq(target.data_ptr(), for_target.data_ptr()) { if std::ptr::eq(target.deref().deref(), for_target.deref().deref()) {
let i = index * self.number_of_hits as usize + hit as usize; let i = index * self.number_of_hits as usize + hit as usize;
return Ok(&self.hits[i]); return Ok(&self.hits[i]);
} }
@ -131,22 +132,19 @@ impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
Err(PokemonError::InvalidTargetRequested) Err(PokemonError::InvalidTargetRequested)
} }
pub fn is_pokemon_target(&self, pokemon: &Arc<RwLock<Pokemon<'battle, 'library>>>) -> bool { pub fn is_pokemon_target(&self, pokemon: &Arc<Pokemon<'battle, 'library>>) -> bool {
for target in self.targets.iter().flatten() { for target in self.targets.iter().flatten() {
if std::ptr::eq(target.data_ptr(), pokemon.data_ptr()) { if std::ptr::eq(target.deref().deref(), pokemon.deref().deref()) {
return true; return true;
} }
} }
false false
} }
pub(crate) fn get_index_of_target( pub(crate) fn get_index_of_target(&self, for_target: &Arc<Pokemon<'battle, 'library>>) -> PkmnResult<usize> {
&self,
for_target: &Arc<RwLock<Pokemon<'battle, 'library>>>,
) -> PkmnResult<usize> {
for (index, target) in self.targets.iter().enumerate() { for (index, target) in self.targets.iter().enumerate() {
if let Some(target) = target { if let Some(target) = target {
if std::ptr::eq(target.data_ptr(), for_target.data_ptr()) { if std::ptr::eq(target.deref().deref(), for_target.deref().deref()) {
let i = index * self.number_of_hits as usize; let i = index * self.number_of_hits as usize;
return Ok(i); return Ok(i);
} }
@ -178,6 +176,6 @@ impl<'own, 'battle, 'library> ScriptSource<'own> for ExecutingMove<'own, 'battle
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) { fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.get_own_scripts(scripts); self.get_own_scripts(scripts);
self.user.read().get_own_scripts(scripts); self.user.get_own_scripts(scripts);
} }
} }

View File

@ -19,17 +19,19 @@ use crate::static_data::statistic_set::{ClampedStatisticSet, StatisticSet};
use crate::static_data::DataLibrary; use crate::static_data::DataLibrary;
use crate::utils::random::Random; use crate::utils::random::Random;
use crate::{script_hook, PkmnResult, ScriptCategory, StringKey}; use crate::{script_hook, PkmnResult, ScriptCategory, StringKey};
use atomic::Atomic;
use parking_lot::RwLock; use parking_lot::RwLock;
use std::sync::atomic::{AtomicI8, AtomicU32, AtomicU8, Ordering}; use std::ops::{Deref, DerefMut};
use std::sync::atomic::{AtomicBool, AtomicI8, AtomicU32, AtomicU8, Ordering};
use std::sync::{Arc, Weak}; use std::sync::{Arc, Weak};
#[derive(Debug)] #[derive(Debug)]
pub struct PokemonBattleData<'pokemon, 'library> { pub struct PokemonBattleData<'pokemon, 'library> {
battle: *mut Battle<'pokemon, 'library>, battle: *mut Battle<'pokemon, 'library>,
battle_side_index: u8, battle_side_index: AtomicU8,
index: u8, index: AtomicU8,
on_battle_field: bool, on_battle_field: AtomicBool,
seen_opponents: Vec<Weak<RwLock<Pokemon<'pokemon, 'library>>>>, seen_opponents: RwLock<Vec<Weak<Pokemon<'pokemon, 'library>>>>,
} }
impl<'pokemon, 'library> PokemonBattleData<'pokemon, 'library> { impl<'pokemon, 'library> PokemonBattleData<'pokemon, 'library> {
@ -41,13 +43,16 @@ impl<'pokemon, 'library> PokemonBattleData<'pokemon, 'library> {
} }
pub fn battle_side_index(&self) -> u8 { pub fn battle_side_index(&self) -> u8 {
self.battle_side_index self.battle_side_index.load(Ordering::Relaxed)
} }
pub fn on_battle_field(&mut self) -> &mut bool { pub fn index(&self) -> u8 {
&mut self.on_battle_field self.index.load(Ordering::Relaxed)
} }
pub fn seen_opponents(&mut self) -> &mut Vec<Weak<RwLock<Pokemon<'pokemon, 'library>>>> { pub fn on_battle_field(&self) -> bool {
&mut self.seen_opponents self.on_battle_field.load(Ordering::Relaxed)
}
pub fn seen_opponents(&self) -> &RwLock<Vec<Weak<Pokemon<'pokemon, 'library>>>> {
&self.seen_opponents
} }
} }
@ -71,8 +76,8 @@ where
held_item: Option<&'own Item>, held_item: Option<&'own Item>,
current_health: AtomicU32, current_health: AtomicU32,
weight: f32, weight: Atomic<f32>,
height: f32, height: Atomic<f32>,
stat_boost: ClampedStatisticSet<AtomicI8, -6, 6>, stat_boost: ClampedStatisticSet<AtomicI8, -6, 6>,
flat_stats: StatisticSet<AtomicU32>, flat_stats: StatisticSet<AtomicU32>,
@ -87,9 +92,9 @@ where
is_ability_overridden: bool, is_ability_overridden: bool,
override_ability: Option<Ability>, override_ability: Option<Ability>,
battle_data: Option<PokemonBattleData<'own, 'library>>, battle_data: RwLock<Option<PokemonBattleData<'own, 'library>>>,
moves: [Option<Arc<LearnedMove<'library>>>; MAX_MOVES], moves: RwLock<[Option<Arc<LearnedMove<'library>>>; MAX_MOVES]>,
allowed_experience: bool, allowed_experience: bool,
types: Vec<u8>, types: Vec<u8>,
@ -141,8 +146,8 @@ impl<'own, 'library> Pokemon<'own, 'library> {
coloring, coloring,
held_item: None, held_item: None,
current_health: AtomicU32::new(1), current_health: AtomicU32::new(1),
weight, weight: Atomic::new(weight),
height, height: Atomic::new(height),
stat_boost: Default::default(), stat_boost: Default::default(),
flat_stats: Default::default(), flat_stats: Default::default(),
boosted_stats: Default::default(), boosted_stats: Default::default(),
@ -153,8 +158,8 @@ impl<'own, 'library> Pokemon<'own, 'library> {
ability_index: ability, ability_index: ability,
is_ability_overridden: false, is_ability_overridden: false,
override_ability: None, override_ability: None,
battle_data: None, battle_data: RwLock::new(None),
moves: [None, None, None, None], moves: RwLock::new([None, None, None, None]),
allowed_experience: false, allowed_experience: false,
types: form.types().to_vec(), types: form.types().to_vec(),
is_egg: false, is_egg: false,
@ -247,10 +252,10 @@ impl<'own, 'library> Pokemon<'own, 'library> {
self.boosted_stats.hp() self.boosted_stats.hp()
} }
pub fn weight(&self) -> f32 { pub fn weight(&self) -> f32 {
self.weight self.weight.load(Ordering::Relaxed)
} }
pub fn height(&self) -> f32 { pub fn height(&self) -> f32 {
self.height self.height.load(Ordering::Relaxed)
} }
pub fn nickname(&self) -> &Option<String> { pub fn nickname(&self) -> &Option<String> {
&self.nickname &self.nickname
@ -261,7 +266,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
pub fn types(&self) -> &Vec<u8> { pub fn types(&self) -> &Vec<u8> {
&self.types &self.types
} }
pub fn learned_moves(&self) -> &[Option<Arc<LearnedMove<'library>>>; MAX_MOVES] { pub fn learned_moves(&self) -> &RwLock<[Option<Arc<LearnedMove<'library>>>; MAX_MOVES]> {
&self.moves &self.moves
} }
pub fn status(&self) -> &ScriptContainer { pub fn status(&self) -> &ScriptContainer {
@ -284,17 +289,18 @@ impl<'own, 'library> Pokemon<'own, 'library> {
} }
pub fn get_battle(&self) -> Option<&Battle<'own, 'library>> { pub fn get_battle(&self) -> Option<&Battle<'own, 'library>> {
if let Some(data) = &self.battle_data { let r = self.battle_data.read();
Some(data.battle().unwrap()) if let Some(data) = &r.deref() {
unsafe { data.battle.as_ref() }
} else { } else {
None None
} }
} }
pub fn get_battle_side_index(&self) -> Option<u8> { pub fn get_battle_side_index(&self) -> Option<u8> {
self.battle_data.as_ref().map(|data| data.battle_side_index) self.battle_data.read().as_ref().map(|data| data.battle_side_index())
} }
pub fn get_battle_index(&self) -> Option<u8> { pub fn get_battle_index(&self) -> Option<u8> {
self.battle_data.as_ref().map(|data| data.index) self.battle_data.read().as_ref().map(|data| data.index())
} }
pub fn is_ability_overriden(&self) -> bool { pub fn is_ability_overriden(&self) -> bool {
self.is_ability_overridden self.is_ability_overridden
@ -316,13 +322,9 @@ impl<'own, 'library> Pokemon<'own, 'library> {
&self.ability_script &self.ability_script
} }
pub fn seen_opponents(&self) -> Option<&Vec<Weak<RwLock<Pokemon<'own, 'library>>>>> { // pub fn seen_opponents(&self) -> &RwLock<Option<PokemonBattleData<'own, 'library>>> {
if let Some(data) = &self.battle_data { // &self.battle_data.read
Some(&data.seen_opponents) // }
} else {
None
}
}
pub fn allowed_experience_gain(&self) -> bool { pub fn allowed_experience_gain(&self) -> bool {
self.allowed_experience self.allowed_experience
} }
@ -331,12 +333,16 @@ impl<'own, 'library> Pokemon<'own, 'library> {
self.nature self.nature
} }
pub fn recalculate_flat_stats(&mut self) { pub fn recalculate_flat_stats(&self) {
self.flat_stats = self.library.stat_calculator().calculate_flat_stats(self); self.library
.stat_calculator()
.calculate_flat_stats(self, &self.flat_stats);
self.recalculate_boosted_stats(); self.recalculate_boosted_stats();
} }
pub fn recalculate_boosted_stats(&mut self) { pub fn recalculate_boosted_stats(&self) {
self.boosted_stats = self.library.stat_calculator().calculate_boosted_stats(self); self.library
.stat_calculator()
.calculate_boosted_stats(self, &self.boosted_stats);
} }
pub fn change_species(&mut self, species: &'own Species, form: &'own Form) { pub fn change_species(&mut self, species: &'own Species, form: &'own Form) {
@ -346,10 +352,10 @@ impl<'own, 'library> Pokemon<'own, 'library> {
// If the pokemon is genderless, but it's new species is not, we want to set its gender // If the pokemon is genderless, but it's new species is not, we want to set its gender
if self.gender != Gender::Genderless && species.gender_rate() < 0.0 { if self.gender != Gender::Genderless && species.gender_rate() < 0.0 {
// If we're in battle, use the battle random for predictability // If we're in battle, use the battle random for predictability
if self.battle_data.is_some() { let r = self.battle_data.read();
let battle_data = self.battle_data.as_mut().unwrap(); if let Some(data) = r.deref() {
self.gender = let mut random = data.battle().unwrap().random().get_rng().lock().unwrap();
species.get_random_gender(&mut battle_data.battle().unwrap().random().get_rng().lock().unwrap()); self.gender = species.get_random_gender(random.deref_mut());
} else { } else {
// If we're not in battle, just use a new random. // If we're not in battle, just use a new random.
self.gender = species.get_random_gender(&mut Random::default()); self.gender = species.get_random_gender(&mut Random::default());
@ -359,7 +365,8 @@ impl<'own, 'library> Pokemon<'own, 'library> {
else if species.gender_rate() < 0.0 && self.gender != Gender::Genderless { else if species.gender_rate() < 0.0 && self.gender != Gender::Genderless {
self.gender = Gender::Genderless; self.gender = Gender::Genderless;
} }
if let Some(battle_data) = &self.battle_data { let r = self.battle_data.read();
if let Some(battle_data) = &r.deref() {
if let Some(battle) = battle_data.battle() { if let Some(battle) = battle_data.battle() {
battle.event_hook().trigger(Event::SpeciesChange { battle.event_hook().trigger(Event::SpeciesChange {
pokemon: self, pokemon: self,
@ -380,8 +387,8 @@ impl<'own, 'library> Pokemon<'own, 'library> {
for t in form.types() { for t in form.types() {
self.types.push(*t); self.types.push(*t);
} }
self.weight = form.weight(); self.weight.store(form.weight(), Ordering::SeqCst);
self.height = form.height(); self.height.store(form.height(), Ordering::SeqCst);
let ability_script = self let ability_script = self
.library .library
@ -409,7 +416,8 @@ impl<'own, 'library> Pokemon<'own, 'library> {
} }
// TODO: consider form specific attacks? // TODO: consider form specific attacks?
if let Some(battle_data) = &self.battle_data { let r = self.battle_data.read();
if let Some(battle_data) = r.deref() {
if let Some(battle) = battle_data.battle() { if let Some(battle) = battle_data.battle() {
battle.event_hook().trigger(Event::FormChange { pokemon: self, form }) battle.event_hook().trigger(Event::FormChange { pokemon: self, form })
} }
@ -424,58 +432,59 @@ impl<'own, 'library> Pokemon<'own, 'library> {
self.current_health() == 0 self.current_health() == 0
} }
pub fn set_battle_data(&mut self, battle: *mut Battle<'own, 'library>, battle_side_index: u8) { pub fn set_battle_data(&self, battle: *mut Battle<'own, 'library>, battle_side_index: u8) {
if let Some(battle_data) = &mut self.battle_data { let mut w = self.battle_data.write();
if let Some(battle_data) = w.deref_mut() {
battle_data.battle = battle; battle_data.battle = battle;
battle_data.battle_side_index = battle_side_index; battle_data.battle_side_index.store(battle_side_index, Ordering::SeqCst);
} else { } else {
self.battle_data = Some(PokemonBattleData { w.replace(PokemonBattleData {
battle, battle,
battle_side_index, battle_side_index: AtomicU8::new(battle_side_index),
index: 0, index: AtomicU8::new(0),
on_battle_field: false, on_battle_field: AtomicBool::new(false),
seen_opponents: Default::default(), seen_opponents: Default::default(),
}) });
} }
} }
pub fn set_on_battlefield(&mut self, value: bool) { pub fn set_on_battlefield(&self, value: bool) {
if let Some(data) = &mut self.battle_data { let r = self.battle_data.read();
data.on_battle_field = value; if let Some(data) = &mut r.deref() {
data.on_battle_field.store(value, Ordering::SeqCst);
if !value { if !value {
self.volatile.write().clear(); self.volatile.write().clear();
self.weight = self.form.weight(); self.weight.store(self.form.weight(), Ordering::SeqCst);
self.height = self.form.height(); self.height.store(self.form.height(), Ordering::SeqCst);
} }
} }
} }
pub fn set_battle_index(&mut self, index: u8) { pub fn set_battle_index(&self, index: u8) {
if let Some(data) = &mut self.battle_data { let r = self.battle_data.read();
data.index = index; if let Some(data) = r.deref() {
data.index.store(index, Ordering::SeqCst)
} }
} }
pub fn is_on_battlefield(&self) -> bool { pub fn is_on_battlefield(&self) -> bool {
if let Some(data) = &self.battle_data { self.battle_data.read().is_some_and(|a| a.on_battle_field())
data.on_battle_field
} else {
false
}
} }
pub fn mark_opponent_as_seen(&mut self, pokemon: Weak<RwLock<Pokemon<'own, 'library>>>) { pub fn mark_opponent_as_seen(&self, pokemon: Weak<Pokemon<'own, 'library>>) {
if let Some(battle_data) = &mut self.battle_data { let r = self.battle_data.read();
for seen_opponent in &battle_data.seen_opponents { if let Some(battle_data) = &r.deref() {
let mut opponents = battle_data.seen_opponents().write();
for seen_opponent in opponents.deref() {
if seen_opponent.ptr_eq(&pokemon) { if seen_opponent.ptr_eq(&pokemon) {
return; return;
} }
} }
battle_data.seen_opponents.push(pokemon); opponents.push(pokemon);
} }
} }
pub fn damage(&mut self, mut damage: u32, source: DamageSource) { pub fn damage(&self, mut damage: u32, source: DamageSource) {
if damage > self.current_health() { if damage > self.current_health() {
damage = self.current_health(); damage = self.current_health();
} }
@ -483,7 +492,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
return; return;
} }
let new_health = self.current_health() - damage; let new_health = self.current_health() - damage;
if let Some(battle_data) = &self.battle_data { if let Some(battle_data) = &self.battle_data.read().deref() {
if let Some(battle) = battle_data.battle() { if let Some(battle) = battle_data.battle() {
battle.event_hook().trigger(Event::Damage { battle.event_hook().trigger(Event::Damage {
pokemon: self, pokemon: self,
@ -492,65 +501,53 @@ impl<'own, 'library> Pokemon<'own, 'library> {
new_health, new_health,
}); });
// TODO: register history // TODO: register history
script_hook!(on_damage, self, self, source, self.current_health(), new_health);
} }
} }
if self.battle_data.read().is_some_and(|a| a.on_battle_field()) {
script_hook!(on_damage, self, self, source, self.current_health(), new_health);
}
self.current_health.store(new_health, Ordering::SeqCst); self.current_health.store(new_health, Ordering::SeqCst);
if self.is_fainted() && damage > 0 { if self.is_fainted() && damage > 0 {
self.on_faint(source); self.on_faint(source);
} }
} }
pub fn on_faint(&mut self, source: DamageSource) { pub fn on_faint(&self, source: DamageSource) {
if self.battle_data.is_some() && self.battle_data.as_ref().unwrap().battle().is_some() { let r = self.battle_data.read();
self.battle_data if let Some(battle_data) = r.deref() {
.as_ref() if let Some(battle) = battle_data.battle() {
.unwrap() battle.event_hook().trigger(Event::Faint { pokemon: self });
.battle() script_hook!(on_faint, self, self, source);
.unwrap() script_hook!(on_remove, self,);
.event_hook()
.trigger(Event::Faint { pokemon: self });
script_hook!(on_faint, self, self, source);
script_hook!(on_remove, self,);
let side_index = self.battle_data.as_ref().unwrap().battle_side_index; if !battle.can_slot_be_filled(battle_data.battle_side_index(), battle_data.index()) {
let index = self.battle_data.as_ref().unwrap().index; battle.sides()[battle_data.battle_side_index() as usize]
if !self .mark_slot_as_unfillable(battle_data.index());
.battle_data }
.as_ref()
.unwrap() battle.validate_battle_state();
.battle()
.unwrap()
.can_slot_be_filled(side_index, index)
{
self.battle_data.as_mut().unwrap().battle_mut().unwrap().sides_mut()[side_index as usize]
.mark_slot_as_unfillable(index);
} }
self.battle_data
.as_mut()
.unwrap()
.battle_mut()
.unwrap()
.validate_battle_state();
} }
} }
pub fn learn_move(&mut self, move_name: &StringKey, learn_method: MoveLearnMethod) { pub fn learn_move(&self, move_name: &StringKey, learn_method: MoveLearnMethod) {
let move_pos = self.learned_moves().iter().position(|a| a.is_none()); let mut learned_moves = self.learned_moves().write();
let move_pos = learned_moves.iter().position(|a| a.is_none());
if move_pos.is_none() { if move_pos.is_none() {
panic!("No more moves with an empty space found."); panic!("No more moves with an empty space found.");
} }
let move_data = self.library.static_data().moves().get(move_name).unwrap(); let move_data = self.library.static_data().moves().get(move_name).unwrap();
self.moves[move_pos.unwrap()] = Some(Arc::new(LearnedMove::new(move_data, learn_method))); learned_moves[move_pos.unwrap()] = Some(Arc::new(LearnedMove::new(move_data, learn_method)));
} }
} }
impl<'own, 'library> ScriptSource<'own> for Pokemon<'own, 'library> { impl<'own, 'library> ScriptSource<'own> for Pokemon<'own, 'library> {
fn get_script_count(&self) -> usize { fn get_script_count(&self) -> usize {
let mut c = 3; let mut c = 3;
if let Some(battle_data) = &self.battle_data { if let Some(battle_data) = &self.battle_data.read().deref() {
if let Some(battle) = battle_data.battle() { if let Some(battle) = battle_data.battle() {
c += battle.sides()[battle_data.battle_side_index as usize].get_script_count(); c += battle.sides()[battle_data.battle_side_index() as usize].get_script_count();
} }
} }
c c
@ -569,9 +566,9 @@ impl<'own, 'library> ScriptSource<'own> for Pokemon<'own, 'library> {
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) { fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.get_own_scripts(scripts); self.get_own_scripts(scripts);
if let Some(battle_data) = &self.battle_data { if let Some(battle_data) = &self.battle_data.read().deref() {
if let Some(battle) = battle_data.battle() { if let Some(battle) = battle_data.battle() {
battle.sides()[battle_data.battle_side_index as usize].collect_scripts(scripts); battle.sides()[battle_data.battle_side_index() as usize].collect_scripts(scripts);
} }
} }
} }

View File

@ -29,7 +29,7 @@ impl<'own> PokemonBuilder<'own> {
pub fn build(self) -> Pokemon<'own, 'own> { pub fn build(self) -> Pokemon<'own, 'own> {
let species = self.library.static_data().species().get(&self.species).unwrap(); let species = self.library.static_data().species().get(&self.species).unwrap();
let form = species.get_default_form(); let form = species.get_default_form();
let mut p = Pokemon::new( let p = Pokemon::new(
self.library, self.library,
species, species,
form, form,

View File

@ -1,10 +1,9 @@
use crate::dynamic_data::models::pokemon::Pokemon; use crate::dynamic_data::models::pokemon::Pokemon;
use parking_lot::RwLock;
use std::sync::Arc; use std::sync::Arc;
#[derive(Debug)] #[derive(Debug)]
pub struct PokemonParty<'pokemon, 'library> { pub struct PokemonParty<'pokemon, 'library> {
pokemon: Vec<Option<Arc<RwLock<Pokemon<'pokemon, 'library>>>>>, pokemon: Vec<Option<Arc<Pokemon<'pokemon, 'library>>>>,
} }
impl<'own, 'library> PokemonParty<'own, 'library> { impl<'own, 'library> PokemonParty<'own, 'library> {
@ -16,11 +15,11 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
Self { pokemon } Self { pokemon }
} }
pub fn new_from_vec(pokemon: Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>>) -> Self { pub fn new_from_vec(pokemon: Vec<Option<Arc<Pokemon<'own, 'library>>>>) -> Self {
Self { pokemon } Self { pokemon }
} }
pub fn at(&self, index: usize) -> &Option<Arc<RwLock<Pokemon<'own, 'library>>>> { pub fn at(&self, index: usize) -> &Option<Arc<Pokemon<'own, 'library>>> {
let opt = self.pokemon.get(index); let opt = self.pokemon.get(index);
if let Some(v) = opt { if let Some(v) = opt {
v v
@ -36,8 +35,8 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
pub fn swap_into( pub fn swap_into(
&mut self, &mut self,
index: usize, index: usize,
pokemon: Option<Arc<RwLock<Pokemon<'own, 'library>>>>, pokemon: Option<Arc<Pokemon<'own, 'library>>>,
) -> Option<Arc<RwLock<Pokemon<'own, 'library>>>> { ) -> Option<Arc<Pokemon<'own, 'library>>> {
if index >= self.pokemon.len() { if index >= self.pokemon.len() {
return pokemon; return pokemon;
} }
@ -48,7 +47,7 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
pub fn has_usable_pokemon(&self) -> bool { pub fn has_usable_pokemon(&self) -> bool {
for pokemon in self.pokemon.iter().flatten() { for pokemon in self.pokemon.iter().flatten() {
if pokemon.read().is_usable() { if pokemon.is_usable() {
return true; return true;
} }
} }
@ -59,7 +58,7 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
self.pokemon.len() self.pokemon.len()
} }
pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'own, 'library>>>>> { pub fn pokemon(&self) -> &Vec<Option<Arc<Pokemon<'own, 'library>>>> {
&self.pokemon &self.pokemon
} }

View File

@ -33,86 +33,51 @@ pub trait Script {
fn fail_move(&mut self, _move: &ExecutingMove, _fail: &mut bool) {} fn fail_move(&mut self, _move: &ExecutingMove, _fail: &mut bool) {}
fn stop_before_move(&mut self, _move: &ExecutingMove, _stop: &mut bool) {} fn stop_before_move(&mut self, _move: &ExecutingMove, _stop: &mut bool) {}
fn on_before_move(&mut self, _move: &ExecutingMove) {} fn on_before_move(&mut self, _move: &ExecutingMove) {}
fn fail_incoming_move(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _fail: &mut bool) {} fn fail_incoming_move(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _fail: &mut bool) {}
fn is_invulnerable(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _invulnerable: &mut bool) {} fn is_invulnerable(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _invulnerable: &mut bool) {}
fn on_move_miss(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>) {} fn on_move_miss(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>) {}
fn change_move_type( fn change_move_type(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _move_type: &mut u8) {}
&mut self,
_move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>,
_hit: u8,
_move_type: &mut u8,
) {
}
fn change_effectiveness( fn change_effectiveness(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_effectiveness: &mut f32, _effectiveness: &mut f32,
) { ) {
} }
fn block_critical( fn block_critical(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _block_critical: &mut bool) {}
&mut self,
_move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>,
_hit: u8,
_block_critical: &mut bool,
) {
}
fn block_incoming_critical( fn block_incoming_critical(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_block_critical: &mut bool, _block_critical: &mut bool,
) { ) {
} }
fn change_critical_stage( fn change_critical_stage(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _stage: &mut u8) {}
&mut self,
_move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>,
_hit: u8,
_stage: &mut u8,
) {
}
fn change_critical_modifier( fn change_critical_modifier(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8,
_modifier: &mut f32,
) {
}
fn change_stab_modifier(
&mut self,
_move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>,
_hit: u8, _hit: u8,
_modifier: &mut f32, _modifier: &mut f32,
) { ) {
} }
fn change_stab_modifier(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _modifier: &mut f32) {}
fn change_base_power( fn change_base_power(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _base_power: &mut u8) {}
&mut self,
_move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>,
_hit: u8,
_base_power: &mut u8,
) {
}
fn change_damage_stats_user( fn change_damage_stats_user(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_stats_user: &mut Arc<RwLock<Pokemon>>, _stats_user: &mut Arc<Pokemon>,
) { ) {
} }
fn bypass_defensive_stat_boost( fn bypass_defensive_stat_boost(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_bypass: &mut bool, _bypass: &mut bool,
) { ) {
@ -120,7 +85,7 @@ pub trait Script {
fn bypass_offensive_stat_boost( fn bypass_offensive_stat_boost(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_bypass: &mut bool, _bypass: &mut bool,
) { ) {
@ -128,7 +93,7 @@ pub trait Script {
fn change_offensive_stat_value( fn change_offensive_stat_value(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_amount: &mut u32, _amount: &mut u32,
) { ) {
@ -136,7 +101,7 @@ pub trait Script {
fn change_defensive_stat_value( fn change_defensive_stat_value(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_amount: &mut u32, _amount: &mut u32,
) { ) {
@ -145,30 +110,17 @@ pub trait Script {
fn change_damage_stat_modifier( fn change_damage_stat_modifier(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_modifier: &mut f32, _modifier: &mut f32,
) { ) {
} }
fn change_damage_modifier( fn change_damage_modifier(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _modifier: &mut f32) {
&mut self,
_move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>,
_hit: u8,
_modifier: &mut f32,
) {
} }
fn change_damage(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8, _damage: &mut u32) {} fn change_damage(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _damage: &mut u32) {}
fn change_incoming_damage( fn change_incoming_damage(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _damage: &mut u32) {}
&mut self, fn on_incoming_hit(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8) {}
_move: &ExecutingMove, fn on_opponent_faints(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8) {}
_target: &Arc<RwLock<Pokemon>>,
_hit: u8,
_damage: &mut u32,
) {
}
fn on_incoming_hit(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8) {}
fn on_opponent_faints(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8) {}
fn prevent_stat_boost_change( fn prevent_stat_boost_change(
&mut self, &mut self,
_target: &Pokemon, _target: &Pokemon,
@ -189,29 +141,22 @@ pub trait Script {
fn prevent_secondary_effect( fn prevent_secondary_effect(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_prevent: &mut bool, _prevent: &mut bool,
) { ) {
} }
fn change_effect_chance( fn change_effect_chance(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _chance: &mut f32) {}
&mut self,
_move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>,
_hit: u8,
_chance: &mut f32,
) {
}
fn change_incoming_effect_chance( fn change_incoming_effect_chance(
&mut self, &mut self,
_move: &ExecutingMove, _move: &ExecutingMove,
_target: &Arc<RwLock<Pokemon>>, _target: &Arc<Pokemon>,
_hit: u8, _hit: u8,
_chance: &mut f32, _chance: &mut f32,
) { ) {
} }
fn on_secondary_effect(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>, _hit: u8) {} fn on_secondary_effect(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8) {}
fn on_after_hits(&mut self, _move: &ExecutingMove, _target: &Arc<RwLock<Pokemon>>) {} fn on_after_hits(&mut self, _move: &ExecutingMove, _target: &Arc<Pokemon>) {}
fn prevent_self_switch(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {} fn prevent_self_switch(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {}
fn prevent_opponent_switch(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {} fn prevent_opponent_switch(&mut self, _choice: &TurnChoice, _prevent: &mut bool) {}
fn on_fail(&mut self, _target: &Pokemon) {} fn on_fail(&mut self, _target: &Pokemon) {}

View File

@ -5,6 +5,7 @@
#![feature(let_chains)] #![feature(let_chains)]
#![feature(once_cell)] #![feature(once_cell)]
#![feature(const_option)] #![feature(const_option)]
#![feature(is_some_with)]
extern crate core; extern crate core;

View File

@ -14,7 +14,6 @@ impl TestDataGetter {
.get_pokemon(index[0], index[1]) .get_pokemon(index[0], index[1])
.as_ref() .as_ref()
.unwrap() .unwrap()
.read()
.current_health() .current_health()
.to_string(), .to_string(),
} }

View File

@ -1,5 +1,4 @@
use super::test_step::TestStep; use super::test_step::TestStep;
use parking_lot::RwLock;
use pkmn_lib::defines::LevelInt; use pkmn_lib::defines::LevelInt;
use pkmn_lib::dynamic_data::libraries::dynamic_library::DynamicLibrary; use pkmn_lib::dynamic_data::libraries::dynamic_library::DynamicLibrary;
use pkmn_lib::dynamic_data::models::battle::Battle; use pkmn_lib::dynamic_data::models::battle::Battle;
@ -47,7 +46,7 @@ impl TestCase {
let pokemon = party let pokemon = party
.pokemon .pokemon
.iter() .iter()
.map(|a| Some(Arc::new(RwLock::new(a.to_pokemon(library))))) .map(|a| Some(Arc::new(a.to_pokemon(library))))
.collect(); .collect();
let indices = party.indices.iter().map(|a| (a[0], a[1])).collect(); let indices = party.indices.iter().map(|a| (a[0], a[1])).collect();
parties.push((Arc::new(PokemonParty::new_from_vec(pokemon)), indices)); parties.push((Arc::new(PokemonParty::new_from_vec(pokemon)), indices));

View File

@ -42,24 +42,22 @@ impl TestStep {
use_move, use_move,
target, target,
} => { } => {
let p = battle.sides()[for_pokemon[0] as usize].pokemon()[for_pokemon[1] as usize] let pokemon = battle.sides()[for_pokemon[0] as usize].pokemon()[for_pokemon[1] as usize]
.as_ref() .as_ref()
.unwrap() .unwrap()
.clone(); .clone();
let mut used_move = None; let mut used_move = None;
let pokemon_guard = p.read(); for learned_move in pokemon.learned_moves().read().iter().flatten() {
for learned_move in pokemon_guard.learned_moves().iter().flatten() {
if learned_move.move_data().name() == &StringKey::new(use_move) { if learned_move.move_data().name() == &StringKey::new(use_move) {
used_move = Some(learned_move.clone()); used_move = Some(learned_move.clone());
break; break;
} }
} }
assert!(used_move.is_some()); assert!(used_move.is_some());
drop(pokemon_guard);
assert!(battle assert!(battle
.try_set_choice(TurnChoice::Move(MoveChoice::new( .try_set_choice(TurnChoice::Move(MoveChoice::new(
p, pokemon,
used_move.unwrap(), used_move.unwrap(),
target[0], target[0],
target[1], target[1],