Major rework of extern ref system for WASM, fixes most possible panics in WASM handling
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@@ -67,7 +67,7 @@ pub mod tests {
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)
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}
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pub fn build() -> Box<dyn ItemLibrary> {
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pub fn build() -> Arc<dyn ItemLibrary> {
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let mut lib = ItemLibraryImpl::new(1);
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let m = build_item();
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// Borrow as mut so we can insert
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@@ -75,6 +75,6 @@ pub mod tests {
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w.add(&"foo".into(), Arc::new(m));
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// Drops borrow as mut
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Box::new(lib)
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Arc::new(lib)
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}
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}
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@@ -71,7 +71,7 @@ pub mod tests {
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)
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}
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pub fn build() -> Box<dyn MoveLibrary> {
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pub fn build() -> Arc<dyn MoveLibrary> {
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let mut lib = MoveLibraryImpl::new(1);
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let m = build_move();
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// Borrow as mut so we can insert
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@@ -79,6 +79,6 @@ pub mod tests {
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w.add(&StringKey::new("foo"), Arc::new(m));
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// Drops borrow as mut
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Box::new(lib)
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Arc::new(lib)
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}
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}
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@@ -95,7 +95,7 @@ pub mod tests {
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))
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}
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pub fn build() -> Box<dyn SpeciesLibrary> {
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pub fn build() -> Arc<dyn SpeciesLibrary> {
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let mut lib = SpeciesLibraryImpl::new(1);
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let species = build_species();
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// Borrow as mut so we can insert
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@@ -103,7 +103,7 @@ pub mod tests {
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w.add(&"foo".into(), species);
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// Drops borrow as mut
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Box::new(lib)
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Arc::new(lib)
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}
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#[test]
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@@ -124,6 +124,8 @@ pub mod tests {
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fn add_species_to_library_then_remove() {
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let mut lib = build();
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let lib = Arc::get_mut(&mut lib).unwrap();
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lib.remove(&"foo".into());
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// Borrow as read so we can read
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@@ -8,40 +8,27 @@ use crate::static_data::SpeciesLibrary;
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use crate::static_data::TypeLibrary;
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use crate::{ValueIdentifiable, ValueIdentifier};
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use std::fmt::Debug;
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use std::sync::Arc;
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/// The storage for all different libraries.
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pub trait StaticData: Debug + ValueIdentifiable {
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/// Several misc settings for the library.
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fn settings(&self) -> &Box<dyn LibrarySettings>;
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fn settings(&self) -> &Arc<dyn LibrarySettings>;
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/// All data for Pokemon species.
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fn species(&self) -> &Box<dyn SpeciesLibrary>;
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/// All data for Pokemon species.
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fn species_mut(&mut self) -> &mut Box<dyn SpeciesLibrary>;
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fn species(&self) -> &Arc<dyn SpeciesLibrary>;
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/// All data for the moves.
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fn moves(&self) -> &Box<dyn MoveLibrary>;
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/// All data for the moves.
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fn moves_mut(&mut self) -> &mut Box<dyn MoveLibrary>;
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fn moves(&self) -> &Arc<dyn MoveLibrary>;
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/// All data for the items.
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fn items(&self) -> &Box<dyn ItemLibrary>;
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/// All data for the items.
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fn items_mut(&mut self) -> &mut Box<dyn ItemLibrary>;
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fn items(&self) -> &Arc<dyn ItemLibrary>;
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/// All data for growth rates.
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fn growth_rates(&self) -> &Box<dyn GrowthRateLibrary>;
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/// All data for growth rates.
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fn growth_rates_mut(&mut self) -> &mut Box<dyn GrowthRateLibrary>;
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fn growth_rates(&self) -> &Arc<dyn GrowthRateLibrary>;
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/// All data related to types and type effectiveness.
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fn types(&self) -> &Box<dyn TypeLibrary>;
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/// All data related to types and type effectiveness.
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fn types_mut(&mut self) -> &mut Box<dyn TypeLibrary>;
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fn types(&self) -> &Arc<dyn TypeLibrary>;
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/// All data related to natures.
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fn natures(&self) -> &Box<dyn NatureLibrary>;
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/// All data related to natures.
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fn natures_mut(&mut self) -> &mut Box<dyn NatureLibrary>;
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fn natures(&self) -> &Arc<dyn NatureLibrary>;
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/// All data related to abilities.
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fn abilities(&self) -> &Box<dyn AbilityLibrary>;
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/// All data related to abilities.
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fn abilities_mut(&mut self) -> &mut Box<dyn AbilityLibrary>;
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fn abilities(&self) -> &Arc<dyn AbilityLibrary>;
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}
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/// The storage for all different libraries.
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@@ -50,34 +37,34 @@ pub struct StaticDataImpl {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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/// Several misc settings for the library.
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settings: Box<dyn LibrarySettings>,
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settings: Arc<dyn LibrarySettings>,
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/// All data for Pokemon species.
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species: Box<dyn SpeciesLibrary>,
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species: Arc<dyn SpeciesLibrary>,
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/// All data for the moves.
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moves: Box<dyn MoveLibrary>,
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moves: Arc<dyn MoveLibrary>,
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/// All data for the items.
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items: Box<dyn ItemLibrary>,
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items: Arc<dyn ItemLibrary>,
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/// All data for growth rates.
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growth_rates: Box<dyn GrowthRateLibrary>,
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growth_rates: Arc<dyn GrowthRateLibrary>,
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/// All data related to types and type effectiveness.
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types: Box<dyn TypeLibrary>,
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types: Arc<dyn TypeLibrary>,
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/// All data related to natures.
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natures: Box<dyn NatureLibrary>,
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natures: Arc<dyn NatureLibrary>,
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/// All data related to abilities.
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abilities: Box<dyn AbilityLibrary>,
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abilities: Arc<dyn AbilityLibrary>,
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}
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impl StaticDataImpl {
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/// Instantiates a new data collection.
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pub fn new(
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settings: Box<dyn LibrarySettings>,
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species: Box<dyn SpeciesLibrary>,
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moves: Box<dyn MoveLibrary>,
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items: Box<dyn ItemLibrary>,
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growth_rates: Box<dyn GrowthRateLibrary>,
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types: Box<dyn TypeLibrary>,
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natures: Box<dyn NatureLibrary>,
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abilities: Box<dyn AbilityLibrary>,
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settings: Arc<dyn LibrarySettings>,
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species: Arc<dyn SpeciesLibrary>,
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moves: Arc<dyn MoveLibrary>,
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items: Arc<dyn ItemLibrary>,
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growth_rates: Arc<dyn GrowthRateLibrary>,
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types: Arc<dyn TypeLibrary>,
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natures: Arc<dyn NatureLibrary>,
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abilities: Arc<dyn AbilityLibrary>,
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) -> Self {
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Self {
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identifier: Default::default(),
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@@ -95,66 +82,38 @@ impl StaticDataImpl {
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impl StaticData for StaticDataImpl {
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/// Several misc settings for the library.
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fn settings(&self) -> &Box<dyn LibrarySettings> {
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fn settings(&self) -> &Arc<dyn LibrarySettings> {
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&self.settings
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}
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/// All data for Pokemon species.
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fn species(&self) -> &Box<dyn SpeciesLibrary> {
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fn species(&self) -> &Arc<dyn SpeciesLibrary> {
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&self.species
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}
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/// All data for Pokemon species.
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fn species_mut(&mut self) -> &mut Box<dyn SpeciesLibrary> {
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&mut self.species
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}
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/// All data for the moves.
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fn moves(&self) -> &Box<dyn MoveLibrary> {
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fn moves(&self) -> &Arc<dyn MoveLibrary> {
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&self.moves
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}
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/// All data for the moves.
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fn moves_mut(&mut self) -> &mut Box<dyn MoveLibrary> {
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&mut self.moves
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}
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/// All data for the items.
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fn items(&self) -> &Box<dyn ItemLibrary> {
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fn items(&self) -> &Arc<dyn ItemLibrary> {
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&self.items
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}
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/// All data for the items.
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fn items_mut(&mut self) -> &mut Box<dyn ItemLibrary> {
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&mut self.items
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}
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/// All data for growth rates.
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fn growth_rates(&self) -> &Box<dyn GrowthRateLibrary> {
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fn growth_rates(&self) -> &Arc<dyn GrowthRateLibrary> {
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&self.growth_rates
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}
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/// All data for growth rates.
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fn growth_rates_mut(&mut self) -> &mut Box<dyn GrowthRateLibrary> {
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&mut self.growth_rates
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}
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/// All data related to types and type effectiveness.
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fn types(&self) -> &Box<dyn TypeLibrary> {
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fn types(&self) -> &Arc<dyn TypeLibrary> {
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&self.types
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}
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/// All data related to types and type effectiveness.
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fn types_mut(&mut self) -> &mut Box<dyn TypeLibrary> {
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&mut self.types
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}
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/// All data related to natures.
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fn natures(&self) -> &Box<dyn NatureLibrary> {
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fn natures(&self) -> &Arc<dyn NatureLibrary> {
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&self.natures
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}
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/// All data related to natures.
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fn natures_mut(&mut self) -> &mut Box<dyn NatureLibrary> {
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&mut self.natures
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}
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/// All data related to abilities.
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fn abilities(&self) -> &Box<dyn AbilityLibrary> {
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fn abilities(&self) -> &Arc<dyn AbilityLibrary> {
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&self.abilities
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}
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/// All data related to abilities.
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fn abilities_mut(&mut self) -> &mut Box<dyn AbilityLibrary> {
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&mut self.abilities
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}
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}
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impl ValueIdentifiable for StaticDataImpl {
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@@ -174,22 +133,15 @@ pub mod test {
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#[derive(Debug)]
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pub StaticData{}
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impl StaticData for StaticData {
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fn settings(&self) -> &Box<dyn LibrarySettings>;
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fn species(&self) -> &Box<dyn SpeciesLibrary>;
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fn species_mut(&mut self) -> &mut Box<dyn SpeciesLibrary>;
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fn moves(&self) -> &Box<dyn MoveLibrary>;
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fn moves_mut(&mut self) -> &mut Box<dyn MoveLibrary>;
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fn items(&self) -> &Box<dyn ItemLibrary>;
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fn items_mut(&mut self) -> &mut Box<dyn ItemLibrary>;
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fn settings(&self) -> &Arc<dyn LibrarySettings>;
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fn species(&self) -> &Arc<dyn SpeciesLibrary>;
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fn moves(&self) -> &Arc<dyn MoveLibrary>;
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fn items(&self) -> &Arc<dyn ItemLibrary>;
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fn growth_rates(&self) -> & Box<dyn GrowthRateLibrary>;
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fn growth_rates_mut(&mut self) -> &mut Box<dyn GrowthRateLibrary>;
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fn types(&self) -> &Box<dyn TypeLibrary>;
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fn types_mut(&mut self) -> &mut Box<dyn TypeLibrary>;
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fn natures(&self) -> &Box<dyn NatureLibrary>;
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fn natures_mut(&mut self) -> &mut Box<dyn NatureLibrary>;
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fn abilities(&self) -> &Box<dyn AbilityLibrary>;
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fn abilities_mut(&mut self) -> &mut Box<dyn AbilityLibrary>;
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fn growth_rates(&self) -> & Arc<dyn GrowthRateLibrary>;
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fn types(&self) -> &Arc<dyn TypeLibrary>;
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fn natures(&self) -> &Arc<dyn NatureLibrary>;
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fn abilities(&self) -> &Arc<dyn AbilityLibrary>;
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}
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impl ValueIdentifiable for StaticData {
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fn value_identifier(&self) -> ValueIdentifier{
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@@ -201,14 +153,14 @@ pub mod test {
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pub fn build() -> StaticDataImpl {
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StaticDataImpl {
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identifier: Default::default(),
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settings: Box::new(LibrarySettingsImpl::new(100, 100).unwrap()),
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settings: Arc::new(LibrarySettingsImpl::new(100, 100).unwrap()),
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species: crate::static_data::libraries::species_library::tests::build(),
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moves: crate::static_data::libraries::move_library::tests::build(),
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items: crate::static_data::libraries::item_library::tests::build(),
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growth_rates: Box::new(crate::static_data::libraries::growth_rate_library::tests::build()),
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types: Box::new(crate::static_data::libraries::type_library::tests::build()),
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natures: Box::new(crate::static_data::libraries::nature_library::tests::build()),
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abilities: Box::new(crate::static_data::libraries::ability_library::tests::build()),
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growth_rates: Arc::new(crate::static_data::libraries::growth_rate_library::tests::build()),
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types: Arc::new(crate::static_data::libraries::type_library::tests::build()),
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natures: Arc::new(crate::static_data::libraries::nature_library::tests::build()),
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abilities: Arc::new(crate::static_data::libraries::ability_library::tests::build()),
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}
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}
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}
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@@ -1,6 +1,7 @@
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use crate::static_data::EffectParameter;
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use crate::{StringKey, ValueIdentifiable, ValueIdentifier};
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use std::fmt::Debug;
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use std::sync::Arc;
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/// A secondary effect is an effect on a move that happens after it hits.
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pub trait SecondaryEffect: Debug + ValueIdentifiable {
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@@ -9,7 +10,7 @@ pub trait SecondaryEffect: Debug + ValueIdentifiable {
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/// The name of the effect.
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fn effect_name(&self) -> &StringKey;
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/// A list of parameters for the effect.
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fn parameters(&self) -> &Vec<EffectParameter>;
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fn parameters(&self) -> &Vec<Arc<EffectParameter>>;
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}
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/// A secondary effect is an effect on a move that happens after it hits.
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@@ -22,12 +23,12 @@ pub struct SecondaryEffectImpl {
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/// The name of the effect.
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effect_name: StringKey,
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/// A list of parameters for the effect.
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parameters: Vec<EffectParameter>,
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parameters: Vec<Arc<EffectParameter>>,
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}
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impl SecondaryEffectImpl {
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/// Instantiates a new Secondary Effect.
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pub fn new(chance: f32, effect_name: StringKey, parameters: Vec<EffectParameter>) -> Self {
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pub fn new(chance: f32, effect_name: StringKey, parameters: Vec<Arc<EffectParameter>>) -> Self {
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Self {
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identifier: Default::default(),
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chance,
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@@ -47,7 +48,7 @@ impl SecondaryEffect for SecondaryEffectImpl {
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&self.effect_name
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}
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/// A list of parameters for the effect.
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fn parameters(&self) -> &Vec<EffectParameter> {
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fn parameters(&self) -> &Vec<Arc<EffectParameter>> {
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&self.parameters
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}
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}
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@@ -74,7 +75,7 @@ pub(crate) mod tests {
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impl SecondaryEffect for SecondaryEffect {
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fn chance(&self) -> f32;
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fn effect_name(&self) -> &StringKey;
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fn parameters(&self) -> &Vec<EffectParameter>;
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fn parameters(&self) -> &Vec<Arc<EffectParameter>>;
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}
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impl ValueIdentifiable for SecondaryEffect{
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fn value_identifier(&self) -> ValueIdentifier{
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@@ -1,6 +1,7 @@
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use crate::static_data::EffectParameter;
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use crate::{StringKey, ValueIdentifiable, ValueIdentifier};
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use std::fmt::Debug;
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use std::sync::Arc;
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/// An ability is a passive effect in battle that is attached to a Pokemon.
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pub trait Ability: Debug + ValueIdentifiable {
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@@ -9,7 +10,7 @@ pub trait Ability: Debug + ValueIdentifiable {
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/// The name of the script effect of the ability.
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fn effect(&self) -> &StringKey;
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/// The parameters for the script effect of the ability.
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fn parameters(&self) -> &Vec<EffectParameter>;
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fn parameters(&self) -> &Vec<Arc<EffectParameter>>;
|
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}
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/// An ability is a passive effect in battle that is attached to a Pokemon.
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@@ -22,12 +23,12 @@ pub struct AbilityImpl {
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/// The name of the script effect of the ability.
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effect: StringKey,
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/// The parameters for the script effect of the ability.
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parameters: Vec<EffectParameter>,
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parameters: Vec<Arc<EffectParameter>>,
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}
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impl AbilityImpl {
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/// Instantiates a new ability.
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pub fn new(name: &StringKey, effect: &StringKey, parameters: Vec<EffectParameter>) -> Self {
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pub fn new(name: &StringKey, effect: &StringKey, parameters: Vec<Arc<EffectParameter>>) -> Self {
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Self {
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identifier: Default::default(),
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name: name.clone(),
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@@ -47,7 +48,7 @@ impl Ability for AbilityImpl {
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&self.effect
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}
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/// The parameters for the script effect of the ability.
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fn parameters(&self) -> &Vec<EffectParameter> {
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fn parameters(&self) -> &Vec<Arc<EffectParameter>> {
|
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&self.parameters
|
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}
|
||||
}
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@@ -81,7 +82,7 @@ pub(crate) mod tests {
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||||
impl Ability for Ability {
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fn name(&self) -> &StringKey;
|
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fn effect(&self) -> &StringKey;
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fn parameters(&self) -> &Vec<EffectParameter>;
|
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fn parameters(&self) -> &Vec<Arc<EffectParameter>>;
|
||||
}
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impl ValueIdentifiable for Ability {
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fn value_identifier(&self) -> ValueIdentifier {
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@@ -1,6 +1,7 @@
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||||
use anyhow_ext::{ensure, Result};
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use hashbrown::HashSet;
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use std::fmt::Debug;
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use std::sync::Arc;
|
||||
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use crate::static_data::Statistic;
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use crate::static_data::TypeIdentifier;
|
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@@ -23,7 +24,7 @@ pub trait Form: ValueIdentifiable + Debug {
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/// The normal types a Pokemon with this form has.
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fn types(&self) -> &Vec<TypeIdentifier>;
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/// The inherent values of a form of species that are used for the stats of a Pokemon.
|
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fn base_stats(&self) -> &StaticStatisticSet<u16>;
|
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fn base_stats(&self) -> &Arc<StaticStatisticSet<u16>>;
|
||||
/// The possible abilities a Pokemon with this form can have.
|
||||
fn abilities(&self) -> &Vec<StringKey>;
|
||||
/// The possible hidden abilities a Pokemon with this form can have.
|
||||
@@ -74,7 +75,7 @@ pub struct FormImpl {
|
||||
/// The normal types a Pokemon with this form has.
|
||||
types: Vec<TypeIdentifier>,
|
||||
/// The inherent values of a form of species that are used for the stats of a Pokemon.
|
||||
base_stats: StaticStatisticSet<u16>,
|
||||
base_stats: Arc<StaticStatisticSet<u16>>,
|
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/// The possible abilities a Pokemon with this form can have.
|
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abilities: Vec<StringKey>,
|
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/// The possible hidden abilities a Pokemon with this form can have.
|
||||
@@ -106,7 +107,7 @@ impl FormImpl {
|
||||
weight,
|
||||
base_experience,
|
||||
types,
|
||||
base_stats,
|
||||
base_stats: Arc::new(base_stats),
|
||||
abilities,
|
||||
hidden_abilities,
|
||||
moves,
|
||||
@@ -137,7 +138,7 @@ impl Form for FormImpl {
|
||||
&self.types
|
||||
}
|
||||
/// The inherent values of a form of species that are used for the stats of a Pokemon.
|
||||
fn base_stats(&self) -> &StaticStatisticSet<u16> {
|
||||
fn base_stats(&self) -> &Arc<StaticStatisticSet<u16>> {
|
||||
&self.base_stats
|
||||
}
|
||||
/// The possible abilities a Pokemon with this form can have.
|
||||
@@ -242,7 +243,7 @@ pub(crate) mod tests {
|
||||
fn weight(&self) -> f32;
|
||||
fn base_experience(&self) -> u32;
|
||||
fn types(&self) -> &Vec<TypeIdentifier>;
|
||||
fn base_stats(&self) -> &StaticStatisticSet<u16>;
|
||||
fn base_stats(&self) -> &Arc<StaticStatisticSet<u16>>;
|
||||
fn abilities(&self) -> &Vec<StringKey>;
|
||||
fn hidden_abilities(&self) -> &Vec<StringKey>;
|
||||
fn moves(&self) -> &Box<dyn LearnableMoves>;
|
||||
|
||||
Reference in New Issue
Block a user