Minor performance tweaks
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055fbfba78
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43bc811704
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@ -6,8 +6,8 @@ use std::ptr::drop_in_place;
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/// Instantiates a new Learnable Moves.
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#[no_mangle]
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extern "C" fn learnable_moves_new() -> OwnedPtr<Box<dyn LearnableMoves>> {
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Box::into_raw(Box::new(Box::new(LearnableMovesImpl::new())))
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extern "C" fn learnable_moves_new(max_level: LevelInt) -> OwnedPtr<Box<dyn LearnableMoves>> {
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Box::into_raw(Box::new(Box::new(LearnableMovesImpl::new(max_level))))
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}
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/// drops a learnablemoves struct.
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@ -1,5 +1,4 @@
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use hashbrown::hash_map::Entry::{Occupied, Vacant};
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use hashbrown::HashMap;
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use indexmap::IndexSet;
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use std::fmt::Debug;
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use crate::defines::LevelInt;
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@ -12,48 +11,42 @@ pub trait LearnableMoves: Debug {
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/// Gets all moves a Pokemon can learn when leveling up to a specific level.
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fn get_learned_by_level(&self, level: LevelInt) -> Option<&Vec<StringKey>>;
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/// Gets the distinct moves a Pokemon can learn through leveling up.
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fn get_distinct_level_moves(&self) -> &Vec<StringKey>;
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fn get_distinct_level_moves(&self) -> &IndexSet<StringKey>;
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}
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/// The storage of the moves a Pokemon can learn.
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#[derive(Default, PartialEq, Eq, Debug)]
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#[derive(PartialEq, Eq, Debug)]
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pub struct LearnableMovesImpl {
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/// A map of the moves a Pokemon can learn per level.
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learned_by_level: HashMap<LevelInt, Vec<StringKey>>,
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learned_by_level: Vec<Vec<StringKey>>,
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/// A list of the distinct moves a Pokemon can learn through leveling up.
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distinct_level_moves: Vec<StringKey>,
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distinct_level_moves: IndexSet<StringKey>,
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}
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impl LearnableMovesImpl {
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/// Instantiates a new Learnable Moves.
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pub fn new() -> Self {
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Self::default()
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pub fn new(max_level: LevelInt) -> Self {
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Self {
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learned_by_level: vec![Vec::new(); (max_level + 1) as usize],
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distinct_level_moves: Default::default(),
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}
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}
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}
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impl LearnableMoves for LearnableMovesImpl {
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/// Adds a new level move the Pokemon can learn.
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fn add_level_move(&mut self, level: LevelInt, m: &StringKey) {
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match self.learned_by_level.entry(level) {
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Occupied(x) => {
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x.into_mut().push(m.clone());
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}
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Vacant(_) => {
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self.learned_by_level.insert(level, vec![m.clone()]);
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}
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}
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if !self.distinct_level_moves.contains(m) {
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self.distinct_level_moves.push(m.clone());
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}
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self.learned_by_level.get_mut(level as usize).unwrap().push(m.clone());
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self.distinct_level_moves.insert(m.clone());
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}
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/// Gets all moves a Pokemon can learn when leveling up to a specific level.
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fn get_learned_by_level(&self, level: LevelInt) -> Option<&Vec<StringKey>> {
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self.learned_by_level.get(&level)
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self.learned_by_level.get(level as usize)
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}
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/// Gets the distinct moves a Pokemon can learn through leveling up.
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fn get_distinct_level_moves(&self) -> &Vec<StringKey> {
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fn get_distinct_level_moves(&self) -> &IndexSet<StringKey> {
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&self.distinct_level_moves
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}
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}
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@ -64,7 +57,7 @@ pub(crate) mod tests {
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#[test]
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fn adds_level_moves() {
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let mut moves = LearnableMovesImpl::new();
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let mut moves = LearnableMovesImpl::new(100);
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moves.add_level_move(1, &"foo".into());
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moves.add_level_move(1, &"bar".into());
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@ -76,7 +69,7 @@ pub(crate) mod tests {
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#[test]
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fn adds_two_same_moves_at_different_level() {
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let mut moves = LearnableMovesImpl::new();
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let mut moves = LearnableMovesImpl::new(100);
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moves.add_level_move(1, &"foo".into());
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moves.add_level_move(5, &"foo".into());
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@ -14,7 +14,6 @@ use std::sync::LazyLock;
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/// free speed out of it. Note that StringKeys also compare case insensitive, so that for example
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/// `charmander` == `Charmander`.
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#[derive(Clone, Debug)]
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pub struct StringKey {
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/// The underlying reference counted string.
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str: ArcStr,
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@ -29,12 +28,14 @@ static STRING_CACHE: LazyLock<RwLock<HashMap<u32, ArcStr>>> = LazyLock::new(|| R
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static EMPTY: LazyLock<StringKey> = LazyLock::new(|| StringKey::new(""));
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impl StringKey {
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#[inline(always)]
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/// Gets the hash of a string.
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pub const fn get_hash(s: &str) -> u32 {
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let mut crc: u32 = 0xffffffff;
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let mut i: usize = 0;
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let bytes = s.as_bytes();
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while i < s.len() {
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crc = (crc >> 8) ^ CRC_TABLE[((crc ^ (to_lower(s.as_bytes()[i]) as u32)) & 0xff) as usize];
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crc = (crc >> 8) ^ CRC_TABLE[((crc ^ (to_lower(bytes[i]) as u32)) & 0xff) as usize];
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i += 1;
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}
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crc ^ 0xffffffff
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@ -132,6 +133,7 @@ impl ValueIdentifiable for StringKey {
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/// The difference in ascii characters to translate from uppercase to lowercase.
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const CAPITAL_DIFF: u8 = b'a' - b'A';
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#[inline(always)]
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/// Converts a character to lowercased in a const safe way.
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const fn to_lower(c: u8) -> u8 {
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if c >= b'A' && c <= b'Z' {
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@ -450,7 +450,7 @@ where
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}
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fn parse_moves(value: &Value, move_library: &Box<dyn MoveLibrary>) -> Box<dyn LearnableMoves> {
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let mut moves = LearnableMovesImpl::default();
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let mut moves = LearnableMovesImpl::new(100);
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let level_moves = value.get("levelMoves").unwrap().as_array().unwrap();
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for level_move in level_moves {
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