A lot more work on handling scripts properly.
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This commit is contained in:
2022-06-12 17:57:39 +02:00
parent 56e1237c22
commit 2aadab5a42
11 changed files with 788 additions and 175 deletions

View File

@@ -4,10 +4,10 @@ use crate::dynamic_data::libraries::dynamic_library::DynamicLibrary;
use crate::dynamic_data::models::battle::Battle;
use crate::dynamic_data::models::damage_source::DamageSource;
use crate::dynamic_data::models::learned_move::LearnedMove;
use crate::dynamic_data::script_handling::script::Script;
use crate::dynamic_data::script_handling::script::{Script, ScriptContainer};
use crate::dynamic_data::script_handling::script_set::ScriptSet;
use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
use crate::dynamic_data::script_handling::ScriptSource;
use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
use crate::static_data::items::item::Item;
use crate::static_data::natures::Nature;
use crate::static_data::species_data::ability::Ability;
@@ -19,7 +19,8 @@ use crate::static_data::statistic_set::{ClampedStatisticSet, StatisticSet};
use crate::static_data::statistics::Statistic;
use crate::utils::random::Random;
use crate::{script_hook, PkmnResult, ScriptCategory, StringKey};
use std::sync::{Arc, RwLock, Weak};
use parking_lot::RwLock;
use std::sync::{Arc, Weak};
#[derive(Debug)]
pub struct PokemonBattleData<'a> {
@@ -87,8 +88,9 @@ pub struct Pokemon<'a> {
is_egg: bool,
is_caught: bool,
ability_script: Option<Arc<Box<dyn Script>>>,
status_script: Option<Box<dyn Script>>,
held_item_trigger_script: ScriptContainer,
ability_script: ScriptContainer,
status_script: ScriptContainer,
volatile: Arc<RwLock<ScriptSet>>,
}
@@ -148,8 +150,9 @@ impl<'a> Pokemon<'a> {
types: form.types().to_vec(),
is_egg: false,
is_caught: false,
ability_script: None,
status_script: None,
held_item_trigger_script: ScriptContainer::default(),
ability_script: ScriptContainer::default(),
status_script: ScriptContainer::default(),
volatile: Default::default(),
};
pokemon.recalculate_flat_stats();
@@ -251,7 +254,7 @@ impl<'a> Pokemon<'a> {
pub fn learned_moves(&self) -> &[Option<LearnedMove>; MAX_MOVES] {
&self.moves
}
pub fn status(&self) -> &Option<Box<dyn Script>> {
pub fn status(&self) -> &ScriptContainer {
&self.status_script
}
pub fn flat_stats(&self) -> &StatisticSet<u32> {
@@ -295,7 +298,7 @@ impl<'a> Pokemon<'a> {
self.form.get_ability(self.ability_index)
}
pub fn ability_script(&self) -> &Option<Arc<Box<dyn Script>>> {
pub fn ability_script(&self) -> &ScriptContainer {
&self.ability_script
}
@@ -337,7 +340,6 @@ impl<'a> Pokemon<'a> {
.upgrade()
.unwrap()
.read()
.unwrap()
.random()
.get_rng()
.lock()
@@ -354,15 +356,11 @@ impl<'a> Pokemon<'a> {
}
if let Some(battle_data) = &self.battle_data {
if let Some(battle) = battle_data.battle.upgrade() {
battle
.read()
.unwrap()
.event_hook()
.trigger(Event::SpeciesChange {
pokemon: self,
species,
form,
})
battle.read().event_hook().trigger(Event::SpeciesChange {
pokemon: self,
species,
form,
})
}
}
}
@@ -385,14 +383,16 @@ impl<'a> Pokemon<'a> {
.load_script(ScriptCategory::Ability, self.active_ability().name())
.unwrap();
if let Some(ability_script) = ability_script {
self.ability_script = Some(Arc::new(ability_script));
self.ability_script.set(ability_script);
// Ensure the ability script gets initialized with the parameters for the ability.
self.ability_script()
.as_ref()
.get()
.as_mut()
.unwrap()
.as_mut()
.on_initialize(self.active_ability().parameters())
} else {
self.ability_script = None;
self.ability_script.clear();
}
let old_health = self.max_health();
self.recalculate_flat_stats();
@@ -406,14 +406,10 @@ impl<'a> Pokemon<'a> {
if let Some(battle_data) = &self.battle_data {
if let Some(battle) = battle_data.battle.upgrade() {
battle
.read()
.unwrap()
.event_hook()
.trigger(Event::FormChange {
pokemon: self,
form,
})
battle.read().event_hook().trigger(Event::FormChange {
pokemon: self,
form,
})
}
}
}
@@ -445,7 +441,7 @@ impl<'a> Pokemon<'a> {
if let Some(data) = &mut self.battle_data {
data.on_battle_field = value;
if !value {
self.volatile.write().unwrap().clear();
self.volatile.write().clear();
self.weight = self.form.weight();
self.height = self.form.height();
}
@@ -487,7 +483,7 @@ impl<'a> Pokemon<'a> {
let new_health = self.current_health() - damage;
if let Some(battle_data) = &self.battle_data {
if let Some(battle) = battle_data.battle.upgrade() {
battle.read().unwrap().event_hook().trigger(Event::Damage {
battle.read().event_hook().trigger(Event::Damage {
pokemon: self,
source,
original_health: self.current_health(),
@@ -515,7 +511,6 @@ impl<'a> Pokemon<'a> {
if let Some(battle) = battle_data.battle.upgrade() {
battle
.read()
.unwrap()
.event_hook()
.trigger(Event::Faint { pokemon: self });
script_hook!(on_faint, self, self, source);
@@ -526,23 +521,43 @@ impl<'a> Pokemon<'a> {
if let Some(battle) = battle_data.battle.upgrade() {
if !battle
.read()
.unwrap()
.can_slot_be_filled(battle_data.battle_side_index, battle_data.index)
{
let mut battle = battle.write().unwrap();
let mut battle = battle.write();
let side = &mut battle.sides_mut()[battle_data.battle_side_index as usize];
side.mark_slot_as_unfillable(self);
}
battle.write().unwrap().validate_battle_state();
battle.write().validate_battle_state();
}
}
}
}
impl<'a> ScriptSource for Pokemon<'a> {
fn get_script_count(&self) {
impl<'a> ScriptSource<'a> for Pokemon<'a> {
fn get_script_count(&self) -> usize {
todo!()
}
fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
todo!()
}
fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
scripts.push((&self.held_item_trigger_script).into());
scripts.push((&self.ability_script).into());
scripts.push((&self.status_script).into());
scripts.push((&self.volatile).into());
}
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
self.get_own_scripts(scripts);
if let Some(battle_data) = &self.battle_data {
if let Some(battle) = battle_data.battle.upgrade() {
battle.read().sides()[battle_data.battle_side_index as usize]
.collect_scripts(scripts);
}
}
}
}
impl<'a> VolatileScripts<'a> for Pokemon<'a> {