A lot more work on handling scripts properly.
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@@ -9,8 +9,10 @@ use crate::dynamic_data::models::battle_side::BattleSide;
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use crate::dynamic_data::script_handling::script::Script;
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use crate::dynamic_data::script_handling::script_set::ScriptSet;
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use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::{PkmnResult, ScriptCategory, StringKey};
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use std::sync::{Arc, RwLock};
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use parking_lot::RwLock;
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use std::sync::Arc;
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#[derive(Debug)]
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pub struct Battle<'a> {
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@@ -27,7 +29,7 @@ pub struct Battle<'a> {
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event_hook: EventHook,
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history_holder: Box<HistoryHolder>,
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current_turn: u32,
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volatile: Arc<RwLock<ScriptSet>>,
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volatile_scripts: Arc<RwLock<ScriptSet>>,
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last_turn_time: i64,
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}
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@@ -60,12 +62,12 @@ impl<'a> Battle<'a> {
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event_hook: Default::default(),
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history_holder: Box::new(HistoryHolder {}),
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current_turn: 0,
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volatile: Default::default(),
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volatile_scripts: Default::default(),
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last_turn_time: 0,
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}));
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for i in 0..number_of_sides {
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battle.write().unwrap().sides[i as usize] =
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battle.write().sides[i as usize] =
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BattleSide::new(i, Arc::downgrade(&battle), pokemon_per_side);
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}
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battle
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@@ -164,10 +166,28 @@ impl<'a> Battle<'a> {
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impl<'a> VolatileScripts<'a> for Battle<'a> {
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fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
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&self.volatile
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&self.volatile_scripts
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}
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fn load_volatile_script(&self, key: &StringKey) -> PkmnResult<Option<Box<dyn Script>>> {
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self.library.load_script(ScriptCategory::Battle, key)
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}
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}
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impl<'a> ScriptSource<'a> for Battle<'a> {
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fn get_script_count(&self) -> usize {
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todo!()
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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todo!()
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}
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fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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scripts.push((&self.volatile_scripts).into());
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}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.get_own_scripts(scripts);
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}
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}
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@@ -6,10 +6,11 @@ use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::dynamic_data::script_handling::script::Script;
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use crate::dynamic_data::script_handling::script_set::ScriptSet;
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use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::dynamic_data::script_handling::ScriptSource;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::{script_hook, PkmnResult, StringKey};
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use parking_lot::RwLock;
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use std::ops::Deref;
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use std::sync::{Arc, RwLock, Weak};
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use std::sync::{Arc, Weak};
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#[derive(Debug)]
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pub struct BattleSide<'a> {
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@@ -85,13 +86,12 @@ impl<'a> BattleSide<'a> {
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/// empty, but can't be filled by any party anymore.
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pub fn all_slots_filled(&self) -> bool {
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for (i, pokemon) in self.pokemon.iter().enumerate() {
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if (!pokemon.is_none() || !pokemon.as_ref().unwrap().read().unwrap().is_usable())
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if (!pokemon.is_none() || !pokemon.as_ref().unwrap().read().is_usable())
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&& self
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.battle
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.upgrade()
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.unwrap()
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.read()
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.unwrap()
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.can_slot_be_filled(self.index, i as u8)
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{
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return false;
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@@ -103,8 +103,7 @@ impl<'a> BattleSide<'a> {
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pub fn set_choice(&mut self, choice: TurnChoice<'a>) {
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for (index, pokemon_slot) in self.pokemon.iter().enumerate() {
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if let Some(pokemon) = pokemon_slot {
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if pokemon.read().unwrap().unique_identifier() == choice.user().unique_identifier()
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{
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if pokemon.read().unique_identifier() == choice.user().unique_identifier() {
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self.choices[index] = Some(Arc::new(choice));
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self.choices_set += 1;
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return;
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@@ -120,26 +119,26 @@ impl<'a> BattleSide<'a> {
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pub fn set_pokemon(&mut self, index: u8, pokemon: Option<Arc<RwLock<Pokemon<'a>>>>) {
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let old = &mut self.pokemon[index as usize];
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if let Some(old_pokemon) = old {
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let mut p = old_pokemon.write().unwrap();
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let mut p = old_pokemon.write();
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script_hook!(on_remove, p,);
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p.set_on_battlefield(false);
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}
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self.pokemon[index as usize] = pokemon;
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let pokemon = &self.pokemon[index as usize];
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if let Some(pokemon_mutex) = pokemon {
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let mut pokemon = pokemon_mutex.write().unwrap();
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let mut pokemon = pokemon_mutex.write();
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pokemon.set_battle_data(self.battle.clone(), self.index);
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pokemon.set_on_battlefield(true);
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pokemon.set_battle_index(index);
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read().unwrap();
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let battle = battle.read();
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for side in battle.sides() {
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if side.index() == self.index {
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continue;
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}
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for opponent_mutex in side.pokemon().iter().flatten() {
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let mut opponent = opponent_mutex.write().unwrap();
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let mut opponent = opponent_mutex.write();
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opponent.mark_opponent_as_seen(Arc::downgrade(pokemon_mutex));
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pokemon.mark_opponent_as_seen(Arc::downgrade(opponent_mutex));
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}
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@@ -152,7 +151,7 @@ impl<'a> BattleSide<'a> {
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script_hook!(on_switch_in, pokemon, &pokemon);
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} else {
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read().unwrap();
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let battle = battle.read();
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battle.event_hook().trigger(Event::Switch {
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side_index: self.index,
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index,
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@@ -163,7 +162,7 @@ impl<'a> BattleSide<'a> {
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pub fn is_pokemon_on_side(&self, pokemon: Arc<Pokemon<'a>>) -> bool {
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for p in self.pokemon.iter().flatten() {
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if p.read().unwrap().unique_identifier() == pokemon.unique_identifier() {
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if p.read().unique_identifier() == pokemon.unique_identifier() {
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return true;
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}
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}
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@@ -173,7 +172,7 @@ impl<'a> BattleSide<'a> {
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pub fn mark_slot_as_unfillable(&mut self, pokemon: &Pokemon<'a>) {
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for (i, slot) in self.pokemon.iter().enumerate() {
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if let Some(p) = slot {
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if p.read().unwrap().deref() as *const Pokemon == pokemon as *const Pokemon {
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if p.read().deref() as *const Pokemon == pokemon as *const Pokemon {
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self.fillable_slots[i] = false;
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return;
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}
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@@ -184,7 +183,7 @@ impl<'a> BattleSide<'a> {
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pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'a>>) -> bool {
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for (i, slot) in self.pokemon.iter().enumerate() {
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if let Some(p) = slot {
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if p.read().unwrap().unique_identifier() == pokemon.unique_identifier() {
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if p.read().unique_identifier() == pokemon.unique_identifier() {
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return self.fillable_slots[i];
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}
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}
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@@ -215,7 +214,6 @@ impl<'a> BattleSide<'a> {
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.upgrade()
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.unwrap()
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.read()
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.unwrap()
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.random()
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.get_max(self.pokemon_per_side as i32) as u8
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}
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@@ -231,7 +229,7 @@ impl<'a> BattleSide<'a> {
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}
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read().unwrap();
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let battle = battle.read();
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// Fetch parties for the two indices.
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let mut party_a = None;
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let mut party_b = None;
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@@ -272,14 +270,30 @@ impl<'a> VolatileScripts<'a> for BattleSide<'a> {
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.upgrade()
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.unwrap()
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.read()
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.unwrap()
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.library()
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.load_script(crate::ScriptCategory::Side, key)
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}
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}
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impl<'a> ScriptSource for BattleSide<'a> {
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fn get_script_count(&self) {
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impl<'a> ScriptSource<'a> for BattleSide<'a> {
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fn get_script_count(&self) -> usize {
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todo!()
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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todo!()
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}
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fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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scripts.push((&self.volatile_scripts).into());
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}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.get_own_scripts(scripts);
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self.battle
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.upgrade()
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.unwrap()
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.read()
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.collect_scripts(scripts);
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}
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}
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164
src/dynamic_data/models/executing_move.rs
Normal file
164
src/dynamic_data/models/executing_move.rs
Normal file
@@ -0,0 +1,164 @@
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use crate::dynamic_data::models::learned_move::LearnedMove;
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use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::dynamic_data::script_handling::script::ScriptContainer;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::static_data::MoveData;
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use crate::{PkmnResult, PokemonError};
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use parking_lot::RwLock;
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use std::ops::Deref;
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#[derive(Default)]
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pub struct HitData {
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critical: bool,
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base_power: u8,
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effectiveness: f32,
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damage: u32,
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move_type: u8,
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has_failed: bool,
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}
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impl HitData {
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pub fn is_critical(&self) -> bool {
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self.critical
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}
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pub fn base_power(&self) -> u8 {
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self.base_power
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}
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pub fn effectiveness(&self) -> f32 {
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self.effectiveness
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}
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pub fn damage(&self) -> u32 {
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self.damage
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}
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pub fn move_type(&self) -> u8 {
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self.move_type
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}
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pub fn has_failed(&self) -> bool {
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self.has_failed
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}
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pub fn set_critical(&mut self, value: bool) {
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self.critical = value;
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}
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pub fn set_base_power(&mut self, value: u8) {
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self.base_power = value;
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}
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pub fn set_effectiveness(&mut self, value: f32) {
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self.effectiveness = value;
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}
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pub fn set_damage(&mut self, value: u32) {
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self.damage = value;
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}
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pub fn set_move_type(&mut self, value: u8) {
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self.move_type = value;
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}
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pub fn fail(&mut self) {
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self.has_failed = true;
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}
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}
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pub struct ExecutingMove<'a, 'b> {
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number_of_hits: u8,
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hits: Vec<HitData>,
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user: &'a Pokemon<'b>,
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chosen_move: &'a LearnedMove,
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use_move: &'a MoveData,
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script: ScriptContainer,
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targets: Vec<Option<&'a Pokemon<'b>>>,
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}
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impl<'a, 'b> ExecutingMove<'a, 'b> {
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pub fn new(
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targets: Vec<Option<&'a Pokemon<'b>>>,
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number_of_hits: u8,
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user: &'a Pokemon<'b>,
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chosen_move: &'a LearnedMove,
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use_move: &'a MoveData,
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script: ScriptContainer,
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) -> Self {
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let total_hits = number_of_hits as usize * targets.len();
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let mut hits = Vec::with_capacity(total_hits);
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for _i in 0..total_hits {
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hits.push(HitData::default())
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}
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Self {
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number_of_hits,
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hits,
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user,
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chosen_move,
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use_move,
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script,
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targets,
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}
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}
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pub fn target_count(&self) -> usize {
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self.targets.len()
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}
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pub fn number_of_hits(&self) -> u8 {
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self.number_of_hits
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}
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pub fn user(&self) -> &'a Pokemon<'b> {
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self.user
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}
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pub fn chosen_move(&self) -> &'a LearnedMove {
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self.chosen_move
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}
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pub fn use_move(&self) -> &'a MoveData {
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self.use_move
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}
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pub fn script(&self) -> &ScriptContainer {
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&self.script
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}
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pub fn get_hit_data(&self, for_target: &Pokemon<'b>, hit: u8) -> PkmnResult<&HitData> {
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for (index, target) in self.targets.iter().enumerate() {
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if let Some(target) = target {
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if std::ptr::eq(target.deref(), for_target) {
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let i = index * self.number_of_hits as usize + hit as usize;
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return Ok(&self.hits[i]);
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}
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}
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}
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Err(PokemonError::InvalidTargetRequested)
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}
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pub fn get_target_slice(&self, for_target: &Pokemon<'b>) -> PkmnResult<&[HitData]> {
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for (index, target) in self.targets.iter().enumerate() {
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if let Some(target) = target {
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if std::ptr::eq(target.deref(), for_target) {
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let i = index * self.number_of_hits as usize;
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return Ok(&self.hits[i..i + self.number_of_hits as usize]);
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}
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}
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}
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Err(PokemonError::InvalidTargetRequested)
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}
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pub fn is_pokemon_target(&self, pokemon: &Pokemon<'b>) -> bool {
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for target in self.targets.iter().flatten() {
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if std::ptr::eq(target.deref(), pokemon) {
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return true;
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}
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}
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false
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}
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}
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impl<'a, 'b> ScriptSource<'a> for ExecutingMove<'a, 'b> {
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fn get_script_count(&self) -> usize {
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1
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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todo!()
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}
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fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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scripts.push((&self.script).into());
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}
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fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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self.get_own_scripts(scripts);
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self.user.get_own_scripts(scripts);
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}
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}
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@@ -4,6 +4,7 @@ pub mod battle_random;
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pub mod battle_result;
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pub mod battle_side;
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pub mod damage_source;
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pub mod executing_move;
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pub mod learned_move;
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pub mod pokemon;
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pub mod pokemon_party;
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@@ -4,10 +4,10 @@ use crate::dynamic_data::libraries::dynamic_library::DynamicLibrary;
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use crate::dynamic_data::models::battle::Battle;
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use crate::dynamic_data::models::damage_source::DamageSource;
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use crate::dynamic_data::models::learned_move::LearnedMove;
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use crate::dynamic_data::script_handling::script::Script;
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use crate::dynamic_data::script_handling::script::{Script, ScriptContainer};
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use crate::dynamic_data::script_handling::script_set::ScriptSet;
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use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::dynamic_data::script_handling::ScriptSource;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::static_data::items::item::Item;
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use crate::static_data::natures::Nature;
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use crate::static_data::species_data::ability::Ability;
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@@ -19,7 +19,8 @@ use crate::static_data::statistic_set::{ClampedStatisticSet, StatisticSet};
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use crate::static_data::statistics::Statistic;
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use crate::utils::random::Random;
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use crate::{script_hook, PkmnResult, ScriptCategory, StringKey};
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use std::sync::{Arc, RwLock, Weak};
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use parking_lot::RwLock;
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use std::sync::{Arc, Weak};
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#[derive(Debug)]
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pub struct PokemonBattleData<'a> {
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@@ -87,8 +88,9 @@ pub struct Pokemon<'a> {
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||||
is_egg: bool,
|
||||
is_caught: bool,
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||||
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ability_script: Option<Arc<Box<dyn Script>>>,
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||||
status_script: Option<Box<dyn Script>>,
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||||
held_item_trigger_script: ScriptContainer,
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ability_script: ScriptContainer,
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||||
status_script: ScriptContainer,
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||||
volatile: Arc<RwLock<ScriptSet>>,
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}
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||||
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||||
@@ -148,8 +150,9 @@ impl<'a> Pokemon<'a> {
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||||
types: form.types().to_vec(),
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||||
is_egg: false,
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||||
is_caught: false,
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||||
ability_script: None,
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||||
status_script: None,
|
||||
held_item_trigger_script: ScriptContainer::default(),
|
||||
ability_script: ScriptContainer::default(),
|
||||
status_script: ScriptContainer::default(),
|
||||
volatile: Default::default(),
|
||||
};
|
||||
pokemon.recalculate_flat_stats();
|
||||
@@ -251,7 +254,7 @@ impl<'a> Pokemon<'a> {
|
||||
pub fn learned_moves(&self) -> &[Option<LearnedMove>; MAX_MOVES] {
|
||||
&self.moves
|
||||
}
|
||||
pub fn status(&self) -> &Option<Box<dyn Script>> {
|
||||
pub fn status(&self) -> &ScriptContainer {
|
||||
&self.status_script
|
||||
}
|
||||
pub fn flat_stats(&self) -> &StatisticSet<u32> {
|
||||
@@ -295,7 +298,7 @@ impl<'a> Pokemon<'a> {
|
||||
self.form.get_ability(self.ability_index)
|
||||
}
|
||||
|
||||
pub fn ability_script(&self) -> &Option<Arc<Box<dyn Script>>> {
|
||||
pub fn ability_script(&self) -> &ScriptContainer {
|
||||
&self.ability_script
|
||||
}
|
||||
|
||||
@@ -337,7 +340,6 @@ impl<'a> Pokemon<'a> {
|
||||
.upgrade()
|
||||
.unwrap()
|
||||
.read()
|
||||
.unwrap()
|
||||
.random()
|
||||
.get_rng()
|
||||
.lock()
|
||||
@@ -354,15 +356,11 @@ impl<'a> Pokemon<'a> {
|
||||
}
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle
|
||||
.read()
|
||||
.unwrap()
|
||||
.event_hook()
|
||||
.trigger(Event::SpeciesChange {
|
||||
pokemon: self,
|
||||
species,
|
||||
form,
|
||||
})
|
||||
battle.read().event_hook().trigger(Event::SpeciesChange {
|
||||
pokemon: self,
|
||||
species,
|
||||
form,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -385,14 +383,16 @@ impl<'a> Pokemon<'a> {
|
||||
.load_script(ScriptCategory::Ability, self.active_ability().name())
|
||||
.unwrap();
|
||||
if let Some(ability_script) = ability_script {
|
||||
self.ability_script = Some(Arc::new(ability_script));
|
||||
self.ability_script.set(ability_script);
|
||||
// Ensure the ability script gets initialized with the parameters for the ability.
|
||||
self.ability_script()
|
||||
.as_ref()
|
||||
.get()
|
||||
.as_mut()
|
||||
.unwrap()
|
||||
.as_mut()
|
||||
.on_initialize(self.active_ability().parameters())
|
||||
} else {
|
||||
self.ability_script = None;
|
||||
self.ability_script.clear();
|
||||
}
|
||||
let old_health = self.max_health();
|
||||
self.recalculate_flat_stats();
|
||||
@@ -406,14 +406,10 @@ impl<'a> Pokemon<'a> {
|
||||
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle
|
||||
.read()
|
||||
.unwrap()
|
||||
.event_hook()
|
||||
.trigger(Event::FormChange {
|
||||
pokemon: self,
|
||||
form,
|
||||
})
|
||||
battle.read().event_hook().trigger(Event::FormChange {
|
||||
pokemon: self,
|
||||
form,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -445,7 +441,7 @@ impl<'a> Pokemon<'a> {
|
||||
if let Some(data) = &mut self.battle_data {
|
||||
data.on_battle_field = value;
|
||||
if !value {
|
||||
self.volatile.write().unwrap().clear();
|
||||
self.volatile.write().clear();
|
||||
self.weight = self.form.weight();
|
||||
self.height = self.form.height();
|
||||
}
|
||||
@@ -487,7 +483,7 @@ impl<'a> Pokemon<'a> {
|
||||
let new_health = self.current_health() - damage;
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle.read().unwrap().event_hook().trigger(Event::Damage {
|
||||
battle.read().event_hook().trigger(Event::Damage {
|
||||
pokemon: self,
|
||||
source,
|
||||
original_health: self.current_health(),
|
||||
@@ -515,7 +511,6 @@ impl<'a> Pokemon<'a> {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle
|
||||
.read()
|
||||
.unwrap()
|
||||
.event_hook()
|
||||
.trigger(Event::Faint { pokemon: self });
|
||||
script_hook!(on_faint, self, self, source);
|
||||
@@ -526,23 +521,43 @@ impl<'a> Pokemon<'a> {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
if !battle
|
||||
.read()
|
||||
.unwrap()
|
||||
.can_slot_be_filled(battle_data.battle_side_index, battle_data.index)
|
||||
{
|
||||
let mut battle = battle.write().unwrap();
|
||||
let mut battle = battle.write();
|
||||
let side = &mut battle.sides_mut()[battle_data.battle_side_index as usize];
|
||||
side.mark_slot_as_unfillable(self);
|
||||
}
|
||||
battle.write().unwrap().validate_battle_state();
|
||||
battle.write().validate_battle_state();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ScriptSource for Pokemon<'a> {
|
||||
fn get_script_count(&self) {
|
||||
impl<'a> ScriptSource<'a> for Pokemon<'a> {
|
||||
fn get_script_count(&self) -> usize {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
|
||||
scripts.push((&self.held_item_trigger_script).into());
|
||||
scripts.push((&self.ability_script).into());
|
||||
scripts.push((&self.status_script).into());
|
||||
scripts.push((&self.volatile).into());
|
||||
}
|
||||
|
||||
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
|
||||
self.get_own_scripts(scripts);
|
||||
if let Some(battle_data) = &self.battle_data {
|
||||
if let Some(battle) = battle_data.battle.upgrade() {
|
||||
battle.read().sides()[battle_data.battle_side_index as usize]
|
||||
.collect_scripts(scripts);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> VolatileScripts<'a> for Pokemon<'a> {
|
||||
|
||||
Reference in New Issue
Block a user