Implements the script source methods on all current structs that implement it.
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@@ -92,6 +92,8 @@ pub struct Pokemon<'a> {
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ability_script: ScriptContainer,
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status_script: ScriptContainer,
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volatile: Arc<RwLock<ScriptSet>>,
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script_source_data: RwLock<ScriptSourceData>,
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}
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impl<'a> Pokemon<'a> {
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@@ -154,6 +156,7 @@ impl<'a> Pokemon<'a> {
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ability_script: ScriptContainer::default(),
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status_script: ScriptContainer::default(),
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volatile: Default::default(),
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script_source_data: Default::default(),
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};
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pokemon.recalculate_flat_stats();
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pokemon
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@@ -535,11 +538,18 @@ impl<'a> Pokemon<'a> {
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impl<'a> ScriptSource<'a> for Pokemon<'a> {
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fn get_script_count(&self) -> usize {
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todo!()
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let mut c = 3;
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if let Some(battle_data) = &self.battle_data {
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if let Some(battle) = battle_data.battle.upgrade() {
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c += battle.read().sides()[battle_data.battle_side_index as usize]
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.get_script_count();
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}
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}
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c
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}
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fn get_script_source_data(&self) -> &RwLock<ScriptSourceData> {
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todo!()
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&self.script_source_data
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}
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fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>) {
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