PkmnLib_rs/src/dynamic_data/models/battle_side.rs

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use crate::dynamic_data::choices::TurnChoice;
use crate::dynamic_data::event_hooks::event_hook::Event;
use crate::dynamic_data::models::battle::Battle;
use crate::dynamic_data::models::pokemon::Pokemon;
use crate::dynamic_data::script_handling::ScriptSource;
use crate::script_hook;
use derive_getters::Getters;
use std::sync::{Arc, RwLock, Weak};
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#[derive(Getters, Debug)]
pub struct BattleSide<'a> {
index: u8,
pokemon_per_side: u8,
pokemon: Vec<Option<Arc<RwLock<Pokemon<'a>>>>>,
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choices: Vec<Option<Arc<TurnChoice<'a>>>>,
fillable_slots: Vec<bool>,
choices_set: u8,
battle: Weak<RwLock<Battle<'a>>>,
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has_fled: bool,
}
impl<'a> BattleSide<'a> {
pub fn new(index: u8, battle: Weak<RwLock<Battle<'a>>>, pokemon_per_side: u8) -> Self {
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let mut pokemon = Vec::with_capacity(pokemon_per_side as usize);
let mut choices = Vec::with_capacity(pokemon_per_side as usize);
let mut fillable_slots = Vec::with_capacity(pokemon_per_side as usize);
for i in 0..pokemon_per_side {
pokemon[i as usize] = None;
choices[i as usize] = None;
fillable_slots[i as usize] = true;
}
Self {
index,
pokemon_per_side,
pokemon,
choices,
fillable_slots,
choices_set: 0,
battle,
has_fled: false,
}
}
pub fn all_choices_set(&self) -> bool {
self.choices_set == self.pokemon_per_side
}
/// Returns true if there are slots that need to be filled with a new pokemon, that have parties
/// responsible for them. Returns false if all slots are filled with usable pokemon, or slots are
/// empty, but can't be filled by any party anymore.
pub fn all_slots_filled(&self) -> bool {
for pokemon in &self.pokemon {
if (!pokemon.is_none() || !pokemon.as_ref().unwrap().read().unwrap().is_usable())
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&& self
.battle
.upgrade()
.unwrap()
.read()
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.unwrap()
.can_slot_be_filled()
{
return false;
}
}
true
}
pub fn set_choice(&mut self, choice: TurnChoice<'a>) {
for (index, pokemon_slot) in self.pokemon.iter().enumerate() {
if let Some(pokemon) = pokemon_slot {
if pokemon.read().unwrap().unique_identifier() == choice.user().unique_identifier()
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{
self.choices[index] = Some(Arc::new(choice));
self.choices_set += 1;
return;
}
}
}
}
pub fn force_clear_pokemon(&mut self, index: u8) {
self.pokemon[index as usize] = None;
}
pub fn set_pokemon(&mut self, index: u8, pokemon: Option<Arc<RwLock<Pokemon<'a>>>>) {
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let old = &mut self.pokemon[index as usize];
if let Some(old_pokemon) = old {
let mut p = old_pokemon.write().unwrap();
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script_hook!(on_remove, p,);
p.set_on_battlefield(false);
}
self.pokemon[index as usize] = pokemon;
let pokemon = &self.pokemon[index as usize];
if let Some(pokemon_mutex) = pokemon {
let mut pokemon = pokemon_mutex.write().unwrap();
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pokemon.set_battle_data(self.battle.clone(), self.index);
pokemon.set_on_battlefield(true);
pokemon.set_battle_index(index);
let battle = self.battle.upgrade().unwrap();
let battle = battle.read().unwrap();
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for side in battle.sides() {
if *side.index() == self.index {
continue;
}
for opponent in side.pokemon().iter().flatten() {
let mut opponent = opponent.write().unwrap();
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opponent.mark_opponent_as_seen(*pokemon.unique_identifier());
pokemon.mark_opponent_as_seen(*opponent.unique_identifier());
}
}
battle.event_hook().trigger(Event::Switch {
side_index: self.index,
index,
pokemon: Some(pokemon_mutex.clone()),
});
script_hook!(on_switch_in, pokemon, &pokemon);
} else {
let battle = self.battle.upgrade().unwrap();
let battle = battle.read().unwrap();
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battle.event_hook().trigger(Event::Switch {
side_index: self.index,
index,
pokemon: None,
});
}
}
pub fn is_pokemon_on_side(&self, pokemon: Arc<Pokemon<'a>>) -> bool {
for p in self.pokemon.iter().flatten() {
if p.read().unwrap().unique_identifier() == pokemon.unique_identifier() {
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return true;
}
}
false
}
}
impl<'a> ScriptSource for BattleSide<'a> {
fn get_script_count(&self) {
todo!()
}
}