PkmnLibSharp/PkmnLibSharp/Battling
Deukhoofd 385d70e5ed
Allow random to be passed to PokemonBuilder build function, if none is passed use a static fallback.
2020-10-25 11:55:35 +01:00
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Battle Support for getting the last turn time. 2020-08-30 13:50:19 +02:00
ChoiceTurn Fix wrapper for MiscLibrary ReplacementMove 2020-09-01 12:20:54 +02:00
Events Adds more events. 2020-08-25 19:13:15 +02:00
History Move constructing from pointer to Constructor class to easily handle inheritance. 2020-08-22 16:26:14 +02:00
Library Dont lose references to libraries 2020-09-04 21:01:18 +02:00
AngelscriptScript.cs Initial outline of battle class. 2020-07-26 14:47:56 +02:00
DamageSource.cs More work on Pokemon class wrapping. 2020-07-24 10:57:18 +02:00
LearnedMove.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
LogHandler.cs Cleanup for EventData. 2020-08-14 16:15:19 +02:00
MiscLibrary.cs Fix wrapper for MiscLibrary ReplacementMove 2020-09-01 12:20:54 +02:00
MoveLearnMethod.cs Cleanup for EventData. 2020-08-14 16:15:19 +02:00
Pokemon.cs Support for getting types on Pokemon. 2020-10-23 18:59:38 +02:00
PokemonBuilder.cs Allow random to be passed to PokemonBuilder build function, if none is passed use a static fallback. 2020-10-25 11:55:35 +01:00
PokemonParty.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Script.cs Initial outline of battle class. 2020-07-26 14:47:56 +02:00