25 lines
1.0 KiB
C#
25 lines
1.0 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace Creaturelibbattling.Generated
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{
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internal static class HealEvent
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{
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/// <param name="p">const HealEvent *</param>
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/// <returns>Creature *</returns>
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[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_HealEvent_GetCreature")]
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internal static extern IntPtr GetCreature(IntPtr p);
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/// <param name="p">const HealEvent *</param>
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/// <returns>unsigned int</returns>
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[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_HealEvent_GetOriginalHealth")]
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internal static extern uint GetOriginalHealth(IntPtr p);
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/// <param name="p">const HealEvent *</param>
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/// <returns>unsigned int</returns>
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[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_HealEvent_GetNewHealth")]
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internal static extern uint GetNewHealth(IntPtr p);
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}
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}
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