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AttackCategory.cs
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Update to latest CreatureLib, more work on battle tests.
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2020-07-31 14:19:21 +02:00 |
AttackData.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
AttackLearnMethod.cs
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Update PkmnLib to new functionality with capture mechanics
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2022-03-26 16:46:07 +01:00 |
AttackLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
AttackTarget.cs
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Cleanup for EventData.
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2020-08-14 16:15:19 +02:00 |
AttackTurnChoice.cs
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Updates native libraries
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2022-05-15 13:12:11 +02:00 |
AttackUseEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
AttackUseHistory.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
BaseTurnChoice.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
Battle.cs
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Updates CreatureLib, implements support for ItemUseScript.
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2021-03-07 19:36:09 +01:00 |
BattleItemCategory.cs
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Update to latest CreatureLib, more work on battle tests.
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2020-07-31 14:19:21 +02:00 |
BattleLibrary.cs
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Updates CreatureLib, implements support for ItemUseScript.
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2021-03-07 19:36:09 +01:00 |
BattleParty.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
BattleRandom.cs
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Update PkmnLib to new functionality with capture mechanics
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2022-03-26 16:46:07 +01:00 |
BattleSide.cs
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Update to latest.
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2021-11-05 13:58:01 +01:00 |
BattleStatCalculator.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
C.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
ChangeSpeciesEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
ChangeStatBoostEvent.cs
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Adds ChangeStatBoostEvent, fixes issue where ExecutingMove would create default LearnedMove, instead of potential inheritor.
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2021-01-31 12:48:02 +01:00 |
ChangeVariantEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
Creature.cs
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Updates native libraries
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2022-05-15 13:12:11 +02:00 |
CreatureParty.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
CreatureSpecies.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
DamageEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
DamageLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
DamageSource.cs
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Update to latest version of pkmnLib.
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2021-11-27 11:27:19 +01:00 |
DataLibrary.cs
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Update to latest version of pkmnLib.
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2021-11-27 11:27:19 +01:00 |
DisplayTextEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
EffectParameter.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
EffectParameterType.cs
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Update to latest CreatureLib, more work on battle tests.
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2020-07-31 14:19:21 +02:00 |
EventData.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
EventDataKind.cs
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Adds support for new evolution helper functions
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2021-07-09 15:59:42 +02:00 |
ExecutingAttack.cs
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Updates to latest pkmnlib
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2021-05-24 11:41:55 +02:00 |
ExperienceGainEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
ExperienceLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
ExternGrowthRate.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
FaintEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
FleeTurnChoice.cs
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Adds ItemTurnChoice interface
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2022-04-23 18:46:25 +02:00 |
Gender.cs
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Update to latest CreatureLib, more work on battle tests.
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2020-07-31 14:19:21 +02:00 |
GrowthRate.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
GrowthRateLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
HealEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
HistoryElement.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
HistoryElementKind.cs
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Update to latest.
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2021-11-05 13:58:01 +01:00 |
HistoryHandler.cs
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Update to latest.
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2021-11-05 13:58:01 +01:00 |
HitData.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
Item.cs
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Update to latest version of PkmnLib
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2022-03-12 10:32:31 +01:00 |
ItemCategory.cs
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Update to latest CreatureLib, more work on battle tests.
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2020-07-31 14:19:21 +02:00 |
ItemLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
ItemTurnChoice.cs
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Adds ItemTurnChoice interface
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2022-04-23 18:46:25 +02:00 |
ItemUseScript.cs
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Update to latest version of PkmnLib
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2022-03-12 10:32:31 +01:00 |
LearnableAttacks.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
LearnedAttack.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
LibrarySettings.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
LookupGrowthRate.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
MiscLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
MissEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
PassTurnChoice.cs
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Adds ItemTurnChoice interface
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2022-04-23 18:46:25 +02:00 |
Script.cs
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Updates CreatureLib, implements support for ItemUseScript.
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2021-03-07 19:36:09 +01:00 |
ScriptCategory.cs
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Update to latest version of PkmnLib
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2022-03-12 10:32:31 +01:00 |
ScriptResolver.cs
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Update to latest.
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2021-11-05 13:58:01 +01:00 |
SpeciesLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
SpeciesVariant.cs
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Update to latest version of pkmnLib.
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2021-11-27 11:27:19 +01:00 |
Statistic.cs
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Update to latest CreatureLib, more work on battle tests.
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2020-07-31 14:19:21 +02:00 |
SwitchEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
SwitchTurnChoice.cs
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Updates native libraries
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2022-05-15 13:12:11 +02:00 |
Talent.cs
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Update to latest version of pkmnLib.
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2021-11-27 11:27:19 +01:00 |
TalentLibrary.cs
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Update to latest version of pkmnLib.
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2021-11-27 11:27:19 +01:00 |
TurnChoiceKind.cs
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Update to latest CreatureLib, more work on battle tests.
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2020-07-31 14:19:21 +02:00 |
TurnEndEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
TurnStartEvent.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
TypeLibrary.cs
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |