Update CreatureLib
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@ -34,7 +34,8 @@ namespace PkmnLibSharp.Battling
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public Pokemon SwapInto(ulong indexA, Pokemon pokemon)
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public Pokemon SwapInto(ulong indexA, Pokemon pokemon)
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{
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{
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var ptr = Creaturelib.Generated.CreatureParty.SwapInto(Ptr, indexA, pokemon.Ptr);
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var ptr = IntPtr.Zero;
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Creaturelib.Generated.CreatureParty.SwapInto(ref ptr, Ptr, indexA, pokemon.Ptr).Assert();
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if (TryResolvePointer(ptr, out Pokemon? newPokemon))
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if (TryResolvePointer(ptr, out Pokemon? newPokemon))
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return newPokemon!;
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return newPokemon!;
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return new Pokemon(ptr);
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return new Pokemon(ptr);
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@ -41,12 +41,13 @@ namespace Creaturelib.Generated
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[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_CreatureParty_PackParty")]
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[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_CreatureParty_PackParty")]
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internal static extern byte PackParty(IntPtr p);
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internal static extern byte PackParty(IntPtr p);
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/// <param name="out">Creature * &</param>
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/// <param name="p">CreatureParty *</param>
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/// <param name="p">CreatureParty *</param>
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/// <param name="index">long unsigned int</param>
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/// <param name="index">long unsigned int</param>
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/// <param name="creature">Creature *</param>
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/// <param name="creature">Creature *</param>
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/// <returns>Creature *</returns>
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/// <returns>unsigned char</returns>
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[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_CreatureParty_SwapInto")]
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[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_CreatureParty_SwapInto")]
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internal static extern IntPtr SwapInto(IntPtr p, ulong index, IntPtr creature);
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internal static extern byte SwapInto(ref IntPtr @out, IntPtr p, ulong index, IntPtr creature);
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/// <param name="p">const CreatureParty *</param>
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/// <param name="p">const CreatureParty *</param>
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/// <returns>bool</returns>
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/// <returns>bool</returns>
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