PkmnLibSharp/PkmnLibSharp/Battling/Events/EventDataKind.cs

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namespace PkmnLibSharp.Battling.Events
{
public enum EventDataKind : byte
{
Damage = 0,
Heal = 1,
Faint = 2,
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Switch = 3,
TurnStart = 4,
TurnEnd = 5,
ExperienceGain = 6,
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Miss = 7,
DisplayText = 8,
ChangeSpecies = 9,
ChangeVariant = 10,
AttackUse = 11,
ChangeStatBoost = 12,
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WeatherChange = 128,
StatusChange = 129,
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}
}