namespace PkmnLibSharp.Battling.Events { public enum EventDataKind : byte { Damage = 0, Heal = 1, Faint = 2, Switch = 3, TurnStart = 4, TurnEnd = 5, ExperienceGain = 6, Miss = 7, DisplayText = 8, ChangeSpecies = 9, ChangeVariant = 10, AttackUse = 11, ChangeStatBoost = 12, WeatherChange = 128, StatusChange = 129, } }