PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib/FleeTurnChoice.cs

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// AUTOMATICALLY GENERATED, DO NOT EDIT
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using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
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{
internal static class FleeTurnChoice
{
/// <param name="user">Creature *</param>
/// <returns>FleeTurnChoice *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_FleeTurnChoice_Construct")]
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internal static extern IntPtr Construct(IntPtr user);
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/// <param name="p">FleeTurnChoice *</param>
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/// <returns>void</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_FleeTurnChoice_Destruct")]
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internal static extern void Destruct(IntPtr p);
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}
}