PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib/SwitchTurnChoice.cs

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// AUTOMATICALLY GENERATED, DO NOT EDIT
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using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
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{
internal static class SwitchTurnChoice
{
/// <param name="user">Creature *</param>
/// <param name="newCreature">Creature *</param>
/// <returns>SwitchTurnChoice *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_SwitchTurnChoice_Construct")]
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internal static extern IntPtr Construct(IntPtr user, IntPtr newCreature);
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/// <param name="p">SwitchTurnChoice *</param>
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/// <returns>void</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_SwitchTurnChoice_Destruct")]
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internal static extern void Destruct(IntPtr p);
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/// <param name="p">SwitchTurnChoice *</param>
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/// <returns>Creature *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_SwitchTurnChoice_GetNewCreature")]
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internal static extern IntPtr GetNewCreature(IntPtr p);
}
}