33 lines
1.6 KiB
C#
33 lines
1.6 KiB
C#
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using System;
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using System.Runtime.InteropServices;
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namespace Creaturelibbattling.Generated
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{
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internal static class AttackTurnChoice
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{
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/// <param name="user">Creature *</param>
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/// <param name="attack">LearnedAttack *</param>
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/// <param name="sideIndex">unsigned char</param>
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/// <param name="targetIndex">unsigned char</param>
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/// <returns>AttackTurnChoice *</returns>
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[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_Construct")]
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internal static extern IntPtr Construct(IntPtr user, IntPtr attack, byte sideIndex, byte targetIndex);
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/// <param name="p">const AttackTurnChoice *</param>
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/// <returns>LearnedAttack *</returns>
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[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetAttack")]
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internal static extern IntPtr GetAttack(IntPtr p);
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/// <param name="p">const AttackTurnChoice *</param>
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/// <returns>TurnChoiceKind</returns>
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[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetKind")]
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internal static extern TurnChoiceKind GetKind(IntPtr p);
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/// <param name="p">const AttackTurnChoice *</param>
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/// <returns>Script *</returns>
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[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetAttackScript")]
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internal static extern IntPtr GetAttackScript(IntPtr p);
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}
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}
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