104 lines
5.4 KiB
C++
104 lines
5.4 KiB
C++
#include "RegisterTurnChoices.hpp"
|
|
#include <CreatureLib/Battling/TurnChoices/AttackTurnChoice.hpp>
|
|
#include <CreatureLib/Battling/TurnChoices/BaseTurnChoice.hpp>
|
|
#include <CreatureLib/Battling/TurnChoices/SwitchTurnChoice.hpp>
|
|
#include "../HelperFile.hpp"
|
|
#include "../RefCast.hpp"
|
|
|
|
void RegisterTurnChoices::Register(asIScriptEngine* engine) {
|
|
RegisterTurnChoiceKindEnum(engine);
|
|
RegisterBaseTurnChoice(engine);
|
|
RegisterMoveTurnChoice(engine);
|
|
RegisterSwitchTurnChoice(engine);
|
|
RegisterFleeTurnChoice(engine);
|
|
}
|
|
|
|
void RegisterTurnChoices::RegisterTurnChoiceKindEnum(asIScriptEngine* engine) {
|
|
REGISTER_ENUM(CreatureLib::Battling::TurnChoiceKind, "TurnChoiceKind");
|
|
}
|
|
|
|
void RegisterTurnChoices::RegisterBaseTurnChoice(asIScriptEngine* engine) {
|
|
Ensure(engine->RegisterObjectType("BaseTurnChoice", 0, asOBJ_REF | asOBJ_NOCOUNT) >= 0);
|
|
REGISTER_EXPLICIT_GETTER("BaseTurnChoice", "TurnChoiceKind get_Kind() const property",
|
|
CreatureLib::Battling::BaseTurnChoice, GetKind, CreatureLib::Battling::TurnChoiceKind);
|
|
REGISTER_EXPLICIT_GETTER("BaseTurnChoice", "const Pokemon@ get_User() const property",
|
|
CreatureLib::Battling::BaseTurnChoice, GetUser,
|
|
const ArbUt::BorrowedPtr<CreatureLib::Battling::Creature>&);
|
|
}
|
|
|
|
void RegisterTurnChoices::RegisterMoveTurnChoice(asIScriptEngine* engine) {
|
|
int r = engine->RegisterObjectType("MoveTurnChoice", 0, asOBJ_REF | asOBJ_NOCOUNT);
|
|
Ensure(r >= 0);
|
|
|
|
REGISTER_GETTER("MoveTurnChoice", "TurnChoiceKind get_Kind() const property",
|
|
CreatureLib::Battling::AttackTurnChoice, GetKind);
|
|
REGISTER_EXPLICIT_GETTER("MoveTurnChoice", "Pokemon@ get_User() const property",
|
|
CreatureLib::Battling::BaseTurnChoice, GetUser,
|
|
const ArbUt::BorrowedPtr<CreatureLib::Battling::Creature>&);
|
|
REGISTER_GETTER("MoveTurnChoice", "LearnedMove@ get_Move() const property", CreatureLib::Battling::AttackTurnChoice,
|
|
GetAttack);
|
|
REGISTER_GETTER("MoveTurnChoice", "int8 get_Priority() const property", CreatureLib::Battling::AttackTurnChoice,
|
|
GetPriority);
|
|
REGISTER_GETTER("MoveTurnChoice", "bool get_HasFailed() const property", CreatureLib::Battling::AttackTurnChoice,
|
|
HasFailed);
|
|
|
|
r = engine->RegisterObjectMethod("MoveTurnChoice", "void Fail()",
|
|
asMETHOD(CreatureLib::Battling::AttackTurnChoice, Fail), asCALL_THISCALL);
|
|
Ensure(r >= 0);
|
|
|
|
r = engine->RegisterObjectMethod(
|
|
"BaseTurnChoice", "MoveTurnChoice@ opCast()",
|
|
asFUNCTION((refCast<CreatureLib::Battling::BaseTurnChoice, CreatureLib::Battling::AttackTurnChoice>)),
|
|
asCALL_CDECL_OBJLAST);
|
|
Ensure(r >= 0);
|
|
r = engine->RegisterObjectMethod(
|
|
"MoveTurnChoice", "BaseTurnChoice@ opImplCast()",
|
|
asFUNCTION((refCast<CreatureLib::Battling::AttackTurnChoice, CreatureLib::Battling::BaseTurnChoice>)),
|
|
asCALL_CDECL_OBJLAST);
|
|
Ensure(r >= 0);
|
|
}
|
|
|
|
void RegisterTurnChoices::RegisterSwitchTurnChoice(asIScriptEngine* engine) {
|
|
int r = engine->RegisterObjectType("SwitchTurnChoice", 0, asOBJ_REF | asOBJ_NOCOUNT);
|
|
Ensure(r >= 0);
|
|
|
|
REGISTER_GETTER("SwitchTurnChoice", "TurnChoiceKind get_Kind() const property",
|
|
CreatureLib::Battling::SwitchTurnChoice, GetKind);
|
|
REGISTER_EXPLICIT_GETTER("SwitchTurnChoice", "const Pokemon@ get_User() const property",
|
|
CreatureLib::Battling::BaseTurnChoice, GetUser,
|
|
const ArbUt::BorrowedPtr<CreatureLib::Battling::Creature>&);
|
|
REGISTER_GETTER("SwitchTurnChoice", "Pokemon@ get_NewPokemon() const property",
|
|
CreatureLib::Battling::SwitchTurnChoice, GetNewCreature);
|
|
|
|
r = engine->RegisterObjectMethod(
|
|
"BaseTurnChoice", "SwitchTurnChoice@ opCast()",
|
|
asFUNCTION((refCast<CreatureLib::Battling::BaseTurnChoice, CreatureLib::Battling::SwitchTurnChoice>)),
|
|
asCALL_CDECL_OBJLAST);
|
|
Ensure(r >= 0);
|
|
r = engine->RegisterObjectMethod(
|
|
"SwitchTurnChoice", "BaseTurnChoice@ opImplCast()",
|
|
asFUNCTION((refCast<CreatureLib::Battling::AttackTurnChoice, CreatureLib::Battling::BaseTurnChoice>)),
|
|
asCALL_CDECL_OBJLAST);
|
|
Ensure(r >= 0);
|
|
}
|
|
void RegisterTurnChoices::RegisterFleeTurnChoice(asIScriptEngine* engine) {
|
|
int r = engine->RegisterObjectType("FleeTurnChoice", 0, asOBJ_REF | asOBJ_NOCOUNT);
|
|
Ensure(r >= 0);
|
|
REGISTER_GETTER("FleeTurnChoice", "TurnChoiceKind get_Kind() const property", CreatureLib::Battling::FleeTurnChoice,
|
|
GetKind);
|
|
REGISTER_EXPLICIT_GETTER("FleeTurnChoice", "const Pokemon@ get_User() const property",
|
|
CreatureLib::Battling::BaseTurnChoice, GetUser,
|
|
const ArbUt::BorrowedPtr<CreatureLib::Battling::Creature>&);
|
|
|
|
r = engine->RegisterObjectMethod(
|
|
"BaseTurnChoice", "FleeTurnChoice@ opCast()",
|
|
asFUNCTION((refCast<CreatureLib::Battling::BaseTurnChoice, CreatureLib::Battling::FleeTurnChoice>)),
|
|
asCALL_CDECL_OBJLAST);
|
|
Ensure(r >= 0);
|
|
r = engine->RegisterObjectMethod(
|
|
"FleeTurnChoice", "BaseTurnChoice@ opImplCast()",
|
|
asFUNCTION((refCast<CreatureLib::Battling::FleeTurnChoice, CreatureLib::Battling::BaseTurnChoice>)),
|
|
asCALL_CDECL_OBJLAST);
|
|
Ensure(r >= 0);
|
|
}
|