Files
PkmnLib/src/Battling/Library/DamageLibrary.hpp

21 lines
1007 B
C++

#ifndef PKMNLIB_DAMAGELIBRARY_HPP
#define PKMNLIB_DAMAGELIBRARY_HPP
#include <CreatureLib/Battling/Library/DamageLibrary.hpp>
namespace PkmnLib::Battling {
class DamageLibrary : public CreatureLib::Battling::DamageLibrary {
public:
uint32_t GetDamage(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex) const override;
uint8_t GetBasePower(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex) const override;
float GetStatModifier(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex) const override;
float GetDamageModifier(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex) const override;
};
}
#endif // PKMNLIB_DAMAGELIBRARY_HPP