.. |
ByteCodeHandling
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More aggressive sanitization. Loads of integer definition fixes
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2022-03-25 19:08:42 +01:00 |
TypeRegistry
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Reverts memory alignment thing in ConstString, as it appears to cause issues down the line
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2022-04-01 12:09:35 +02:00 |
AngelScriptEvolutionScript.cpp
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Adds caching for expensive type resolution.
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2021-09-22 19:02:01 +02:00 |
AngelScriptEvolutionScript.hpp
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More aggressive sanitization. Loads of integer definition fixes
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2022-03-25 19:08:42 +01:00 |
AngelScriptFunctionCall.hpp
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Update to new THROW message.
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2021-11-21 12:40:25 +01:00 |
AngelScriptItemUseScript.cpp
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Adds a GetOwner pattern to ItemUseScript
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2022-03-27 13:07:58 +02:00 |
AngelScriptItemUseScript.hpp
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Adds a GetOwner pattern to ItemUseScript
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2022-03-27 13:07:58 +02:00 |
AngelScriptMetadata.hpp
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Updates to new CreatureLib, with removed precompiled header.
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2021-10-30 14:29:57 +02:00 |
AngelScriptResolver.cpp
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Adds a GetOwner pattern to ItemUseScript
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2022-03-27 13:07:58 +02:00 |
AngelScriptResolver.hpp
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Make CreateScript use std::string to help prevent issues.
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2022-03-20 11:18:32 +01:00 |
AngelScriptScript.cpp
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Initial work on capturing of Pokemon
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2022-03-13 14:16:28 +01:00 |
AngelScriptScript.hpp
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Initial work on capturing of Pokemon
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2022-03-13 14:16:28 +01:00 |
AngelScriptTypeInfo.hpp
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Initial work on capturing of Pokemon
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2022-03-13 14:16:28 +01:00 |
AngelscriptUserdata.hpp
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Adds caching for expensive type resolution.
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2021-09-22 19:02:01 +02:00 |
ContextPool.cpp
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Reorganized files
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2020-02-02 12:23:50 +01:00 |
ContextPool.hpp
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Lock guards for Angelscript ContextPool
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2022-02-26 20:22:00 +01:00 |