PkmnLib/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterTurnChoices.hpp

19 lines
661 B
C++

#ifndef PKMNLIB_REGISTERTURNCHOICES_HPP
#define PKMNLIB_REGISTERTURNCHOICES_HPP
#include <CreatureLib/Defines.hpp>
#include <angelscript.h>
class RegisterTurnChoices {
static void RegisterTurnChoiceKindEnum(asIScriptEngine* non_null engine);
static void RegisterBaseTurnChoice(asIScriptEngine* non_null engine);
static void RegisterMoveTurnChoice(asIScriptEngine* non_null engine);
static void RegisterSwitchTurnChoice(asIScriptEngine* non_null engine);
static void RegisterFleeTurnChoice(asIScriptEngine* non_null engine);
public:
static void Register(asIScriptEngine* non_null engine);
};
#endif // PKMNLIB_REGISTERTURNCHOICES_HPP