PkmnLib/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterBattleLibrary.hpp

16 lines
433 B
C++

#ifndef PKMNLIB_REGISTERBATTLELIBRARY_HPP
#define PKMNLIB_REGISTERBATTLELIBRARY_HPP
#include <CreatureLib/Defines.hpp>
#include <angelscript.h>
class RegisterBattleLibrary {
static void RegisterDamageLibrary(asIScriptEngine* non_null engine);
static void RegisterLibrary(asIScriptEngine* non_null engine);
public:
static void Register(asIScriptEngine* non_null engine);
};
#endif // PKMNLIB_REGISTERBATTLELIBRARY_HPP