PkmnLib/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterBattleHistory.hpp

15 lines
439 B
C++

#ifndef PKMNLIB_REGISTERBATTLEHISTORY_HPP
#define PKMNLIB_REGISTERBATTLEHISTORY_HPP
#include <CreatureLib/Defines.hpp>
#include <angelscript.h>
class RegisterBattleHistory {
static void RegisterHistoryElement(asIScriptEngine* non_null engine);
static void RegisterHistoryHolder(asIScriptEngine* non_null engine);
public:
static void Register(asIScriptEngine* non_null engine);
};
#endif // PKMNLIB_REGISTERBATTLEHISTORY_HPP