#ifndef PKMNLIB_PKMNSCRIPTCATEGORY_HPP
#define PKMNLIB_PKMNSCRIPTCATEGORY_HPP
#include <CreatureLib/Battling/ScriptHandling/ScriptCategory.hpp>
ENUM_WITH_START_VALUE(PkmnScriptCategory, u8, 128, Weather)
#endif // PKMNLIB_PKMNSCRIPTCATEGORY_HPP