Deukhoofd
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ad3b3bebfa
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Updates to new CreatureLib, with removed precompiled header.
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2021-10-30 14:29:57 +02:00 |
Deukhoofd
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8005ad1232
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Large cleanup of type registration, added new "NativeArray" (or narray in angelscript) type that simply holds a pointer to a native list, to prevent copies we don't need
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2021-09-25 17:56:45 +02:00 |
Deukhoofd
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68e7dd5f08
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Adds a bunch of new evolution methods.
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2021-06-26 16:20:25 +02:00 |
Deukhoofd
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2ce766f589
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Adds precompiled header.
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2020-09-29 17:51:11 +02:00 |
Deukhoofd
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7f1bc252ba
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Update to newer CreatureLib.
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2020-07-04 15:50:30 +02:00 |
Deukhoofd
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2d3a2fc63b
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Smart pointers for most library and battle classes.
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2020-06-02 20:37:21 +02:00 |
Deukhoofd
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f42ce8865d
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Update CreatureLib.
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2020-05-27 17:26:25 +02:00 |
Deukhoofd
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82e0774b40
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C Interface for EvolutionData
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2020-04-16 16:18:09 +02:00 |
Deukhoofd
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c11da2d966
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Changes for EffectParameter type in AngelScript, fixes for ConstString memory leak in AngelScript.
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2020-04-16 14:25:20 +02:00 |
Deukhoofd
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61e9c9ba1f
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Update CreatureLib headers, move header files to PkmnLib subdirectory.
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2020-02-08 19:22:29 +01:00 |
Deukhoofd
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5dc6695f9e
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Implements system for saving Evolutions.
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2020-01-02 13:45:39 +01:00 |