10 Commits

Author SHA1 Message Date
f3721ad2a5
Fixes damage calculation, 2020-08-17 18:23:13 +02:00
ece07f5648
Defensive programming in DamageLibrary, ensuring the final damage is between 0 and uint32 max.
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2020-08-11 21:47:05 +02:00
dc3630b171
Cleanup cmake file.
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2020-07-18 12:42:54 +02:00
12066e1dfe
Implements most of the Damage Modifier calculation.
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2020-06-05 13:49:12 +02:00
2d3a2fc63b
Smart pointers for most library and battle classes.
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2020-06-02 20:37:21 +02:00
e23165d489
Update to latest CreatureLib, improved DamageLibrary performance.
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2020-04-25 16:59:27 +02:00
df802b561a
Update to latest CreatureLib.
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2020-04-25 16:31:57 +02:00
48ef465c82
Update to the latest CreatureLib version. 2020-04-06 20:03:44 +02:00
85d402c2c1
Update CreatureLib.
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2020-02-16 12:19:14 +01:00
cade351bc2
Register many battle classes in AngelScript.
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2020-01-26 15:18:04 +01:00