Deukhoofd
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149b0f08f6
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Rework AngelScript effect names to be not based on script names, but on attributes instead.
continuous-integration/drone/push Build is failing
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2020-04-10 14:57:20 +02:00 |
Deukhoofd
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48ef465c82
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Update to the latest CreatureLib version.
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2020-04-06 20:03:44 +02:00 |
Deukhoofd
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40a003429e
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Updates CreatureLib, implements ConstStrings.
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2020-02-27 18:59:15 +01:00 |
Deukhoofd
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61e9c9ba1f
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Update CreatureLib headers, move header files to PkmnLib subdirectory.
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2020-02-08 19:22:29 +01:00 |
Deukhoofd
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f33d96d922
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Many tweaks and fixes relating to AngelScript, implements shininess.
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2020-02-01 16:56:09 +01:00 |
Deukhoofd
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cade351bc2
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Register many battle classes in AngelScript.
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2020-01-26 15:18:04 +01:00 |
Deukhoofd
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22648e8617
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Fixed different sized enums being a problem for AngelScript, minor fixes for Item class
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2020-01-22 10:33:10 +01:00 |
Deukhoofd
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9372ba4b27
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Adds tests for MoveData type in AngelScript.
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2020-01-18 14:35:08 +01:00 |
Deukhoofd
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c716992f12
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Layout work on an AngelScript implementation.
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2020-01-11 22:30:23 +01:00 |
Deukhoofd
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2a39467899
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Initial layout work for allowing multiple script providers, but defaulting to AngelScript.
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2020-01-09 17:03:34 +01:00 |
Deukhoofd
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191b128125
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Implements Pokemon stat calculation.
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2020-01-05 15:18:30 +01:00 |
Deukhoofd
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02ab4b3272
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Support natures for Pokemon.
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2020-01-02 20:26:01 +01:00 |
Deukhoofd
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800147c339
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Started working on getting Battling side done.
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2020-01-02 18:02:40 +01:00 |
Deukhoofd
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bb1791b3ae
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Implements outlines for ItemLibrary, MoveLibrary and implements NatureLibrary.
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2019-12-30 16:19:53 +01:00 |
Deukhoofd
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9a45d34f9f
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Initial commit.
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2019-12-29 15:29:52 +01:00 |