Make Pokemon battle class inherit publicly.
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continuous-integration/drone/push Build is passing
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@ -5,7 +5,7 @@
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#include "../Library/BattleLibrary.hpp"
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namespace PkmnLib::Battling {
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class Battle : CreatureLib::Battling::Battle {
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class Battle : public CreatureLib::Battling::Battle {
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public:
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Battle(const BattleLibrary* library, const std::vector<CreatureLib::Battling::BattleParty>& parties,
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bool canFlee = true, uint8_t numberOfSides = 2, uint8_t creaturesPerSide = 1)
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