A bunch of work on the concept of script owners.
Some checks failed
continuous-integration/drone/push Build is failing
Some checks failed
continuous-integration/drone/push Build is failing
This commit is contained in:
@@ -14,8 +14,8 @@ export uint8_t PkmnLib_AngelScriptResolver_CreateScript(AngelScriptResolver* p,
|
||||
}
|
||||
export uint8_t PkmnLib_AngelScriptResolver_FinalizeModule(AngelScriptResolver* p) { Try(p->FinalizeModule();) }
|
||||
export uint8_t PkmnLib_AngelScriptResolver_LoadScript(CreatureLib::Battling::BattleScript*& out, AngelScriptResolver* p,
|
||||
ScriptCategory category, const char* scriptName) {
|
||||
Try(out = p->LoadScript(category, ArbUt::StringView(scriptName));)
|
||||
void* owner, ScriptCategory category, const char* scriptName) {
|
||||
Try(out = p->LoadScript(owner, category, ArbUt::StringView(scriptName));)
|
||||
}
|
||||
export uint8_t PkmnLib_AngelScriptResolver_LoadEvolutionScript(PkmnLib::Battling::EvolutionScript const*& out,
|
||||
AngelScriptResolver* p, const char* scriptName) {
|
||||
|
||||
Reference in New Issue
Block a user