Update CreatureLib, added AddVolatile function to AngelScript.
	
		
			
	
		
	
	
		
	
		
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		| @@ -45,7 +45,7 @@ class PkmnLibConan(ConanFile): | ||||
|                 self.options["AngelScript"].link_std_statically = True | ||||
|  | ||||
|     def requirements(self): | ||||
|             self.requires("CreatureLib/32584ac4067d5997d4f8bfaa33dbfc407b19fb05@creaturelib/master") | ||||
|             self.requires("CreatureLib/645ba95bbc46f4add28ba6440a707e89ea609a25@creaturelib/master") | ||||
|             if self.options.script_handler == "angelscript": | ||||
|                 self.requires("AngelScript/2.34@AngelScript/Deukhoofd") | ||||
|             else: | ||||
|   | ||||
| @@ -17,8 +17,7 @@ void RegisterBattleClass::RegisterChoiceQueue(asIScriptEngine* engine) { | ||||
|                                      asCALL_THISCALL); | ||||
|     assert(r >= 0); | ||||
|     r = engine->RegisterObjectMethod("ChoiceQueue", "const BaseTurnChoice@ Peek() const", | ||||
|                                      asMETHOD(CreatureLib::Battling::ChoiceQueue, Peek), | ||||
|                                      asCALL_THISCALL); | ||||
|                                      asMETHOD(CreatureLib::Battling::ChoiceQueue, Peek), asCALL_THISCALL); | ||||
|     assert(r >= 0); | ||||
| } | ||||
|  | ||||
| @@ -61,4 +60,8 @@ void RegisterBattleClass::RegisterBattle(asIScriptEngine* engine) { | ||||
|     r = engine->RegisterObjectMethod("Battle", "ChoiceQueue@ get_TurnQueue() const property", | ||||
|                                      asMETHOD(CreatureLib::Battling::Battle, GetCurrentTurnQueue), asCALL_THISCALL); | ||||
|     assert(r >= 0); | ||||
|     r = engine->RegisterObjectMethod( | ||||
|         "Battle", "void AddVolatile(const string &in name) const property", | ||||
|         asMETHODPR(CreatureLib::Battling::Battle, AddVolatileScript, (const std::string&), void), asCALL_THISCALL); | ||||
|     assert(r >= 0); | ||||
| } | ||||
|   | ||||
| @@ -175,4 +175,8 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) { | ||||
|     r = engine->RegisterObjectMethod("Pokemon", "int8 GetStatBoost(Statistic stat) const", | ||||
|                                      asMETHOD(PkmnLib::Battling::Pokemon, GetStatBoost), asCALL_THISCALL); | ||||
|     assert(r >= 0); | ||||
|     r = engine->RegisterObjectMethod( | ||||
|         "Pokemon", "void AddVolatile(const string &in name) const property", | ||||
|         asMETHODPR(PkmnLib::Battling::Pokemon, AddVolatileScript, (const std::string&), void), asCALL_THISCALL); | ||||
|     assert(r >= 0); | ||||
| } | ||||
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