Adds caching for expensive type resolution.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
7e9e574577
commit
e5ea2bbc90
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@ -1,4 +1,5 @@
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#include "AngelScriptEvolutionScript.hpp"
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#include "AngelScriptFunctionCall.hpp"
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#include "AngelScriptResolver.hpp"
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void AngelScriptEvolutionScript::DoesEvolveFromLevelUp(
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@ -8,7 +9,7 @@ void AngelScriptEvolutionScript::DoesEvolveFromLevelUp(
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return;
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}
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AngelScriptUtils::AngelscriptFunctionCall(
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__DoesEvolveFromLevelUp.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__DoesEvolveFromLevelUp.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {
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ctx->SetArgObject(0, (void*)evolution.GetRaw());
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ctx->SetArgObject(1, (void*)pokemon.GetRaw());
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@ -1,8 +1,8 @@
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#ifndef PKMNLIB_ANGELSCRIPTEVOLUTIONSCRIPT_HPP
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#define PKMNLIB_ANGELSCRIPTEVOLUTIONSCRIPT_HPP
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#include <angelscript.h>
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#include "../../Battling/Pokemon/Pokemon.hpp"
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#include "../../Library/Evolutions/EvolutionData.hpp"
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#include "AngelScriptFunctionCall.hpp"
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class AngelScriptResolver;
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@ -1,12 +1,13 @@
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#ifndef PKMNLIB_ANGELSCRIPTFUNCTIONCALL_HPP
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#define PKMNLIB_ANGELSCRIPTFUNCTIONCALL_HPP
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#include "AngelScriptResolver.hpp"
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#include "ContextPool.hpp"
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class AngelScriptUtils {
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public:
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static void AngelscriptFunctionCall(asIScriptFunction* func, ContextPool* ctxPool, asIScriptObject* obj,
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const ArbUt::StringView& scriptName,
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AngelScriptResolver* resolver, const ArbUt::StringView& scriptName,
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const std::function<void(asIScriptContext*)>& setup,
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const std::function<void(asIScriptContext*)>& onEnd) {
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auto ctx = asGetActiveContext();
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@ -17,6 +18,9 @@ public:
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} else {
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ctx->PushState();
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}
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if (ctx->GetUserData() == nullptr) {
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ctx->SetUserData(resolver->GetUserdata());
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}
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ctx->Prepare(func);
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ctx->SetObject(obj);
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setup(ctx);
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@ -1,10 +1,12 @@
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#include "AngelScriptItemUseScript.hpp"
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#include "AngelScriptFunctionCall.hpp"
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#include "AngelScriptResolver.hpp"
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#include "AngelscriptUserdata.hpp"
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CScriptArray*
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AngelScriptItemUseScript::GetEffectParameters(const ArbUt::List<CreatureLib::Library::EffectParameter*>& ls) {
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asITypeInfo* t = _resolver->GetBaseType("array<EffectParameter@>"_cnc);
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CScriptArray* arr = CScriptArray::Create(t, ls.Count());
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auto* ud = _resolver->GetUserdata();
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auto* arr = ud->CreateArray("array<EffectParameter@>"_cnc, ls.Count());
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for (size_t i = 0; i < ls.Count(); i++) {
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arr->SetValue(i, (void**)&ls[i]);
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}
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@ -15,7 +17,7 @@ void AngelScriptItemUseScript::OnInitialize(const ArbUt::List<CreatureLib::Libra
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if (__OnInitialize.Exists) {
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CScriptArray* arr = nullptr;
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AngelScriptUtils::AngelscriptFunctionCall(
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__OnInitialize.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__OnInitialize.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {
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arr = GetEffectParameters(parameters);
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ctx->SetArgAddress(0, arr);
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@ -32,7 +34,7 @@ bool AngelScriptItemUseScript::IsItemUsable() const {
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}
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bool res = false;
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AngelScriptUtils::AngelscriptFunctionCall(
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__IsItemUsable.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__IsItemUsable.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {},
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[&]([[maybe_unused]] asIScriptContext* ctx) { res = ctx->GetReturnByte() == 1; });
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return res;
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@ -44,7 +46,7 @@ bool AngelScriptItemUseScript::IsCreatureUseItem() const {
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}
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bool res = false;
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AngelScriptUtils::AngelscriptFunctionCall(
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__IsPokemonUseItem.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__IsPokemonUseItem.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {},
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[&]([[maybe_unused]] asIScriptContext* ctx) { res = ctx->GetReturnByte() == 1; });
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return res;
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@ -55,7 +57,7 @@ bool AngelScriptItemUseScript::IsUseValidForCreature(CreatureLib::Battling::Crea
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}
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bool res = false;
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AngelScriptUtils::AngelscriptFunctionCall(
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__IsUseValidForPokemon.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__IsUseValidForPokemon.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) { ctx->SetArgObject(0, (void*)creature); },
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[&]([[maybe_unused]] asIScriptContext* ctx) { res = ctx->GetReturnByte() == 1; });
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return res;
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@ -66,7 +68,7 @@ bool AngelScriptItemUseScript::IsHoldable() const {
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}
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bool res = false;
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AngelScriptUtils::AngelscriptFunctionCall(
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__IsHoldable.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__IsHoldable.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {},
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[&]([[maybe_unused]] asIScriptContext* ctx) { res = ctx->GetReturnByte() == 1; });
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return res;
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@ -76,7 +78,7 @@ void AngelScriptItemUseScript::OnUse() const {
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CreatureLib::Battling::ItemUseScript::OnUse();
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}
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AngelScriptUtils::AngelscriptFunctionCall(
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__OnUse.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__OnUse.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {}, [&]([[maybe_unused]] asIScriptContext* ctx) {});
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}
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void AngelScriptItemUseScript::OnCreatureUse(CreatureLib::Battling::Creature* creature) const {
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@ -84,7 +86,7 @@ void AngelScriptItemUseScript::OnCreatureUse(CreatureLib::Battling::Creature* cr
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CreatureLib::Battling::ItemUseScript::OnUse();
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}
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AngelScriptUtils::AngelscriptFunctionCall(
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__OnPokemonUse.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
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__OnPokemonUse.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) { ctx->SetArgObject(0, (void*)creature); },
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[&]([[maybe_unused]] asIScriptContext* ctx) {});
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}
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@ -3,7 +3,6 @@
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#include <CreatureLib/Battling/ScriptHandling/ItemUseScript.hpp>
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#include "../../../extern/angelscript_addons/scriptarray/scriptarray.h"
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#include "AngelScriptFunctionCall.hpp"
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class AngelScriptResolver;
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@ -9,8 +9,10 @@
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#include "../../Battling/PkmnScriptCategory.hpp"
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#include "../../Battling/Pokemon/Pokemon.hpp"
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#include "AngelScriptMetadata.hpp"
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#include "AngelscriptUserdata.hpp"
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#include "ByteCodeHandling/FileByteCodeStream.hpp"
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#include "ByteCodeHandling/MemoryByteCodeStream.hpp"
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#include "ContextPool.hpp"
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#include "TypeRegistry/BasicScriptClass.hpp"
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#include "TypeRegistry/Battling/RegisterBattleClass.hpp"
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#include "TypeRegistry/Battling/RegisterBattleLibrary.hpp"
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@ -48,6 +50,22 @@ static void TranslateException(asIScriptContext* ctx, void* /*userParam*/) {
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}
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}
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AngelScriptResolver::AngelScriptResolver() : _userData(new AngelscriptUserdata(this)) {}
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AngelScriptResolver::~AngelScriptResolver() {
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for (const auto& ius : _itemUseScripts) {
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delete ius.second;
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}
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delete _contextPool;
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for (const auto& category : _typeDatabase) {
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for (const auto& type : category.second) {
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delete type.second;
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}
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}
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delete _userData;
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_engine->ShutDownAndRelease();
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}
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void AngelScriptResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg, bool includeStandard) {
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for (auto scriptCategory : ScriptCategoryHelper::GetValues()) {
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_typeDatabase.Insert(scriptCategory, {});
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@ -101,7 +119,7 @@ void AngelScriptResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg,
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_engine->RegisterGlobalProperty("const StaticLibrary@ StaticLib", (void*)staticLib.get());
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}
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_contextPool = new ContextPool(_engine);
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_contextPool = new ContextPool(_engine, _userData);
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asPrepareMultithread();
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}
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@ -209,6 +227,7 @@ AngelScriptResolver::LoadEvolutionScript(const ArbUt::StringView& view) {
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return nullptr;
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}
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auto* ctx = _contextPool->RequestContext();
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auto* factory = typeInfoOption.value().get()->GetFactoryByIndex(0);
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ctx->Prepare(factory);
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auto result = ctx->Execute();
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@ -14,6 +14,8 @@
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#include "AngelScriptScript.hpp"
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#include "AngelScriptTypeInfo.hpp"
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class AngelscriptUserdata;
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class AngelScriptResolver final : public PkmnLib::Battling::ScriptResolver {
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private:
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asIScriptEngine* _engine = nullptr;
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@ -21,6 +23,7 @@ private:
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ContextPool* _contextPool = nullptr;
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CScriptBuilder _builder = {};
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std::string _sourceDirectory = {};
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AngelscriptUserdata* _userData;
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ArbUt::Dictionary<ScriptCategory, ArbUt::Dictionary<ArbUt::StringView, AngelScriptTypeInfo*>> _typeDatabase;
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ArbUt::Dictionary<ArbUt::StringView, asITypeInfo*> _baseTypes;
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const ArbUt::StringView& effectName);
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public:
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~AngelScriptResolver() override {
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for (const auto& ius : _itemUseScripts) {
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delete ius.second;
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}
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delete _contextPool;
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for (const auto& category : _typeDatabase) {
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for (const auto& type : category.second) {
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delete type.second;
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}
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}
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_engine->ShutDownAndRelease();
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}
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AngelScriptResolver();
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~AngelScriptResolver() override;
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void Initialize(CreatureLib::Battling::BattleLibrary* library) override { Initialize(library, true); }
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void Initialize(CreatureLib::Battling::BattleLibrary* library, bool includeStandard);
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}
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inline ContextPool* GetContextPool() const noexcept { return _contextPool; }
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inline AngelscriptUserdata* GetUserdata() const noexcept { return _userData; }
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};
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#endif // PKMNLIB_ANGELSCRIPRESOLVER_HPP
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#include "AngelScriptScript.hpp"
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#include "AngelScriptFunctionCall.hpp"
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#include "AngelScriptResolver.hpp"
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#include "AngelscriptUserdata.hpp"
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#define CALL_HOOK(name, setup) \
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auto s = _type->Get##name(); \
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if (!s.Exists) \
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return; \
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AngelScriptUtils::AngelscriptFunctionCall( \
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s.Function, _ctxPool, _obj, GetName(), [&]([[maybe_unused]] asIScriptContext* ctx) { setup }, \
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s.Function, _ctxPool, _obj, _resolver, GetName(), [&]([[maybe_unused]] asIScriptContext* ctx) { setup }, \
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[&]([[maybe_unused]] asIScriptContext* ctx) {});
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CScriptArray* AngelScriptScript::GetEffectParameters(const ArbUt::List<CreatureLib::Library::EffectParameter*>& ls) {
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asITypeInfo* t = _resolver->GetBaseType("array<EffectParameter@>"_cnc);
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CScriptArray* arr = CScriptArray::Create(t, ls.Count());
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auto arr = _resolver->GetUserdata()->CreateArray("array<EffectParameter@>"_cnc, ls.Count());
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for (size_t i = 0; i < ls.Count(); i++) {
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arr->SetValue(i, (void**)&ls[i]);
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}
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#include "../../../extern/angelscript_addons/scriptarray/scriptarray.h"
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#include "../../Battling/PkmnScript.hpp"
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#include "AngelScriptTypeInfo.hpp"
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#include "ContextPool.hpp"
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class AngelScriptResolver;
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class ContextPool;
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class AngelScriptScript final : public PkmnLib::Battling::PkmnScript {
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private:
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AngelScriptResolver* _resolver = nullptr;
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@ -0,0 +1,36 @@
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#ifndef PKMNLIB_ANGELSCRIPTUSERDATA_HPP
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#define PKMNLIB_ANGELSCRIPTUSERDATA_HPP
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#include <Arbutils/Collections/Dictionary.hpp>
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#include "AngelScriptResolver.hpp"
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class AngelscriptUserdata {
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AngelScriptResolver* _resolver;
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ArbUt::Dictionary<ArbUt::StringView, asITypeInfo*> _cachedTypes;
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public:
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AngelscriptUserdata(AngelScriptResolver* r) : _resolver(r) {}
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~AngelscriptUserdata() {
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for (auto& t : _cachedTypes) {
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t.second->Release();
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}
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}
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asITypeInfo* GetType(const ArbUt::StringView& name) {
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auto v = _cachedTypes.TryGet(name);
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if (v.has_value()) {
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return v.value();
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}
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auto t = _resolver->GetBaseType(name);
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t->AddRef();
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_cachedTypes.Set(name, t);
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return t;
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}
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CScriptArray* CreateArray(const ArbUt::StringView& name, size_t length) {
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auto t = GetType(name);
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return CScriptArray::Create(t, length);
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}
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};
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#endif // PKMNLIB_ANGELSCRIPTUSERDATA_HPP
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@ -4,6 +4,7 @@
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#include <angelscript.h>
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#include <mutex>
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#include <thread>
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#include "AngelscriptUserdata.hpp"
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class ContextPool {
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struct CtxThreadedPoolStorage {
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@ -19,6 +20,7 @@ class ContextPool {
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ArbUt::Dictionary<std::thread::id, CtxThreadedPoolStorage*> _pool;
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asIScriptEngine* _engine;
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AngelscriptUserdata* _userData;
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CtxThreadedPoolStorage* GetThreadPool() {
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auto id = std::this_thread::get_id();
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@ -30,7 +32,7 @@ class ContextPool {
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}
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public:
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ContextPool(asIScriptEngine* engine) : _engine(engine) {}
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ContextPool(asIScriptEngine* engine, AngelscriptUserdata* userData) : _engine(engine), _userData(userData) {}
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~ContextPool() {
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for (const auto& kv : _pool) {
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@ -48,6 +50,7 @@ public:
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pool->Pool.pop_back();
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} else {
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ctx = _engine->CreateContext();
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ctx->SetUserData(_userData);
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}
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return ctx;
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}
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@ -6,6 +6,7 @@
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#include "../../../../Battling/Pokemon/Pokemon.hpp"
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#include "../../AngelScriptResolver.hpp"
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#include "../../AngelScriptScript.hpp"
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#include "../../AngelscriptUserdata.hpp"
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#include "../HelperFile.hpp"
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void RegisterBattleClass::Register(asIScriptEngine* engine) {
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@ -99,14 +100,26 @@ void RegisterBattleClass::RegisterBattleSide(asIScriptEngine* engine) {
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void RegisterBattleClass::RegisterBattle(asIScriptEngine* engine) {
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REGISTER_GETTER("Battle", "const BattleLibrary@ get_Library() const property", CreatureLib::Battling::Battle,
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GetLibrary);
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REGISTER_GETTER("Battle", "bool get_CanFlee() const property", CreatureLib::Battling::Battle,
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CanFlee);
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REGISTER_GETTER("Battle", "uint get_CurrentTurn() const property", CreatureLib::Battling::Battle,
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GetCurrentTurn);
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REGISTER_GETTER("Battle", "BattleRandom@ get_Random() const property", CreatureLib::Battling::Battle,
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GetRandom);
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REGISTER_GETTER("Battle", "bool get_CanFlee() const property", CreatureLib::Battling::Battle, CanFlee);
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REGISTER_GETTER("Battle", "uint get_CurrentTurn() const property", CreatureLib::Battling::Battle, GetCurrentTurn);
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REGISTER_GETTER("Battle", "BattleRandom@ get_Random() const property", CreatureLib::Battling::Battle, GetRandom);
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REGISTER_GETTER("Battle", "ChoiceQueue@ get_TurnQueue() const property", CreatureLib::Battling::Battle,
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GetCurrentTurnQueue);
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{
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auto l = [](const CreatureLib::Battling::Battle* b) {
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const auto& ls = b->GetSides();
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auto* ctx = asGetActiveContext();
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auto* ud = (AngelscriptUserdata*)ctx->GetUserData();
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auto* arr = ud->CreateArray("array<BattleSide@>"_cnc, ls.Count());
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for (size_t i = 0; i < ls.Count(); i++) {
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arr->SetValue(i, ls[i].GetRaw());
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}
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return arr;
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};
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Ensure(engine->RegisterObjectMethod("Battle", "const array<BattleSide@>& get_Sides() const property",
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asFUNCTIONPR(l, (const CreatureLib::Battling::Battle*), CScriptArray*),
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asCALL_CDECL_OBJFIRST) >= 0);
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}
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auto r = engine->RegisterObjectMethod("Battle", "bool CanUse(BaseTurnChoice@ choice)",
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asMETHOD(PkmnLib::Battling::Battle, CanUse), asCALL_THISCALL);
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@ -6,6 +6,7 @@
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#include "../../../../Battling/Pokemon/Pokemon.hpp"
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#include "../../AngelScriptResolver.hpp"
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#include "../../AngelScriptScript.hpp"
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#include "../../AngelscriptUserdata.hpp"
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#include "../HelperFile.hpp"
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void RegisterPokemonClass::Register(asIScriptEngine* engine) {
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@ -63,10 +64,9 @@ ENUM__SIZE_WRAPPER(Pkmn_GenderWrapper, PkmnLib::Battling::Pokemon, GetGender)
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CScriptArray* GetMoves(const PkmnLib::Battling::Pokemon* obj) {
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asIScriptContext* ctx = asGetActiveContext();
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||||
if (ctx) {
|
||||
asIScriptEngine* engine = ctx->GetEngine();
|
||||
asITypeInfo* t = engine->GetTypeInfoByDecl("array<LearnedMove@>");
|
||||
auto a = obj->GetMoves();
|
||||
CScriptArray* arr = CScriptArray::Create(t, a.Count());
|
||||
auto ud = (AngelscriptUserdata*)ctx->GetUserData();
|
||||
CScriptArray* arr = ud->CreateArray("array<LearnedMove@>"_cnc, a.Count());
|
||||
for (size_t i = 0; i < a.Count(); i++) {
|
||||
arr->SetValue(i, &a[i]);
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "../../extern/doctest.hpp"
|
||||
#include "../../src/Battling/Pokemon/CreatePokemon.hpp"
|
||||
#include "../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
#define AS_CLASS(name, contents) \
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifdef TESTS_BUILD
|
||||
#include "../../extern/doctest.hpp"
|
||||
#include "../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "../../../../src/Battling/Battle/Battle.hpp"
|
||||
#include "../../../../src/Battling/Pokemon/CreatePokemon.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../../../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "../../../../extern/doctest.hpp"
|
||||
#include "../../../../src/Battling/Pokemon/CreatePokemon.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../../../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifdef TESTS_BUILD
|
||||
#include "../../../../extern/doctest.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../../../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifdef TESTS_BUILD
|
||||
#include "../../../../extern/doctest.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../../../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifdef TESTS_BUILD
|
||||
#include "../../../../extern/doctest.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../../../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifdef TESTS_BUILD
|
||||
#include "../../../../extern/doctest.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../../../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifdef TESTS_BUILD
|
||||
#include "../../../../extern/doctest.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/AngelScriptResolver.hpp"
|
||||
#include "../../../../src/ScriptResolving/AngelScript/ContextPool.hpp"
|
||||
#include "../../../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts =
|
||||
|
|
Loading…
Reference in New Issue