Changes prevent statboostchange interface in angelscript in line with creaturelib update
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -3,7 +3,7 @@
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#include <CreatureLib/Battling/ScriptHandling/ScriptResolver.hpp>
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#include <mutex>
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#ifdef ANGELSCRIPT_DEBUGGER
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#if ANGELSCRIPT_DEBUGGER
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#include <AngelscriptDebuggerServer/AngelscriptDebugger.hpp>
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#endif
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#include <scriptbuilder/scriptbuilder.h>
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@ -61,7 +61,6 @@ AngelScriptScript::~AngelScriptScript() {
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_obj->Release();
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}
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void AngelScriptScript::OnInitialize(const CreatureLib::Battling::BattleLibrary* library,
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const ArbUt::List<CreatureLib::Library::EffectParameter*>& parameters) {
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CALL_HOOK(OnInitialize, {
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@ -155,12 +154,14 @@ void AngelScriptScript::BlockCritical(CreatureLib::Battling::ExecutingAttack* at
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}
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void AngelScriptScript::PreventStatBoostChange(CreatureLib::Battling::Creature* target,
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CreatureLib::Library::Statistic stat, int8_t diffAmount, bool* prevent) {
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CreatureLib::Library::Statistic stat, int8_t diffAmount,
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bool selfInflicted, bool* prevent) {
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CALL_HOOK(PreventStatBoostChange, {
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ctx->SetArgObject(0, (void*)target);
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ctx->SetArgDWord(1, (i32)stat);
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ctx->SetArgByte(2, diffAmount);
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ctx->SetArgAddress(3, prevent);
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ctx->SetArgByte(3, selfInflicted);
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ctx->SetArgAddress(4, prevent);
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})
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}
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@ -83,7 +83,7 @@ public:
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uint8_t hitNumber, float* effectiveness) override;
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void PreventStatBoostChange(CreatureLib::Battling::Creature* target, CreatureLib::Library::Statistic stat,
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int8_t diffAmount, bool* prevent) override;
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int8_t diffAmount, bool selfInflicted, bool* prevent) override;
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void ModifyStatBoostChange(CreatureLib::Battling::Creature* target, CreatureLib::Library::Statistic stat,
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int8_t* diffAmount) override;
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void PreventSecondaryEffects(const CreatureLib::Battling::ExecutingAttack* attack,
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@ -126,8 +126,9 @@ public:
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"void ChangeEffectiveness(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& effectiveness)");
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SCRIPT_HOOK_FUNCTION(BlockCritical,
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"void BlockCritical(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& blockCritical)");
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SCRIPT_HOOK_FUNCTION(PreventStatBoostChange,
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"void PreventStatBoostChange(Pokemon@ target, Statistic stat, int8 amount, bool& prevent)");
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SCRIPT_HOOK_FUNCTION(
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PreventStatBoostChange,
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"void PreventStatBoostChange(Pokemon@ target, Statistic stat, int8 amount, bool selfInflicted, bool& prevent)");
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SCRIPT_HOOK_FUNCTION(ModifyStatBoostChange,
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"void ModifyStatBoostChange(Pokemon@ target, Statistic stat, int8& amount)");
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SCRIPT_HOOK_FUNCTION(
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@ -30,7 +30,7 @@ shared abstract class PkmnScript {
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void BlockCritical(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& blockCritical){};
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void OnIncomingHit(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
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void OnFaintingOpponent(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
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void PreventStatBoostChange(Pokemon@ target, Statistic stat, int8 amount, bool& prevent){};
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void PreventStatBoostChange(Pokemon@ target, Statistic stat, int8 amount, bool selfInflicted, bool& prevent){};
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void ModifyStatBoostChange(Pokemon@ target, Statistic stat, int8& amount){};
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void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& outResult){};
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void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
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