Fix Angelscript mishandling several smart pointers.
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@@ -2,6 +2,7 @@
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#include <CreatureLib/Battling/Models/Battle.hpp>
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#include <cstdint>
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#include "../../../../Battling/Battle/Battle.hpp"
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#include "../HelperFile.hpp"
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void RegisterBattleClass::Register(asIScriptEngine* engine) {
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RegisterChoiceQueue(engine);
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@@ -42,6 +43,8 @@ void RegisterBattleClass::RegisterBattleRandom(asIScriptEngine* engine) {
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Assert(r >= 0);
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}
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SMART_PTR_GETTER_FUNC(PkmnLib::Battling::Battle, CreatureLib::Battling::ChoiceQueue, GetCurrentTurnQueue);
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void RegisterBattleClass::RegisterBattle(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("Battle", 0, asOBJ_REF | asOBJ_NOCOUNT);
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Assert(r >= 0);
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@@ -58,7 +61,7 @@ void RegisterBattleClass::RegisterBattle(asIScriptEngine* engine) {
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asMETHOD(PkmnLib::Battling::Battle, GetRandom), asCALL_THISCALL);
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Assert(r >= 0);
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r = engine->RegisterObjectMethod("Battle", "ChoiceQueue@ get_TurnQueue() const property",
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asMETHOD(PkmnLib::Battling::Battle, GetCurrentTurnQueue), asCALL_THISCALL);
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asFUNCTION(GetCurrentTurnQueueWrapper), asCALL_CDECL_OBJFIRST);
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Assert(r >= 0);
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r = engine->RegisterObjectMethod(
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"Battle", "void AddVolatile(const constString &in name) const",
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@@ -40,12 +40,13 @@ void RegisterPokemonClass::RegisterMoveLearnMethod(asIScriptEngine* engine) {
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}
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ENUM__SIZE_WRAPPER(LearnedMove_LearnMethodWrapper, CreatureLib::Battling::LearnedAttack, GetLearnMethod)
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SMART_PTR_GETTER_FUNC(CreatureLib::Battling::LearnedAttack, const CreatureLib::Library::AttackData, GetAttack);
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void RegisterPokemonClass::RegisterLearnedAttack(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("LearnedMove", 0, asOBJ_REF | asOBJ_NOCOUNT);
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Assert(r >= 0);
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r = engine->RegisterObjectMethod("LearnedMove", "const MoveData@ get_MoveData() const property",
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asMETHOD(CreatureLib::Battling::LearnedAttack, GetAttack), asCALL_THISCALL);
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asFUNCTION(GetAttackWrapper), asCALL_CDECL_OBJFIRST);
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Assert(r >= 0);
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r = engine->RegisterObjectMethod("LearnedMove", "uint8 get_MaxUses() const property",
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asMETHOD(CreatureLib::Battling::LearnedAttack, GetMaxUses), asCALL_THISCALL);
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