Initial work on capturing of Pokemon
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#include "CaptureLibrary.hpp"
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#include "../PkmnItemUseScript.hpp"
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#include "../PkmnScriptHook.hpp"
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namespace PkmnLib::Battling {
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CaptureLibrary::CaptureResult CaptureLibrary::TryCatch(Pokemon* pokemon, Library::Item* catchItem,
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ArbUt::Random* random) const {
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auto hpMax = pokemon->GetMaxHealth();
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auto hpCurrent = pokemon->GetCurrentHealth();
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auto rate = pokemon->GetSpecies()->GetCaptureRate();
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u8 bonusBall = 1;
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auto* itemScript =
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dynamic_cast<PkmnItemUseScript*>(pokemon->GetLibrary()->GetScriptResolver()->LoadItemScript(catchItem));
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itemScript->ModifyPokeballCatchBonus(pokemon, &bonusBall);
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u8 bonusStatus = 1;
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PKMN_HOOK(ModifyCaptureRateBonus, pokemon, pokemon, catchItem, &bonusStatus);
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auto modifiedCatchRate = (((3.0 * hpMax) - (2.0 * hpCurrent)) * rate * bonusBall) / (3.0 * hpMax);
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modifiedCatchRate *= bonusStatus;
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auto shakeProbability = 65536 / pow((255.0 / modifiedCatchRate), 0.1875);
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u8 shakes = 0;
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if (modifiedCatchRate >= 255) {
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shakes = 4;
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}
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// FIXME: Implement critical capture
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for (; shakes < 4; shakes++) {
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auto randomNumber = random->GetUnsigned(65536);
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if (randomNumber >= shakeProbability) {
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break;
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}
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}
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auto success = shakes == 4;
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return CaptureResult{.WasCaught = success, .Shakes = shakes, .WasCritical = false};
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}
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}
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#ifndef PKMNLIB_CAPTURELIBRARY_HPP
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#define PKMNLIB_CAPTURELIBRARY_HPP
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#include <CreatureLib/Defines.hpp>
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#include "../Pokemon/Pokemon.hpp"
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namespace PkmnLib::Battling {
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class CaptureLibrary {
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public:
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struct CaptureResult {
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bool WasCaught;
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u8 Shakes;
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bool WasCritical;
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};
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CaptureResult TryCatch(Pokemon* pokemon, Library::Item* catchItem, ArbUt::Random* random) const;
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};
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}
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#endif // PKMNLIB_CAPTURELIBRARY_HPP
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@ -0,0 +1,16 @@
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#ifndef PKMNLIB_PKMNITEMUSESCRIPT_HPP
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#define PKMNLIB_PKMNITEMUSESCRIPT_HPP
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#include <CreatureLib/Battling/ScriptHandling/ItemUseScript.hpp>
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namespace PkmnLib::Battling {
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class Pokemon;
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class PkmnItemUseScript : public CreatureLib::Battling::ItemUseScript {
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public:
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virtual void ModifyPokeballCatchBonus(Pokemon* pokemon, u8* catchBonus) const {
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(void)pokemon;
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(void)catchBonus;
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}
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};
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}
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#endif // PKMNLIB_PKMNITEMUSESCRIPT_HPP
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@ -36,6 +36,8 @@ namespace PkmnLib::Battling {
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CreatureLib::Battling::Creature* target, u8 hitIndex, float* modifier){};
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virtual void ModifyDefensiveStatValue(CreatureLib::Battling::ExecutingAttack* attack,
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CreatureLib::Battling::Creature* target, u8 hitIndex, float* modifier){};
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virtual void ModifyCaptureRateBonus(CreatureLib::Battling::Creature* pokemon,
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CreatureLib::Library::Item* catchItem, u8* modifier){};
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};
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}
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@ -71,9 +71,8 @@ void AngelScriptItemUseScript::OnUse(CreatureLib::Battling::Battle* battle) cons
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}
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AngelScriptUtils::AngelscriptFunctionCall(
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__OnUse.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {
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ctx->SetArgObject(0, battle);
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}, [&]([[maybe_unused]] asIScriptContext* ctx) {});
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[&]([[maybe_unused]] asIScriptContext* ctx) { ctx->SetArgObject(0, battle); },
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[&]([[maybe_unused]] asIScriptContext* ctx) {});
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}
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void AngelScriptItemUseScript::OnCreatureUse(CreatureLib::Battling::Creature* creature, bool isBattle) const {
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if (!__OnPokemonUse.Exists) {
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},
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[&]([[maybe_unused]] asIScriptContext* ctx) {});
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}
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void AngelScriptItemUseScript::ModifyPokeballCatchBonus(PkmnLib::Battling::Pokemon* pokemon, u8* catchBonus) const {
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if (!__ModifyPokeballCatchBonus.Exists) {
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return;
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}
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AngelScriptUtils::AngelscriptFunctionCall(
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__ModifyPokeballCatchBonus.Function, _resolver->GetContextPool(), _scriptObject, _resolver, ""_cnc,
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[&]([[maybe_unused]] asIScriptContext* ctx) {
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ctx->SetArgObject(0, (void*)pokemon);
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ctx->SetArgAddress(1, catchBonus);
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},
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[&]([[maybe_unused]] asIScriptContext* ctx) {});
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}
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@ -3,11 +3,12 @@
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#include <CreatureLib/Battling/ScriptHandling/ItemUseScript.hpp>
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#include <scriptarray/scriptarray.h>
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#include "../../Battling/PkmnItemUseScript.hpp"
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#include "TypeRegistry/NativeArray.hpp"
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class AngelScriptResolver;
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class AngelScriptItemUseScript final : public CreatureLib::Battling::ItemUseScript {
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class AngelScriptItemUseScript final : public PkmnLib::Battling::PkmnItemUseScript {
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public:
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AngelScriptItemUseScript(asIScriptObject* scriptObject, AngelScriptResolver* resolver)
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: _scriptObject(scriptObject), _resolver(resolver) {}
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void OnUse(CreatureLib::Battling::Battle* battle) const override;
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void OnCreatureUse(CreatureLib::Battling::Creature* creature, bool isBattle) const override;
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void ModifyPokeballCatchBonus(PkmnLib::Battling::Pokemon* pokemon, u8* catchBonus) const override;
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private:
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asIScriptObject* _scriptObject;
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#define ITEM_USE_SCRIPT_HOOK_FUNCTION(name, decl) FunctionInfo __##name = Initialize(decl);
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ITEM_USE_SCRIPT_HOOK_FUNCTION(OnInitialize, "void OnInitialize(const BattleLibrary@ library, const narray<EffectParameter@>@ parameters)");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(
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OnInitialize, "void OnInitialize(const BattleLibrary@ library, const narray<EffectParameter@>@ parameters)");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(IsItemUsable, "bool IsItemUsable()");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(IsPokemonUseItem, "bool IsPokemonUseItem()");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(IsUseValidForPokemon, "bool IsUseValidForPokemon(Pokemon@ target)");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(IsHoldable, "bool IsHoldable()");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(OnUse, "void OnUse()");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(OnPokemonUse, "void OnPokemonUse(Pokemon@ target)");
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ITEM_USE_SCRIPT_HOOK_FUNCTION(ModifyPokeballCatchBonus,
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"void ModifyPokeballCatchBonus(Pokemon@ target, uint8& catchBonus)");
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};
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#endif // PKMNLIB_ANGELSCRIPTITEMUSESCRIPT_HPP
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@ -193,7 +193,7 @@ CreatureLib::Battling::BattleScript* AngelScriptResolver::LoadScript(const ArbUt
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return new AngelScriptScript(owner, ownerType, this, t.value(), obj, _contextPool);
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}
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CreatureLib::Battling::ItemUseScript* AngelScriptResolver::LoadItemScript(const CreatureLib::Library::Item* item) {
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PkmnLib::Battling::PkmnItemUseScript* AngelScriptResolver::LoadItemScript(const CreatureLib::Library::Item* item) {
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auto v = this->_itemUseScripts.TryGet(item);
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if (v.has_value()) {
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return v.value();
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CreatureLib::Battling::BattleScript* LoadScript(const ArbUt::OptionalBorrowedPtr<void>& owner,
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ScriptCategory category,
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const ArbUt::StringView& scriptName) override;
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CreatureLib::Battling::ItemUseScript* LoadItemScript(const CreatureLib::Library::Item* item) override;
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PkmnLib::Battling::PkmnItemUseScript* LoadItemScript(const CreatureLib::Library::Item* item) override;
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ArbUt::OptionalBorrowedPtr<const PkmnLib::Battling::EvolutionScript>
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LoadEvolutionScript(const ArbUt::StringView& view) override;
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@ -463,3 +463,11 @@ void AngelScriptScript::ChangeSpeed(CreatureLib::Battling::BaseTurnChoice* choic
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ctx->SetArgAddress(1, (void*)speed);
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});
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}
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void AngelScriptScript::ModifyCaptureRateBonus(CreatureLib::Battling::Creature* pokemon,
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CreatureLib::Library::Item* catchItem, u8* modifier) {
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CALL_HOOK(ModifyCaptureRateBonus, {
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ctx->SetArgObject(0, (void*)pokemon);
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ctx->SetArgObject(1, (void*)catchItem);
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ctx->SetArgAddress(2, (void*)modifier);
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});
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}
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CreatureLib::Battling::Creature* target, u8 hitIndex, float* modifier) override;
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void ModifyDefensiveStatValue(CreatureLib::Battling::ExecutingAttack* attack,
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CreatureLib::Battling::Creature* target, u8 hitIndex, float* modifier) override;
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void ModifyCaptureRateBonus(CreatureLib::Battling::Creature* pokemon, CreatureLib::Library::Item* catchItem,
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u8* modifier) override;
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};
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#undef CALL_HOOK
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ModifyDefensiveStatValue,
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"void ModifyDefensiveStatValue(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& defensiveStatValue)");
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SCRIPT_HOOK_FUNCTION(OnAfterHeldItemConsume, "void OnAfterHeldItemConsume(Pokemon@ target, const Item@ item)");
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SCRIPT_HOOK_FUNCTION(ModifyCaptureRateBonus,
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"void ModifyCaptureRateBonus(Pokemon@ target, const Item@ item, uint8& bonus)");
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};
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#undef SCRIPT_HOOK_FUNCTION
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void OnUse(Battle@ battle) { };
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void OnPokemonUse(Pokemon@ target, bool isBattle) { };
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void ModifyPokeballCatchBonus(Pokemon@ target, uint8& catchBonus){};
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}
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)");
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Ensure(r >= 0);
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