Register many battle classes in AngelScript.
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@ -40,7 +40,7 @@ class PkmnLibConan(ConanFile):
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self.options["AngelScript"].link_std_statically = True
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self.options["AngelScript"].link_std_statically = True
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def requirements(self):
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def requirements(self):
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self.requires("CreatureLib/15523a18a556dedf5b27212264a871260608abb6@creaturelib/master")
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self.requires("CreatureLib/7e0a1ec033f476dba24a7d091df997f31e2ac076@creaturelib/master")
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if self.options.script_handler == "angelscript":
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if self.options.script_handler == "angelscript":
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self.requires("AngelScript/2.34@AngelScript/Deukhoofd")
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self.requires("AngelScript/2.34@AngelScript/Deukhoofd")
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else:
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else:
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@ -1,6 +1,11 @@
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#include "AngelScripResolver.hpp"
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#include "AngelScripResolver.hpp"
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#define AS_USE_ACCESSORS
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#include "../../extern/angelscript_addons/scriptarray/scriptarray.h"
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#undef AS_USE_ACCESSORS
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#include "../../extern/angelscript_addons/scripthelper/scripthelper.h"
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#include "../../extern/angelscript_addons/scripthelper/scripthelper.h"
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#include "../../extern/angelscript_addons/scriptstdstring/scriptstdstring.h"
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#include "../../extern/angelscript_addons/scriptstdstring/scriptstdstring.h"
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#include "TypeRegistry/Battling/RegisterExecutingAttack.hpp"
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#include "TypeRegistry/Battling/RegisterPokemonClass.hpp"
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#include "TypeRegistry/Library/RegisterGrowthRateTypes.hpp"
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#include "TypeRegistry/Library/RegisterGrowthRateTypes.hpp"
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#include "TypeRegistry/Library/RegisterItemTypes.hpp"
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#include "TypeRegistry/Library/RegisterItemTypes.hpp"
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#include "TypeRegistry/Library/RegisterMoveTypes.hpp"
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#include "TypeRegistry/Library/RegisterMoveTypes.hpp"
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@ -15,23 +20,35 @@ CreatureLib::Battling::ScriptResolver* PkmnLib::Battling::BattleLibrary::CreateS
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void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* library) {
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void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* library) {
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_engine = asCreateScriptEngine();
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_engine = asCreateScriptEngine();
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int32_t r = _engine->SetMessageCallback(asFUNCTION(MessageCallback), nullptr, asCALL_CDECL);
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if (r < 0)
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throw CreatureException("Registering message callback failed.");
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_engine->SetEngineProperty(asEP_DISALLOW_EMPTY_LIST_ELEMENTS, true);
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_engine->SetEngineProperty(asEP_DISALLOW_EMPTY_LIST_ELEMENTS, true);
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_engine->SetEngineProperty(asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE, true);
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_engine->SetEngineProperty(asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE, true);
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_engine->SetEngineProperty(asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT, true);
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_engine->SetEngineProperty(asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT, true);
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_engine->SetEngineProperty(asEP_AUTO_GARBAGE_COLLECT, false);
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_engine->SetEngineProperty(asEP_AUTO_GARBAGE_COLLECT, false);
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_engine->SetEngineProperty(asEP_REQUIRE_ENUM_SCOPE, true);
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_engine->SetEngineProperty(asEP_REQUIRE_ENUM_SCOPE, true);
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int32_t r = _engine->SetMessageCallback(asFUNCTION(MessageCallback), nullptr, asCALL_CDECL);
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if (r < 0)
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throw CreatureException("Registering message callback failed.");
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RegisterStdString(_engine);
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RegisterStdString(_engine);
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// Register Script Array type
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RegisterScriptArray(_engine, true);
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r = _engine->RegisterGlobalFunction("void print(const string &in)", asFUNCTION(Print), asCALL_CDECL);
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r = _engine->RegisterGlobalFunction("void print(const string &in)", asFUNCTION(Print), asCALL_CDECL);
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if (r < 0)
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if (r < 0)
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throw CreatureException("Registering print function failed.");
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throw CreatureException("Registering print function failed.");
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RegisterTypes();
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RegisterExceptionRoutines(_engine);
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RegisterExceptionRoutines(_engine);
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_mainModule = _engine->GetModule("pkmn", asGM_ALWAYS_CREATE);
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_contextPool = new ContextPool(_engine);
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}
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void AngelScripResolver::RegisterTypes() {
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// Register static library types
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RegisterSpeciesTypes::Register(_engine);
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RegisterSpeciesTypes::Register(_engine);
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RegisterItemTypes::Register(_engine);
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RegisterItemTypes::Register(_engine);
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RegisterMoveTypes::Register(_engine);
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RegisterMoveTypes::Register(_engine);
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@ -39,10 +56,11 @@ void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* librar
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RegisterTypeLibrary::Register(_engine);
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RegisterTypeLibrary::Register(_engine);
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RegisterStaticLibraryTypes::Register(_engine);
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RegisterStaticLibraryTypes::Register(_engine);
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_mainModule = _engine->GetModule("pkmn", asGM_ALWAYS_CREATE);
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// Register battle types
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RegisterPokemonClass::Register(_engine);
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_contextPool = new ContextPool(_engine);
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RegisterExecutingAttack::Register(_engine);
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}
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}
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AngelScriptTypeInfo* AngelScripResolver::GetTypeInfo(const std::string& name) {
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AngelScriptTypeInfo* AngelScripResolver::GetTypeInfo(const std::string& name) {
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auto find = _types.find(name);
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auto find = _types.find(name);
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if (find != _types.end()) {
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if (find != _types.end()) {
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@ -22,6 +22,8 @@ private:
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static void Print(const std::string& str) { std::cout << str << std::endl; }
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static void Print(const std::string& str) { std::cout << str << std::endl; }
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AngelScriptTypeInfo* GetTypeInfo(const std::string& name);
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AngelScriptTypeInfo* GetTypeInfo(const std::string& name);
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void RegisterTypes();
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public:
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public:
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~AngelScripResolver() override {
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~AngelScripResolver() override {
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delete _contextPool;
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delete _contextPool;
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@ -0,0 +1,14 @@
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#include "RegisterBattleLibrary.hpp"
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#include <cassert>
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#include "../../../Battling/Library/DamageLibrary.hpp"
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void RegisterBattleLibrary::Register(asIScriptEngine* engine) {
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RegisterDamageLibrary(engine);
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}
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void RegisterBattleLibrary::RegisterDamageLibrary(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("DamageLibrary", 0, asOBJ_REF | asOBJ_NOCOUNT);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("DamageLibrary", "int GetDamage() const",
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asMETHOD(PkmnLib::Battling::DamageLibrary, GetDamage), asCALL_THISCALL);
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assert(r >= 0);
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}
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@ -0,0 +1,11 @@
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#ifndef PKMNLIB_REGISTERBATTLELIBRARY_HPP
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#define PKMNLIB_REGISTERBATTLELIBRARY_HPP
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#include <angelscript.h>
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class RegisterBattleLibrary {
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static void RegisterDamageLibrary(asIScriptEngine* engine);
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public:
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static void Register(asIScriptEngine* engine);
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};
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#endif // PKMNLIB_REGISTERBATTLELIBRARY_HPP
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@ -0,0 +1,71 @@
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#include "RegisterExecutingAttack.hpp"
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#include <Battling/Models/ExecutingAttack.hpp>
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#include <cassert>
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void RegisterExecutingAttack::Register(asIScriptEngine* engine) {
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RegisterHitData(engine);
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RegisterTargetData(engine);
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RegisterExecutingAttackType(engine);
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}
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void RegisterExecutingAttack::RegisterHitData(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("HitData", 0, asOBJ_REF | asOBJ_NOCOUNT);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("HitData", "bool get_IsCritical() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, IsCritical),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("HitData", "uint8 get_BasePower() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, GetBasePower),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("HitData", "float get_Effectiveness() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, GetEffectiveness),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("HitData", "float get_Damage() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, GetDamage),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("HitData", "uint8 get_Type() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, GetType),
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asCALL_THISCALL);
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assert(r >= 0);
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}
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void RegisterExecutingAttack::RegisterTargetData(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("TargetData", 0, asOBJ_REF | asOBJ_NOCOUNT);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("TargetData", "uint8 get_NumberOfHits() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::TargetData, GetNumberOfHits),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("TargetData", "bool get_IsHit() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::TargetData, IsHit),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("TargetData", "HitData@ GetHit(uint8 index) const",
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asMETHOD(CreatureLib::Battling::ExecutingAttack::TargetData, GetHit),
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asCALL_THISCALL);
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assert(r >= 0);
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}
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void RegisterExecutingAttack::RegisterExecutingAttackType(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("ExecutingMove", 0, asOBJ_REF | asOBJ_NOCOUNT);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("ExecutingMove", "TargetData& GetAttackDataForTarget(Pokemon@ pkmn) const",
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetAttackDataForTarget),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("ExecutingMove", "bool IsPokemonTarget(Pokemon@ pkmn) const",
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asMETHOD(CreatureLib::Battling::ExecutingAttack, IsCreatureTarget),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("ExecutingMove", "Pokemon@ get_User() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetUser),
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asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("ExecutingMove", "LearnedMove@ get_Move() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetAttack),
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asCALL_THISCALL);
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assert(r >= 0);
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}
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@ -0,0 +1,14 @@
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#ifndef PKMNLIB_REGISTEREXECUTINGATTACK_HPP
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#define PKMNLIB_REGISTEREXECUTINGATTACK_HPP
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#include <angelscript.h>
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class RegisterExecutingAttack {
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static void RegisterHitData(asIScriptEngine* engine);
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static void RegisterTargetData(asIScriptEngine* engine);
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static void RegisterExecutingAttackType(asIScriptEngine* engine);
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public:
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static void Register(asIScriptEngine* engine);
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};
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#endif // PKMNLIB_REGISTEREXECUTINGATTACK_HPP
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@ -0,0 +1,124 @@
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#include "RegisterPokemonClass.hpp"
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#include <Battling/Models/LearnedAttack.hpp>
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#include <cassert>
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#include "../../../Battling/Pokemon/Pokemon.hpp"
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// Hack to handle AngelScript not recognizing different sized enums on fields, and returning invalid values due to it.
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#define ENUM__SIZE_WRAPPER(name, type, func) \
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int32_t name(type* obj) { return static_cast<int32_t>(obj->func()); }
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void RegisterPokemonClass::Register(asIScriptEngine* engine) {
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RegisterDamageSource(engine);
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RegisterMoveLearnMethod(engine);
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RegisterLearnedAttack(engine);
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RegisterPokemonType(engine);
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}
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void RegisterPokemonClass::RegisterDamageSource(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterEnum("DamageSource");
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assert(r >= 0);
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r = engine->RegisterEnumValue("DamageSource", "AttackDamage",
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(int)CreatureLib::Battling::DamageSource::AttackDamage);
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assert(r >= 0);
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}
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void RegisterPokemonClass::RegisterMoveLearnMethod(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterEnum("MoveLearnMethod");
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assert(r >= 0);
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r = engine->RegisterEnumValue("MoveLearnMethod", "Unknown", (int)CreatureLib::Battling::AttackLearnMethod::Unknown);
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assert(r >= 0);
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r = engine->RegisterEnumValue("MoveLearnMethod", "Level", (int)CreatureLib::Battling::AttackLearnMethod::Level);
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assert(r >= 0);
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}
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ENUM__SIZE_WRAPPER(LearnedMove_LearnMethodWrapper, CreatureLib::Battling::LearnedAttack, GetLearnMethod)
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void RegisterPokemonClass::RegisterLearnedAttack(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("LearnedMove", 0, asOBJ_REF | asOBJ_NOCOUNT);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("LearnedMove", "const MoveData@ get_MoveData() const property",
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asMETHOD(CreatureLib::Battling::LearnedAttack, GetAttack), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("LearnedMove", "uint8 get_MaxUses() const property",
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asMETHOD(CreatureLib::Battling::LearnedAttack, GetMaxUses), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("LearnedMove", "uint8 get_RemainingUses() const property",
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asMETHOD(CreatureLib::Battling::LearnedAttack, GetRemainingUses), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("LearnedMove", "Gender get_LearnMethod() const property",
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asFUNCTION(LearnedMove_LearnMethodWrapper), asCALL_CDECL_OBJLAST);
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assert(r >= 0);
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}
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ENUM__SIZE_WRAPPER(Pkmn_GenderWrapper, PkmnLib::Battling::Pokemon, GetGender)
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void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
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[[maybe_unused]]int r = engine->RegisterObjectType("Pokemon", 0, asOBJ_REF | asOBJ_NOCOUNT);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const Species@ get_Species() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetSpecies), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const Forme@ get_Forme() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetForme), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "uint8 get_Level() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetLevel), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "uint32 get_Experience() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetExperience), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "Gender get_Gender() const property", asFUNCTION(Pkmn_GenderWrapper),
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asCALL_CDECL_OBJLAST);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "uint8 get_Coloring() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetColoring), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const Item@ get_HeldItem() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetHeldItem), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "uint32 get_CurrentHealth() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetCurrentHealth), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const string& get_Nickname() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetNickname), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const string& get_ActiveAbility() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetActiveTalent), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "bool get_IsFainted() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, IsFainted), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "uint8[]@ GetTypes() const",
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asMETHOD(PkmnLib::Battling::Pokemon, GetTypes), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "bool HasType(uint8 type) const",
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|
asMETHOD(PkmnLib::Battling::Pokemon, HasType), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "void Damage(uint32 type, DamageSource source)",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, Damage), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "void OverrideActiveAbility(const string &in ability)",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, OverrideActiveTalent), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "LearnedMove@[]@ get_Moves() const property",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, GetAttacks), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "const Species@ get_DisplaySpecies() const property",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, GetDisplaySpecies), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "const Species@ get_DisplayForme() const property",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, GetDisplayVariant), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "uint32 GetFlatStat(Statistic stat) const",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, GetFlatStat), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "uint32 GetBoostedStat(Statistic stat) const",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, GetBoostedStat), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "uint32 GetBaseStat(Statistic stat) const",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, GetBaseStat), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
r = engine->RegisterObjectMethod("Pokemon", "int8 GetStatBoost(Statistic stat) const",
|
||||||
|
asMETHOD(PkmnLib::Battling::Pokemon, GetStatBoost), asCALL_THISCALL);
|
||||||
|
assert(r >= 0);
|
||||||
|
}
|
|
@ -0,0 +1,14 @@
|
||||||
|
#ifndef PKMNLIB_REGISTERPOKEMONCLASS_HPP
|
||||||
|
#define PKMNLIB_REGISTERPOKEMONCLASS_HPP
|
||||||
|
|
||||||
|
#include <angelscript.h>
|
||||||
|
class RegisterPokemonClass {
|
||||||
|
static void RegisterDamageSource(asIScriptEngine* engine);
|
||||||
|
static void RegisterMoveLearnMethod(asIScriptEngine* engine);
|
||||||
|
static void RegisterLearnedAttack(asIScriptEngine* engine);
|
||||||
|
static void RegisterPokemonType(asIScriptEngine* engine);
|
||||||
|
public:
|
||||||
|
static void Register(asIScriptEngine* engine);
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // PKMNLIB_REGISTERPOKEMONCLASS_HPP
|
|
@ -3,13 +3,14 @@
|
||||||
|
|
||||||
#include <Battling/Library/BattleLibrary.hpp>
|
#include <Battling/Library/BattleLibrary.hpp>
|
||||||
#include "../../Library/PokemonLibrary.hpp"
|
#include "../../Library/PokemonLibrary.hpp"
|
||||||
|
#include "DamageLibrary.hpp"
|
||||||
#include "StatCalculator.hpp"
|
#include "StatCalculator.hpp"
|
||||||
|
|
||||||
namespace PkmnLib::Battling {
|
namespace PkmnLib::Battling {
|
||||||
class BattleLibrary : public CreatureLib::Battling::BattleLibrary {
|
class BattleLibrary : public CreatureLib::Battling::BattleLibrary {
|
||||||
public:
|
public:
|
||||||
BattleLibrary(Library::PokemonLibrary* staticLib, StatCalculator* statCalculator,
|
BattleLibrary(Library::PokemonLibrary* staticLib, StatCalculator* statCalculator,
|
||||||
CreatureLib::Battling::DamageLibrary* damageLibrary,
|
DamageLibrary* damageLibrary,
|
||||||
CreatureLib::Battling::ExperienceLibrary* experienceLibrary,
|
CreatureLib::Battling::ExperienceLibrary* experienceLibrary,
|
||||||
CreatureLib::Battling::ScriptResolver* scriptResolver,
|
CreatureLib::Battling::ScriptResolver* scriptResolver,
|
||||||
CreatureLib::Battling::MiscLibrary* miscLibrary)
|
CreatureLib::Battling::MiscLibrary* miscLibrary)
|
||||||
|
|
|
@ -0,0 +1,68 @@
|
||||||
|
#include "DamageLibrary.hpp"
|
||||||
|
#include "../Pokemon/Pokemon.hpp"
|
||||||
|
int PkmnLib::Battling::DamageLibrary::GetDamage(CreatureLib::Battling::ExecutingAttack* attack,
|
||||||
|
CreatureLib::Battling::Creature* target, uint8_t hitIndex) const {
|
||||||
|
auto levelMod = static_cast<float>(2 * attack->GetUser()->GetLevel());
|
||||||
|
auto hit = attack->GetAttackDataForTarget(target).GetHit(hitIndex);
|
||||||
|
auto bp = hit->GetBasePower();
|
||||||
|
auto statMod = GetStatModifier(attack, target, hitIndex);
|
||||||
|
// HOOK: Modify stat modifier
|
||||||
|
int damage = static_cast<int>((((levelMod * static_cast<float>(bp) * statMod) / 50) + 2) *
|
||||||
|
GetDamageModifier(attack, target, hitIndex));
|
||||||
|
// HOOK: Override damage
|
||||||
|
return damage;
|
||||||
|
}
|
||||||
|
int PkmnLib::Battling::DamageLibrary::GetBasePower(CreatureLib::Battling::ExecutingAttack* attack,
|
||||||
|
CreatureLib::Battling::Creature* target, uint8_t hitIndex) const {
|
||||||
|
auto bp = attack->GetAttack()->GetAttack()->GetBasePower();
|
||||||
|
// HOOK: modify base power.
|
||||||
|
return bp;
|
||||||
|
}
|
||||||
|
float PkmnLib::Battling::DamageLibrary::GetStatModifier(CreatureLib::Battling::ExecutingAttack* attack,
|
||||||
|
CreatureLib::Battling::Creature* target,
|
||||||
|
uint8_t hitIndex) const {
|
||||||
|
auto user = attack->GetUser();
|
||||||
|
// HOOK: allow overriding for which users stat we use.
|
||||||
|
auto hit = attack->GetAttackDataForTarget(target).GetHit(hitIndex);
|
||||||
|
CreatureLib::Core::Statistic offensiveStat;
|
||||||
|
CreatureLib::Core::Statistic defensiveStat;
|
||||||
|
auto learnedMove = dynamic_cast<LearnedMove*>(attack->GetAttack());
|
||||||
|
auto moveData = learnedMove->GetMoveData();
|
||||||
|
if (moveData->GetCategory() == Library::MoveCategory::Physical) {
|
||||||
|
offensiveStat = Library::Statistic::PhysicalAttack;
|
||||||
|
defensiveStat = Library::Statistic::PhysicalDefense;
|
||||||
|
} else {
|
||||||
|
offensiveStat = Library::Statistic::SpecialAttack;
|
||||||
|
defensiveStat = Library::Statistic::SpecialDefense;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto bypassDefensive = hit->IsCritical() && target->GetStatBoost(defensiveStat) > 0;
|
||||||
|
// HOOK: allow bypassing defensive stat modifiers.
|
||||||
|
auto bypassOffensive = hit->IsCritical() && user->GetStatBoost(offensiveStat) < 0;
|
||||||
|
// HOOK: Allow bypassing offensive stat modifiers.
|
||||||
|
|
||||||
|
float offensiveValue;
|
||||||
|
float defensiveValue;
|
||||||
|
|
||||||
|
if (bypassOffensive) {
|
||||||
|
offensiveValue = user->GetFlatStat(offensiveStat);
|
||||||
|
} else {
|
||||||
|
offensiveValue = user->GetBoostedStat(offensiveStat);
|
||||||
|
}
|
||||||
|
if (bypassDefensive) {
|
||||||
|
defensiveValue = target->GetFlatStat(defensiveStat);
|
||||||
|
} else {
|
||||||
|
defensiveValue = target->GetBoostedStat(defensiveStat);
|
||||||
|
}
|
||||||
|
|
||||||
|
return offensiveValue / defensiveValue;
|
||||||
|
}
|
||||||
|
float PkmnLib::Battling::DamageLibrary::GetDamageModifier(CreatureLib::Battling::ExecutingAttack* attack,
|
||||||
|
CreatureLib::Battling::Creature* target,
|
||||||
|
uint8_t hitIndex) const {
|
||||||
|
float mod = 1;
|
||||||
|
auto hit = attack->GetAttackDataForTarget(target).GetHit(hitIndex);
|
||||||
|
mod *= hit->GetEffectiveness();
|
||||||
|
// HOOK: Modify damage modifier.
|
||||||
|
return mod;
|
||||||
|
}
|
|
@ -0,0 +1,20 @@
|
||||||
|
#ifndef PKMNLIB_DAMAGELIBRARY_HPP
|
||||||
|
#define PKMNLIB_DAMAGELIBRARY_HPP
|
||||||
|
|
||||||
|
#include <Battling/Library/DamageLibrary.hpp>
|
||||||
|
namespace PkmnLib::Battling {
|
||||||
|
class DamageLibrary : public CreatureLib::Battling::DamageLibrary {
|
||||||
|
public:
|
||||||
|
int GetDamage(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||||
|
uint8_t hitIndex) const override;
|
||||||
|
|
||||||
|
int GetBasePower(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||||
|
uint8_t hitIndex) const override;
|
||||||
|
float GetStatModifier(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||||
|
uint8_t hitIndex) const override;
|
||||||
|
float GetDamageModifier(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||||
|
uint8_t hitIndex) const override;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // PKMNLIB_DAMAGELIBRARY_HPP
|
|
@ -5,9 +5,11 @@
|
||||||
#include "../../Library/Moves/MoveData.hpp"
|
#include "../../Library/Moves/MoveData.hpp"
|
||||||
namespace PkmnLib::Battling {
|
namespace PkmnLib::Battling {
|
||||||
class LearnedMove : public CreatureLib::Battling::LearnedAttack {
|
class LearnedMove : public CreatureLib::Battling::LearnedAttack {
|
||||||
public:
|
public:
|
||||||
LearnedMove(const Library::MoveData* move, CreatureLib::Battling::AttackLearnMethod learnMethod)
|
LearnedMove(const Library::MoveData* move, CreatureLib::Battling::AttackLearnMethod learnMethod)
|
||||||
: CreatureLib::Battling::LearnedAttack(move, learnMethod){}
|
: CreatureLib::Battling::LearnedAttack(move, learnMethod) {}
|
||||||
|
|
||||||
|
const Library::MoveData* GetMoveData() const { return dynamic_cast<const Library::MoveData*>(GetAttack()); }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,10 +29,12 @@ namespace PkmnLib::Battling {
|
||||||
heldItem, nickname, talent, std::move(moves)),
|
heldItem, nickname, talent, std::move(moves)),
|
||||||
_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
|
_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
|
||||||
|
|
||||||
const Library::Nature& GetNature() const;
|
const Library::PokemonForme* GetForme() const {
|
||||||
uint8_t GetIndividualValue(CreatureLib::Core::Statistic stat) const {
|
return dynamic_cast<const Library::PokemonForme*>(GetVariant());
|
||||||
return _individualValues.GetStat(stat);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const Library::Nature& GetNature() const;
|
||||||
|
uint8_t GetIndividualValue(CreatureLib::Core::Statistic stat) const { return _individualValues.GetStat(stat); }
|
||||||
uint8_t GetEffortValue(CreatureLib::Core::Statistic stat) const { return _effortValues.GetStat(stat); }
|
uint8_t GetEffortValue(CreatureLib::Core::Statistic stat) const { return _effortValues.GetStat(stat); }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,7 +23,7 @@ public:
|
||||||
auto statCalc = new PkmnLib::Battling::StatCalculator();
|
auto statCalc = new PkmnLib::Battling::StatCalculator();
|
||||||
auto scriptResolver = PkmnLib::Battling::BattleLibrary::CreateScriptResolver();
|
auto scriptResolver = PkmnLib::Battling::BattleLibrary::CreateScriptResolver();
|
||||||
auto lib = new PkmnLib::Battling::BattleLibrary(
|
auto lib = new PkmnLib::Battling::BattleLibrary(
|
||||||
BuildStaticLibrary(), statCalc, new CreatureLib::Battling::DamageLibrary(),
|
BuildStaticLibrary(), statCalc, new PkmnLib::Battling::DamageLibrary(),
|
||||||
new CreatureLib::Battling::ExperienceLibrary(), scriptResolver,
|
new CreatureLib::Battling::ExperienceLibrary(), scriptResolver,
|
||||||
new CreatureLib::Battling::MiscLibrary());
|
new CreatureLib::Battling::MiscLibrary());
|
||||||
scriptResolver->Initialize(lib);
|
scriptResolver->Initialize(lib);
|
||||||
|
|
Loading…
Reference in New Issue