Remove pthread dependency by default, adds ability to turn off angelscript debugger
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@@ -3,7 +3,9 @@
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#include <CreatureLib/Battling/ScriptHandling/ScriptResolver.hpp>
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#include <mutex>
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#ifdef ANGELSCRIPT_DEBUGGER
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#include "../../../extern/AngelscriptDebuggerServer/src/AngelscriptDebugger.hpp"
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#endif
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#include "../../../extern/angelscript_addons/scriptbuilder/scriptbuilder.h"
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#include "../../Battling/Library/BattleLibrary.hpp"
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#include "AngelScriptEvolutionScript.hpp"
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@@ -26,7 +28,9 @@ private:
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CScriptBuilder _builder = {};
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std::string _sourceDirectory = {};
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AngelscriptUserdata* _userData;
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#ifdef ANGELSCRIPT_DEBUGGER
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ArbUt::OptionalUniquePtr<AngelscriptDebugger> _debugger;
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#endif
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ArbUt::Dictionary<ScriptCategory, ArbUt::Dictionary<ArbUt::StringView, AngelScriptTypeInfo*>> _typeDatabase;
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ArbUt::Dictionary<ArbUt::StringView, asITypeInfo*> _baseTypes;
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@@ -113,8 +117,10 @@ public:
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inline asIScriptEngine* GetEngine() const noexcept { return _engine; }
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inline AngelscriptUserdata* GetUserdata() const noexcept { return _userData; }
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#ifdef ANGELSCRIPT_DEBUGGER
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inline ArbUt::OptionalBorrowedPtr<AngelscriptDebugger> GetDebugger() const noexcept { return _debugger.GetValue(); }
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inline void SetDebugger(AngelscriptDebugger* debugger) noexcept { _debugger = debugger; }
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#endif
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asITypeInfo* GetScriptOwnerType(ScriptCategory category) {
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auto tryget = _scriptOwnerTypes.TryGet(category);
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@@ -53,9 +53,11 @@ public:
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ctx = _resolver->GetEngine()->CreateContext();
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ctx->SetUserData(_userData);
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}
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#ifdef ANGELSCRIPT_DEBUGGER
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if (_resolver->GetDebugger().HasValue()) {
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_resolver->GetDebugger().GetValue()->RegisterContext(ctx);
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}
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#endif
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return ctx;
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}
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