Adds some more Angelscript functionality for the BattleSide.
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continuous-integration/drone/push Build is passing
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@ -91,7 +91,6 @@ void AngelScriptResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg,
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_contextPool = new ContextPool(_engine);
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}
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OPTIONAL_BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, CreatureLib::Battling::Battle, GetBattle);
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void AngelScriptResolver::RegisterTypes() {
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// Register static library types
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@ -104,14 +103,17 @@ void AngelScriptResolver::RegisterTypes() {
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RegisterEffectParameter::Register(_engine);
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// Register battle types
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// Predeclare these two types, and declare their implementation later.
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[[maybe_unused]] int r = _engine->RegisterObjectType("Battle", 0, asOBJ_REF | asOBJ_NOCOUNT);
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Ensure(r >= 0);
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r = _engine->RegisterObjectType("BattleSide", 0, asOBJ_REF | asOBJ_NOCOUNT);
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Ensure(r >= 0);
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RegisterPokemonClass::Register(_engine);
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RegisterExecutingAttack::Register(_engine);
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RegisterTurnChoices::Register(_engine);
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RegisterBattleLibrary::Register(_engine);
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RegisterBattleClass::Register(_engine);
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[[maybe_unused]] int r = _engine->RegisterObjectMethod("Pokemon", "const Battle@ get_Battle() const property",
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asFUNCTION(GetBattleWrapper), asCALL_CDECL_OBJFIRST);
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Ensure(r >= 0);
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// Register base script
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BasicScriptClass::Register(_engine);
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@ -51,18 +51,22 @@ CreatureLib::Battling::BattleSide* GetBattleSideWrapper(PkmnLib::Battling::Battl
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}
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void RegisterBattleClass::RegisterBattleSide(asIScriptEngine* engine) {
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int r = engine->RegisterObjectType("BattleSide", 0, asOBJ_REF | asOBJ_NOCOUNT);
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int r = engine->RegisterObjectMethod(
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"BattleSide", "bool SwapPositions(uint8 a, uint8 b)",
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asMETHODPR(CreatureLib::Battling::BattleSide, SwapPositions, (u8 a, u8 b), bool), asCALL_THISCALL);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("BattleSide", "bool SwapPositions(uint8 a, uint8 b)",
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asMETHODPR(CreatureLib::Battling::BattleSide, SwapPositions, (u8 a, u8 b), bool),
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r = engine->RegisterObjectMethod("BattleSide", "uint8 get_SideIndex() const property",
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asMETHOD(CreatureLib::Battling::BattleSide, GetSideIndex), asCALL_THISCALL);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("BattleSide", "uint8 GetPokemonIndex(const Pokemon@ pokemon) const",
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asMETHODPR(CreatureLib::Battling::BattleSide, GetCreatureIndex,
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(const ArbUt::BorrowedPtr<CreatureLib::Battling::Creature>& c), u8),
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asCALL_THISCALL);
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Ensure(r >= 0);
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}
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void RegisterBattleClass::RegisterBattle(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("Battle", 0, asOBJ_REF | asOBJ_NOCOUNT);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Battle", "const BattleLibrary@ get_Library() const property",
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int r = engine->RegisterObjectMethod("Battle", "const BattleLibrary@ get_Library() const property",
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asMETHOD(PkmnLib::Battling::Battle, GetLibrary), asCALL_THISCALL);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Battle", "bool CanUse(BaseTurnChoice@ choice)",
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@ -84,6 +84,8 @@ static std::string NicknameWrapper(const PkmnLib::Battling::Pokemon* obj) { retu
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BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, const CreatureLib::Library::CreatureSpecies, GetSpecies);
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BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, const PkmnLib::Library::PokemonForme, GetForme);
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OPTIONAL_BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, const CreatureLib::Library::Item, GetHeldItem);
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OPTIONAL_BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, CreatureLib::Battling::Battle, GetBattle);
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OPTIONAL_BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, CreatureLib::Battling::BattleSide, GetBattleSide);
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void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("Pokemon", 0, asOBJ_REF | asOBJ_NOCOUNT);
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@ -184,4 +186,11 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
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asMETHODPR(PkmnLib::Battling::Pokemon, RemoveVolatileScript, (const ArbUt::BasicStringView&), void),
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asCALL_THISCALL);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const Battle@ get_Battle() const property",
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asFUNCTION(GetBattleWrapper), asCALL_CDECL_OBJFIRST);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const BattleSide@ get_BattleSide() const property",
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asFUNCTION(GetBattleSideWrapper), asCALL_CDECL_OBJFIRST);
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Ensure(r >= 0);
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}
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