Actual implementation of Angelscript hooks into battle library.
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2020-02-04 19:34:30 +01:00
parent 0455fec875
commit bcc038b49d
11 changed files with 717 additions and 72 deletions

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@@ -2,8 +2,11 @@
#define AS_USE_ACCESSORS
#include "../../../extern/angelscript_addons/scriptarray/scriptarray.h"
#undef AS_USE_ACCESSORS
#include <cassert>
#include "../../../extern/angelscript_addons/scripthandle/scripthandle.h"
#include "../../../extern/angelscript_addons/scripthelper/scripthelper.h"
#include "../../../extern/angelscript_addons/scriptstdstring/scriptstdstring.h"
#include "TypeRegistry/BasicScriptClass.hpp"
#include "TypeRegistry/Battling/RegisterExecutingAttack.hpp"
#include "TypeRegistry/Battling/RegisterPokemonClass.hpp"
#include "TypeRegistry/Library/RegisterGrowthRateTypes.hpp"
@@ -17,7 +20,8 @@ CreatureLib::Battling::ScriptResolver* PkmnLib::Battling::BattleLibrary::CreateS
return new AngelScripResolver();
}
void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* library) {
void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg) {
auto library = (PkmnLib::Battling::BattleLibrary*)arg;
_engine = asCreateScriptEngine();
int32_t r = _engine->SetMessageCallback(asFUNCTION(MessageCallback), nullptr, asCALL_CDECL);
@@ -25,10 +29,13 @@ void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* librar
throw CreatureException("Registering message callback failed.");
_engine->SetEngineProperty(asEP_DISALLOW_EMPTY_LIST_ELEMENTS, true);
_engine->SetEngineProperty(asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE, true);
_engine->SetEngineProperty(asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE, false);
_engine->SetEngineProperty(asEP_ALLOW_UNSAFE_REFERENCES, true);
_engine->SetEngineProperty(asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT, true);
_engine->SetEngineProperty(asEP_AUTO_GARBAGE_COLLECT, false);
_engine->SetEngineProperty(asEP_REQUIRE_ENUM_SCOPE, true);
_engine->SetEngineProperty(asEP_PROPERTY_ACCESSOR_MODE, 2);
RegisterStdString(_engine);
@@ -38,11 +45,15 @@ void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* librar
r = _engine->RegisterGlobalFunction("void print(const string &in)", asFUNCTION(Print), asCALL_CDECL);
if (r < 0)
throw CreatureException("Registering print function failed.");
RegisterScriptHandle(_engine);
_mainModule = _engine->GetModule("pkmn", asGM_ALWAYS_CREATE);
RegisterTypes();
RegisterExceptionRoutines(_engine);
_mainModule = _engine->GetModule("pkmn", asGM_ALWAYS_CREATE);
auto staticLib = library->GetStaticLib();
_engine->RegisterGlobalProperty("const StaticLibrary@ StaticLib", &staticLib);
_contextPool = new ContextPool(_engine);
}
@@ -59,6 +70,9 @@ void AngelScripResolver::RegisterTypes() {
// Register battle types
RegisterPokemonClass::Register(_engine);
RegisterExecutingAttack::Register(_engine);
// Register base script
BasicScriptClass::Register(_engine);
}
AngelScriptTypeInfo* AngelScripResolver::GetTypeInfo(const std::string& name) {

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@@ -3,6 +3,7 @@
#include <Battling/ScriptHandling/Script.hpp>
#define ANGELSCRIPT_DLL_LIBRARY_IMPORT
#include <angelscript.h>
#include <Core/Exceptions/NotImplementedException.hpp>
#include "AngelScriptTypeInfo.hpp"
#include "ContextPool.hpp"
@@ -19,25 +20,6 @@ public:
~AngelScriptScript() override { _obj->Release(); }
void InvokeMethod(const char* name) {
auto func = _type->GetFunction(name);
if (func == nullptr)
return;
auto ctx = _ctxPool->RequestContext();
ctx->Prepare(func);
ctx->SetObject(_obj);
auto result = ctx->Execute();
if (result != asEXECUTION_FINISHED) {
if (result == asEXECUTION_EXCEPTION) {
throw CreatureException(ctx->GetExceptionString());
}
throw CreatureException("Function failed.");
}
_ctxPool->ReturnContextToPool(ctx);
}
asIScriptObject* GetScriptObject() { return _obj; }
asIScriptFunction* PrepareMethod(const char* name, asIScriptContext* ctx) {
auto func = _type->GetFunction(name);
ctx->Prepare(func);
@@ -46,6 +28,89 @@ public:
}
ContextPool* GetContextPool() { return _ctxPool; }
#define CALLHOOK(name, setup) \
auto s = _type->Get##name(); \
if (!s.Exists) \
return; \
auto ctx = _ctxPool->RequestContext(); \
ctx->Prepare(s.Function); \
ctx->SetObject(_obj); \
setup; \
auto scriptResult = ctx->Execute(); \
if (scriptResult != 0) { \
throw CreatureException("Script didn't finish properly; message " + std::to_string(scriptResult)); \
} \
_ctxPool->ReturnContextToPool(ctx);
void Stack() override { CALLHOOK(Stack, {}); }
void OnBeforeTurn(const CreatureLib::Battling::BaseTurnChoice* choice) override {
throw NotImplementedException(); //TODO
}
void ChangeAttack(CreatureLib::Battling::AttackTurnChoice* choice, std::string* outAttack) override {
throw NotImplementedException(); //TODO
}
void PreventAttack(CreatureLib::Battling::ExecutingAttack* attack, bool* outResult) override {
CALLHOOK(PreventAttack, {
ctx->SetArgObject(0, (void*)attack);
ctx->SetArgAddress(1, outResult);
})
}
void FailAttack(CreatureLib::Battling::ExecutingAttack* attack, bool* outFailed) override {
CALLHOOK(FailAttack, {
ctx->SetArgObject(0, (void*)attack);
ctx->SetArgAddress(1, outFailed);
})
}
void StopBeforeAttack(CreatureLib::Battling::ExecutingAttack* attack, bool* outResult) override {
CALLHOOK(StopBeforeAttack, {
ctx->SetArgObject(0, (void*)attack);
ctx->SetArgAddress(1, outResult);
})
}
void OnBeforeAttack(CreatureLib::Battling::ExecutingAttack* attack) override { Script::OnBeforeAttack(attack); }
void FailIncomingAttack(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
bool* outResult) override {
Script::FailIncomingAttack(attack, target, outResult);
}
void IsInvulnerable(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
bool* outResult) override {
Script::IsInvulnerable(attack, target, outResult);
}
void OnAttackMiss(CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target) override {
Script::OnAttackMiss(attack, target);
}
void ChangeAttackType(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitNumber, uint8_t* outType) override {
Script::ChangeAttackType(attack, target, hitNumber, outType);
}
void OnStatusMove(const CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitNumber) override {
Script::OnStatusMove(attack, target, hitNumber);
}
void PreventSecondaryEffects(const CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, uint8_t hitNumber, bool* outResult) override {
Script::PreventSecondaryEffects(attack, target, hitNumber, outResult);
}
void OnSecondaryEffect(const CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, uint8_t hitNumber) override {
Script::OnSecondaryEffect(attack, target, hitNumber);
}
void OnAfterHits(const CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target) override {
Script::OnAfterHits(attack, target);
}
void PreventSelfSwitch(const CreatureLib::Battling::SwitchTurnChoice* choice, bool* outResult) override {
Script::PreventSelfSwitch(choice, outResult);
}
};
#undef CALLHOOK
#endif // PKMNLIB_ANGELSCRIPTSCRIPT_HPP

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@@ -2,42 +2,59 @@
#define PKMNLIB_ANGELSCRIPTTYPEINFO_HPP
#define ANGELSCRIPT_DLL_LIBRARY_IMPORT
#include <angelscript.h>
#include <unordered_map>
#include <Core/Exceptions/CreatureException.hpp>
#include <angelscript.h>
#include <cstring>
#include <unordered_map>
class AngelScriptTypeInfo {
private:
asITypeInfo* _type = nullptr;
std::unordered_map<std::string, asIScriptFunction*> _functions;
struct FunctionInfo {
bool Exists = false;
asIScriptFunction* Function = nullptr;
};
FunctionInfo Initialize(const std::string& decl) {
auto val = _type->GetMethodByDecl(decl.c_str(), false);
if (val == nullptr){
return FunctionInfo{.Exists = false, .Function = nullptr};
}
if (!val->IsOverride()){
return FunctionInfo{.Exists = false, .Function = nullptr};
}
return FunctionInfo{.Exists = true, .Function = val};
}
public:
explicit AngelScriptTypeInfo(asITypeInfo* type) : _type(type){}
~AngelScriptTypeInfo(){
for (const auto& f: _functions){
explicit AngelScriptTypeInfo(asITypeInfo* type) : _type(type) {}
~AngelScriptTypeInfo() {
for (const auto& f : _functions) {
f.second->Release();
}
_functions.clear();
}
asIScriptFunction* GetFunction(const std::string& functionName){
asIScriptFunction* GetFunction(const std::string& functionName) {
auto find = _functions.find(functionName);
if (find != _functions.end()){
if (find != _functions.end()) {
return find->second;
}
auto func = _type->GetMethodByName(functionName.c_str());
if (func != nullptr){
if (func != nullptr) {
func->AddRef();
}
_functions.insert({functionName, func});
return func;
}
asIScriptObject* Instantiate(asIScriptContext* ctx){
asIScriptObject* Instantiate(asIScriptContext* ctx) {
auto factory = _type->GetFactoryByIndex(0);
ctx->Prepare(factory);
auto result = ctx->Execute();
if (result != asEXECUTION_FINISHED){
if (result != asEXECUTION_FINISHED) {
throw CreatureException("Instantiation failed.");
}
asIScriptObject* obj = *(asIScriptObject**)ctx->GetAddressOfReturnValue();
@@ -45,6 +62,16 @@ public:
return obj;
}
#define SCRIPT_HOOK_FUNCTION(name, decl) \
private: FunctionInfo __##name = Initialize(decl); \
public: const FunctionInfo& Get##name() const { return __##name; }
SCRIPT_HOOK_FUNCTION(Stack, "void Stack()");
SCRIPT_HOOK_FUNCTION(PreventAttack, "void PreventAttack(ExecutingMove@ attack, bool& result)");
SCRIPT_HOOK_FUNCTION(FailAttack, "void FailAttack(ExecutingMove@ attack, bool& result)");
SCRIPT_HOOK_FUNCTION(StopBeforeAttack, "void StopBeforeAttack(ExecutingMove@ attack, bool& result)");
};
#undef SCRIPT_HOOK_FUNCTION
#endif // PKMNLIB_ANGELSCRIPTTYPEINFO_HPP

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@@ -0,0 +1,15 @@
#include "BasicScriptClass.hpp"
#include <cassert>
void BasicScriptClass::Register(asIScriptEngine* engine) {
[[maybe_unused]] int r = engine->GetModuleByIndex(0)->AddScriptSection("PkmnScript", R"(
shared abstract class PkmnScript {
void Stack(){};
void PreventAttack(ExecutingMove@ attack, bool& result){};
void FailAttack(ExecutingMove@ attack, bool& result){};
void StopBeforeAttack(ExecutingMove@ attack, bool& result){};
}
)");
assert(r >= 0);
}

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@@ -0,0 +1,10 @@
#ifndef PKMNLIB_BASICSCRIPTCLASS_HPP
#define PKMNLIB_BASICSCRIPTCLASS_HPP
#include <angelscript.h>
class BasicScriptClass {
public:
static void Register(asIScriptEngine* engine);
};
#endif // PKMNLIB_BASICSCRIPTCLASS_HPP

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@@ -10,10 +10,13 @@ void RegisterStaticLibraryTypes::Register(asIScriptEngine* engine) {
void RegisterStaticLibraryTypes::RegisterLibrarySettingsType(asIScriptEngine* engine) {
[[maybe_unused]] int r = engine->RegisterObjectType("LibrarySettings", 0, asOBJ_REF | asOBJ_NOCOUNT);
r = engine->RegisterObjectMethod("LibrarySettings", "uint8 get_MaximalLevel() const property",
asMETHOD(CreatureLib::Library::LibrarySettings, GetMaximalLevel), asCALL_THISCALL);
asMETHOD(PkmnLib::Library::LibrarySettings, GetMaximalLevel), asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("LibrarySettings", "uint8 get_MaximalMoves() const property",
asMETHOD(CreatureLib::Library::LibrarySettings, GetMaximalMoves), asCALL_THISCALL);
asMETHOD(PkmnLib::Library::LibrarySettings, GetMaximalMoves), asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("LibrarySettings", "uint16 get_ShinyRate() const property",
asMETHOD(PkmnLib::Library::LibrarySettings, GetShinyRate), asCALL_THISCALL);
assert(r >= 0);
}