Remove status handling, as its already in CreatureLib
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@@ -2,6 +2,6 @@
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#define PKMNLIB_PKMNEVENTKIND_HPP
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#include <CreatureLib/Battling/EventHooks/EventDataKind.hpp>
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ENUM_WITH_START_VALUE(PkmnEventDataKind, uint8_t, 128, WeatherChange, StatusChange)
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ENUM_WITH_START_VALUE(PkmnEventDataKind, uint8_t, 128, WeatherChange)
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#endif // PKMNLIB_PKMNEVENTKIND_HPP
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@@ -1,26 +0,0 @@
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#ifndef PKMNLIB_STATUSCHANGEEVENT_HPP
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#define PKMNLIB_STATUSCHANGEEVENT_HPP
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#include <CreatureLib/Battling/EventHooks/Events/EventData.hpp>
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#include "../Pokemon/Pokemon.hpp"
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#include "PkmnEventKind.hpp"
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namespace PkmnLib::Battling {
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class StatusChangeEvent final : public CreatureLib::Battling::EventData {
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ArbUt::BorrowedPtr<Pokemon> _pokemon;
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ArbUt::StringView _statusName;
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public:
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explicit StatusChangeEvent(const ArbUt::BorrowedPtr<Pokemon>& pkmn, const ArbUt::StringView& name)
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: _pokemon(pkmn), _statusName(name) {}
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[[nodiscard]] CreatureLib::Battling::EventDataKind GetKind() const noexcept override {
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return static_cast<CreatureLib::Battling::EventDataKind>(PkmnEventDataKind::StatusChange);
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}
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const ArbUt::BorrowedPtr<Pokemon>& GetPokemon() const noexcept { return _pokemon; }
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const ArbUt::StringView& GetStatusName() const noexcept { return _statusName; }
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};
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}
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#endif // PKMNLIB_STATUSCHANGEEVENT_HPP
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