Implements most script hooks
This commit is contained in:
parent
bcc038b49d
commit
b425a7e8b9
|
@ -2,8 +2,8 @@
|
|||
#define PKMNLIB_ANGELSCRIPTSCRIPT_HPP
|
||||
#include <Battling/ScriptHandling/Script.hpp>
|
||||
#define ANGELSCRIPT_DLL_LIBRARY_IMPORT
|
||||
#include <angelscript.h>
|
||||
#include <Core/Exceptions/NotImplementedException.hpp>
|
||||
#include <angelscript.h>
|
||||
#include "AngelScriptTypeInfo.hpp"
|
||||
#include "ContextPool.hpp"
|
||||
|
||||
|
@ -74,41 +74,82 @@ public:
|
|||
})
|
||||
}
|
||||
|
||||
void OnBeforeAttack(CreatureLib::Battling::ExecutingAttack* attack) override { Script::OnBeforeAttack(attack); }
|
||||
void OnBeforeAttack(CreatureLib::Battling::ExecutingAttack* attack) override {
|
||||
CALLHOOK(OnBeforeAttack, { ctx->SetArgObject(0, (void*)attack); })
|
||||
}
|
||||
|
||||
void FailIncomingAttack(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
bool* outResult) override {
|
||||
Script::FailIncomingAttack(attack, target, outResult);
|
||||
CALLHOOK(FailIncomingAttack, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
ctx->SetArgAddress(2, outResult);
|
||||
})
|
||||
}
|
||||
void IsInvulnerable(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
bool* outResult) override {
|
||||
Script::IsInvulnerable(attack, target, outResult);
|
||||
CALLHOOK(IsInvulnerable, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
ctx->SetArgAddress(2, outResult);
|
||||
})
|
||||
}
|
||||
void OnAttackMiss(CreatureLib::Battling::ExecutingAttack* attack,
|
||||
CreatureLib::Battling::Creature* target) override {
|
||||
Script::OnAttackMiss(attack, target);
|
||||
CALLHOOK(OnAttackMiss, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
})
|
||||
}
|
||||
|
||||
void ChangeAttackType(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
uint8_t hitNumber, uint8_t* outType) override {
|
||||
Script::ChangeAttackType(attack, target, hitNumber, outType);
|
||||
CALLHOOK(ChangeAttackType, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
ctx->SetArgByte(2, hitNumber);
|
||||
ctx->SetArgAddress(3, outType);
|
||||
})
|
||||
}
|
||||
|
||||
void OnStatusMove(const CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
uint8_t hitNumber) override {
|
||||
Script::OnStatusMove(attack, target, hitNumber);
|
||||
CALLHOOK(OnStatusMove, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
ctx->SetArgByte(2, hitNumber);
|
||||
})
|
||||
}
|
||||
|
||||
void PreventSecondaryEffects(const CreatureLib::Battling::ExecutingAttack* attack,
|
||||
CreatureLib::Battling::Creature* target, uint8_t hitNumber, bool* outResult) override {
|
||||
Script::PreventSecondaryEffects(attack, target, hitNumber, outResult);
|
||||
CALLHOOK(PreventSecondaryEffects, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
ctx->SetArgByte(2, hitNumber);
|
||||
ctx->SetArgAddress(3, outResult);
|
||||
})
|
||||
}
|
||||
|
||||
void OnSecondaryEffect(const CreatureLib::Battling::ExecutingAttack* attack,
|
||||
CreatureLib::Battling::Creature* target, uint8_t hitNumber) override {
|
||||
Script::OnSecondaryEffect(attack, target, hitNumber);
|
||||
CALLHOOK(OnSecondaryEffect, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
ctx->SetArgByte(2, hitNumber);
|
||||
})
|
||||
}
|
||||
|
||||
void OnAfterHits(const CreatureLib::Battling::ExecutingAttack* attack,
|
||||
CreatureLib::Battling::Creature* target) override {
|
||||
Script::OnAfterHits(attack, target);
|
||||
CALLHOOK(OnAfterHits, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
})
|
||||
}
|
||||
|
||||
void PreventSelfSwitch(const CreatureLib::Battling::SwitchTurnChoice* choice, bool* outResult) override {
|
||||
Script::PreventSelfSwitch(choice, outResult);
|
||||
throw NotImplementedException(); // TODO
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -63,14 +63,30 @@ public:
|
|||
}
|
||||
|
||||
#define SCRIPT_HOOK_FUNCTION(name, decl) \
|
||||
private: FunctionInfo __##name = Initialize(decl); \
|
||||
public: const FunctionInfo& Get##name() const { return __##name; }
|
||||
private: \
|
||||
FunctionInfo __##name = Initialize(decl); \
|
||||
\
|
||||
public: \
|
||||
const FunctionInfo& Get##name() const { return __##name; }
|
||||
|
||||
SCRIPT_HOOK_FUNCTION(Stack, "void Stack()");
|
||||
SCRIPT_HOOK_FUNCTION(PreventAttack, "void PreventAttack(ExecutingMove@ attack, bool& result)");
|
||||
SCRIPT_HOOK_FUNCTION(FailAttack, "void FailAttack(ExecutingMove@ attack, bool& result)");
|
||||
SCRIPT_HOOK_FUNCTION(StopBeforeAttack, "void StopBeforeAttack(ExecutingMove@ attack, bool& result)");
|
||||
|
||||
SCRIPT_HOOK_FUNCTION(OnBeforeAttack, "void OnBeforeAttack(ExecutingMove@ attack)");
|
||||
SCRIPT_HOOK_FUNCTION(FailIncomingAttack,
|
||||
"void FailIncomingAttack(ExecutingMove@ attack, Pokemon@ target, bool& result)");
|
||||
SCRIPT_HOOK_FUNCTION(IsInvulnerable, "void IsInvulnerable(ExecutingMove@ attack, Pokemon@ target, bool& result)");
|
||||
SCRIPT_HOOK_FUNCTION(OnAttackMiss, "void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target)");
|
||||
SCRIPT_HOOK_FUNCTION(ChangeAttackType,
|
||||
"void ChangeAttackType(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& outType)");
|
||||
SCRIPT_HOOK_FUNCTION(OnStatusMove, "void OnStatusMove(ExecutingMove@ attack, Pokemon@ target, uint8 hit)");
|
||||
SCRIPT_HOOK_FUNCTION(
|
||||
PreventSecondaryEffects,
|
||||
"void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& outResult)");
|
||||
SCRIPT_HOOK_FUNCTION(OnSecondaryEffect,
|
||||
"void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit)");
|
||||
SCRIPT_HOOK_FUNCTION(OnAfterHits, "void OnAfterHits(ExecutingMove@ attack, Pokemon@ target)");
|
||||
};
|
||||
|
||||
#undef SCRIPT_HOOK_FUNCTION
|
||||
|
|
|
@ -2,12 +2,24 @@
|
|||
#include <cassert>
|
||||
|
||||
void BasicScriptClass::Register(asIScriptEngine* engine) {
|
||||
// As far as I am aware at the moment you can't create an abstract class with virtual members through the application
|
||||
// registry interface. As such, we just create it from string.
|
||||
[[maybe_unused]] int r = engine->GetModuleByIndex(0)->AddScriptSection("PkmnScript", R"(
|
||||
shared abstract class PkmnScript {
|
||||
void Stack(){};
|
||||
void PreventAttack(ExecutingMove@ attack, bool& result){};
|
||||
void FailAttack(ExecutingMove@ attack, bool& result){};
|
||||
void StopBeforeAttack(ExecutingMove@ attack, bool& result){};
|
||||
void OnBeforeAttack(ExecutingMove@ attack){};
|
||||
void FailIncomingAttack(ExecutingMove@ attack, Pokemon@ target, bool& result){};
|
||||
void IsInvulnerable(ExecutingMove@ attack, Pokemon@ target, bool& result){};
|
||||
void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target){};
|
||||
void ChangeAttackType(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& outType){};
|
||||
void OnStatusMove(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
|
||||
void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& outResult){};
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
|
||||
void OnAfterHits(ExecutingMove@ attack, Pokemon@ target){};
|
||||
|
||||
}
|
||||
)");
|
||||
assert(r >= 0);
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
#include "../../src/ScriptResolving/AngelScript/AngelScripResolver.hpp"
|
||||
#include "../TestLibrary/TestLibrary.hpp"
|
||||
|
||||
#define AS_CLASS(name, contents) { #name, "class " #name " : PkmnScript { " contents "}" }
|
||||
#define AS_CLASS(name, contents) \
|
||||
{ #name, "class " #name " : PkmnScript { " contents "}" }
|
||||
|
||||
static std::unordered_map<const char*, const char*> _scripts = std::unordered_map<const char*, const char*>{
|
||||
AS_CLASS(blankScript, ),
|
||||
|
@ -20,14 +21,40 @@ class doubleInheritanceScriptBase : PkmnScript {
|
|||
}
|
||||
class doubleInheritanceScript : doubleInheritanceScriptBase {}
|
||||
)"},
|
||||
AS_CLASS( preventAttackScript, R"(
|
||||
void PreventAttack(ExecutingMove@ attack, bool& result) override{
|
||||
result = !result;
|
||||
})"),
|
||||
AS_CLASS(preventAttackScript,
|
||||
R"(void PreventAttack(ExecutingMove@ attack, bool& result) override{ result = !result; })"),
|
||||
AS_CLASS(stopBeforeAttackScript, R"(
|
||||
void StopBeforeAttack(ExecutingMove@ attack, bool& result) override{
|
||||
result = !result;
|
||||
})"),
|
||||
AS_CLASS(OnBeforeAttackScript, "int value = 0; void OnBeforeAttack(ExecutingMove@ attack) override { value++; } "
|
||||
"int GetValue() { return value; }"),
|
||||
AS_CLASS(
|
||||
FailIncomingAttackScript,
|
||||
R"(void FailIncomingAttack(ExecutingMove@ attack, Pokemon@ target, bool& result) override{ result = !result; })"),
|
||||
AS_CLASS(
|
||||
IsInvulnerableScript,
|
||||
R"(void IsInvulnerable(ExecutingMove@ attack, Pokemon@ target, bool& result) override{ result = !result; })"),
|
||||
|
||||
AS_CLASS(OnAttackMissScript,
|
||||
"int value = 0; void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target) override { value++; } "
|
||||
"int GetValue() { return value; }"),
|
||||
AS_CLASS(
|
||||
ChangeAttackTypeScript,
|
||||
R"(void ChangeAttackType(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& outType) override{outType = 1; };)"),
|
||||
AS_CLASS(
|
||||
OnStatusMoveScript,
|
||||
"int value = 0; void OnStatusMove(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override { value++; } "
|
||||
"int GetValue() { return value; }"),
|
||||
AS_CLASS(
|
||||
PreventSecondaryEffectsScript,
|
||||
R"(void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& result) override{ result = !result; })"),
|
||||
AS_CLASS(OnSecondaryEffectScript, "int value = 0; void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, "
|
||||
"uint8 hit) override { value++; } "
|
||||
"int GetValue() { return value; }"),
|
||||
AS_CLASS(OnAfterHitsScript,
|
||||
"int value = 0; void OnAfterHits(ExecutingMove@ attack, Pokemon@ target) override { value++; } "
|
||||
"int GetValue() { return value; }"),
|
||||
|
||||
};
|
||||
|
||||
|
@ -115,5 +142,114 @@ TEST_CASE("Invoke StopBeforeAttack script function") {
|
|||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke OnBeforeAttack script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "OnBeforeAttackScript");
|
||||
|
||||
script->OnBeforeAttack(nullptr);
|
||||
|
||||
auto ctxPool = script->GetContextPool();
|
||||
auto ctx = ctxPool->RequestContext();
|
||||
script->PrepareMethod("GetValue", ctx);
|
||||
REQUIRE(ctx->Execute() == asEXECUTION_FINISHED);
|
||||
REQUIRE(ctx->GetReturnDWord() == 1);
|
||||
ctxPool->ReturnContextToPool(ctx);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke FailIncomingAttack script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "FailIncomingAttackScript");
|
||||
bool b = false;
|
||||
script->FailIncomingAttack(nullptr, nullptr, &b);
|
||||
REQUIRE(b);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke OnAttackMiss script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "OnAttackMissScript");
|
||||
|
||||
script->OnAttackMiss(nullptr, nullptr);
|
||||
|
||||
auto ctxPool = script->GetContextPool();
|
||||
auto ctx = ctxPool->RequestContext();
|
||||
script->PrepareMethod("GetValue", ctx);
|
||||
REQUIRE(ctx->Execute() == asEXECUTION_FINISHED);
|
||||
REQUIRE(ctx->GetReturnDWord() == 1);
|
||||
ctxPool->ReturnContextToPool(ctx);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke ChangeAttackType script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "ChangeAttackTypeScript");
|
||||
uint8_t b = 0;
|
||||
script->ChangeAttackType(nullptr, nullptr, 0, &b);
|
||||
REQUIRE(b == 1);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke OnStatusMove script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "OnStatusMoveScript");
|
||||
|
||||
script->OnStatusMove(nullptr, nullptr, 0);
|
||||
|
||||
auto ctxPool = script->GetContextPool();
|
||||
auto ctx = ctxPool->RequestContext();
|
||||
script->PrepareMethod("GetValue", ctx);
|
||||
REQUIRE(ctx->Execute() == asEXECUTION_FINISHED);
|
||||
REQUIRE(ctx->GetReturnDWord() == 1);
|
||||
ctxPool->ReturnContextToPool(ctx);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke PreventSecondaryEffects script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "PreventSecondaryEffectsScript");
|
||||
bool b = false;
|
||||
script->PreventSecondaryEffects(nullptr, nullptr, 0, &b);
|
||||
REQUIRE(b);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke OnSecondaryEffect script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "OnSecondaryEffectScript");
|
||||
|
||||
script->OnSecondaryEffect(nullptr, nullptr, 0);
|
||||
|
||||
auto ctxPool = script->GetContextPool();
|
||||
auto ctx = ctxPool->RequestContext();
|
||||
script->PrepareMethod("GetValue", ctx);
|
||||
REQUIRE(ctx->Execute() == asEXECUTION_FINISHED);
|
||||
REQUIRE(ctx->GetReturnDWord() == 1);
|
||||
ctxPool->ReturnContextToPool(ctx);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
TEST_CASE("Invoke OnAfterHits script function") {
|
||||
auto mainLib = TestLibrary::GetLibrary();
|
||||
auto script = GetScript(mainLib, "OnAfterHitsScript");
|
||||
|
||||
script->OnAfterHits(nullptr, nullptr);
|
||||
|
||||
auto ctxPool = script->GetContextPool();
|
||||
auto ctx = ctxPool->RequestContext();
|
||||
script->PrepareMethod("GetValue", ctx);
|
||||
REQUIRE(ctx->Execute() == asEXECUTION_FINISHED);
|
||||
REQUIRE(ctx->GetReturnDWord() == 1);
|
||||
ctxPool->ReturnContextToPool(ctx);
|
||||
|
||||
delete script;
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue