Adds support for setting define hooks.
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continuous-integration/drone/push Build is passing
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@ -63,6 +63,8 @@ public:
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void FinalizeModule();
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void FinalizeModule();
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void DefineWord(const std::string& word) { _builder.DefineWord(word.c_str()); }
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CreatureLib::Battling::BattleScript* LoadScript(ScriptCategory category,
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CreatureLib::Battling::BattleScript* LoadScript(ScriptCategory category,
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const ArbUt::StringView& scriptName) override;
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const ArbUt::StringView& scriptName) override;
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CreatureLib::Battling::ItemUseScript* LoadItemScript(const CreatureLib::Library::Item* item) override;
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CreatureLib::Battling::ItemUseScript* LoadItemScript(const CreatureLib::Library::Item* item) override;
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