Update to newest version of CreatureLib.
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2020-02-20 13:32:13 +01:00
parent 19cfcc9e32
commit b1f101d646
Signed by: Deukhoofd
GPG Key ID: ADF2E9256009EDCE
10 changed files with 17 additions and 17 deletions

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@ -45,7 +45,7 @@ class PkmnLibConan(ConanFile):
self.options["AngelScript"].link_std_statically = True self.options["AngelScript"].link_std_statically = True
def requirements(self): def requirements(self):
self.requires("CreatureLib/b886f0aebf86945ef333ce0913d1661c2396adf9@creaturelib/master") self.requires("CreatureLib/d4fd7282f5fe52acafae0098168a66e4a613bffd@creaturelib/master")
if self.options.script_handler == "angelscript": if self.options.script_handler == "angelscript":
self.requires("AngelScript/2.34@AngelScript/Deukhoofd") self.requires("AngelScript/2.34@AngelScript/Deukhoofd")
else: else:

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@ -108,14 +108,14 @@ void AngelScripResolver::MessageCallback(const asSMessageInfo* msg, void* param)
printf("%s (%d, %d) : %s : %s\n", msg->section, msg->row, msg->col, type, msg->message); printf("%s (%d, %d) : %s : %s\n", msg->section, msg->row, msg->col, type, msg->message);
} }
static constexpr const char* GetCategoryNamespace(AngelScripResolver::ScriptCategory category) { static constexpr const char* GetCategoryNamespace(ScriptCategory category) {
switch (category) { switch (category) {
case CreatureLib::Battling::ScriptResolver::ScriptCategory::Attack: return "Moves"; case ScriptCategory::Attack: return "Moves";
case CreatureLib::Battling::ScriptResolver::ScriptCategory::Talent: return "Abilities"; case ScriptCategory::Talent: return "Abilities";
case CreatureLib::Battling::ScriptResolver::ScriptCategory::Status: return "Status"; case ScriptCategory::Status: return "Status";
case CreatureLib::Battling::ScriptResolver::ScriptCategory::Creature: return "Pokemon"; case ScriptCategory::Creature: return "Pokemon";
case CreatureLib::Battling::ScriptResolver::ScriptCategory::Battle: return "Battle"; case ScriptCategory::Battle: return "Battle";
case CreatureLib::Battling::ScriptResolver::ScriptCategory::Side: return "Side"; case ScriptCategory::Side: return "Side";
default: throw CreatureException("Unknown script category"); default: throw CreatureException("Unknown script category");
} }
} }

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@ -77,7 +77,7 @@ static AngelScripResolver* GetScriptResolver(PkmnLib::Battling::BattleLibrary* m
static AngelScriptScript* GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* scriptName) { static AngelScriptScript* GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* scriptName) {
auto lib = GetScriptResolver(mainLib); auto lib = GetScriptResolver(mainLib);
auto s = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, scriptName); auto s = lib->LoadScript(ScriptCategory::Creature, scriptName);
auto script = dynamic_cast<AngelScriptScript*>(s); auto script = dynamic_cast<AngelScriptScript*>(s);
return script; return script;
} }

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@ -40,7 +40,7 @@ TEST_CASE("Build script resolver, then create object") {
lib->CreateScript("testScript1" , _scripts["testScript1"]); lib->CreateScript("testScript1" , _scripts["testScript1"]);
lib->FinalizeModule(); lib->FinalizeModule();
auto obj = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1"); auto obj = lib->LoadScript(ScriptCategory::Creature, "testScript1");
delete obj; delete obj;
delete lib; delete lib;
@ -53,7 +53,7 @@ TEST_CASE("Build script resolver, create object, invoke addition method") {
lib->FinalizeModule(); lib->FinalizeModule();
auto obj = auto obj =
dynamic_cast<AngelScriptScript*>(lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1")); dynamic_cast<AngelScriptScript*>(lib->LoadScript(ScriptCategory::Creature, "testScript1"));
auto ctxPool = obj->GetContextPool(); auto ctxPool = obj->GetContextPool();
auto ctx = ctxPool->RequestContext(); auto ctx = ctxPool->RequestContext();

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@ -53,7 +53,7 @@ static AngelScripResolver* GetScriptResolver(PkmnLib::Battling::BattleLibrary* m
static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) { static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) {
auto lib = GetScriptResolver(mainLib); auto lib = GetScriptResolver(mainLib);
auto s = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1"); auto s = lib->LoadScript(ScriptCategory::Creature, "testScript1");
auto script = dynamic_cast<AngelScriptScript*>(s); auto script = dynamic_cast<AngelScriptScript*>(s);
auto ctxPool = script->GetContextPool(); auto ctxPool = script->GetContextPool();
auto ctx = ctxPool->RequestContext(); auto ctx = ctxPool->RequestContext();

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@ -43,7 +43,7 @@ static AngelScripResolver* GetScriptResolver(PkmnLib::Battling::BattleLibrary* m
static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) { static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) {
auto lib = GetScriptResolver(mainLib); auto lib = GetScriptResolver(mainLib);
auto s = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1"); auto s = lib->LoadScript(ScriptCategory::Creature, "testScript1");
auto script = dynamic_cast<AngelScriptScript*>(s); auto script = dynamic_cast<AngelScriptScript*>(s);
auto ctxPool = script->GetContextPool(); auto ctxPool = script->GetContextPool();
auto ctx = ctxPool->RequestContext(); auto ctx = ctxPool->RequestContext();

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@ -39,7 +39,7 @@ static AngelScripResolver* GetScriptResolver(PkmnLib::Battling::BattleLibrary* m
static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) { static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) {
auto lib = GetScriptResolver(mainLib); auto lib = GetScriptResolver(mainLib);
auto s = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1"); auto s = lib->LoadScript(ScriptCategory::Creature, "testScript1");
auto script = dynamic_cast<AngelScriptScript*>(s); auto script = dynamic_cast<AngelScriptScript*>(s);
auto ctxPool = script->GetContextPool(); auto ctxPool = script->GetContextPool();
auto ctx = ctxPool->RequestContext(); auto ctx = ctxPool->RequestContext();

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@ -43,7 +43,7 @@ static AngelScripResolver* GetScriptResolver(PkmnLib::Battling::BattleLibrary* m
static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) { static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) {
auto lib = GetScriptResolver(mainLib); auto lib = GetScriptResolver(mainLib);
auto s = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1"); auto s = lib->LoadScript(ScriptCategory::Creature, "testScript1");
auto script = dynamic_cast<AngelScriptScript*>(s); auto script = dynamic_cast<AngelScriptScript*>(s);
auto ctxPool = script->GetContextPool(); auto ctxPool = script->GetContextPool();
auto ctx = ctxPool->RequestContext(); auto ctx = ctxPool->RequestContext();

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@ -41,7 +41,7 @@ static AngelScripResolver* GetScriptResolver(PkmnLib::Battling::BattleLibrary* m
static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) { static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) {
auto lib = GetScriptResolver(mainLib); auto lib = GetScriptResolver(mainLib);
auto s = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1"); auto s = lib->LoadScript(ScriptCategory::Creature, "testScript1");
auto script = dynamic_cast<AngelScriptScript*>(s); auto script = dynamic_cast<AngelScriptScript*>(s);
auto ctxPool = script->GetContextPool(); auto ctxPool = script->GetContextPool();
auto ctx = ctxPool->RequestContext(); auto ctx = ctxPool->RequestContext();

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@ -42,7 +42,7 @@ static AngelScripResolver* GetScriptResolver(PkmnLib::Battling::BattleLibrary* m
static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) { static ScriptData GetScript(PkmnLib::Battling::BattleLibrary* mainLib, const char* funcName) {
auto lib = GetScriptResolver(mainLib); auto lib = GetScriptResolver(mainLib);
auto s = lib->LoadScript(AngelScripResolver::ScriptCategory::Creature, "testScript1"); auto s = lib->LoadScript(ScriptCategory::Creature, "testScript1");
auto script = dynamic_cast<AngelScriptScript*>(s); auto script = dynamic_cast<AngelScriptScript*>(s);
auto ctxPool = script->GetContextPool(); auto ctxPool = script->GetContextPool();
auto ctx = ctxPool->RequestContext(); auto ctx = ctxPool->RequestContext();