Support for new move fail handling.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
301c28d7a7
commit
af559f757c
|
@ -177,7 +177,7 @@ CreatureLib::Battling::ItemUseScript* AngelScriptResolver::LoadItemScript(const
|
|||
asIScriptObject* obj = *(asIScriptObject**)ctx->GetAddressOfReturnValue();
|
||||
obj->AddRef();
|
||||
auto scriptObject = new AngelScriptItemUseScript(obj, this);
|
||||
scriptObject->OnInitialize(item->GetEffect()->GetParameters());
|
||||
scriptObject->OnInitialize(item->GetEffect().GetValue()->GetParameters());
|
||||
_itemUseScripts.Insert(item, scriptObject);
|
||||
_contextPool->ReturnContextToPool(ctx);
|
||||
return scriptObject;
|
||||
|
|
|
@ -261,3 +261,19 @@ void AngelScriptScript::OverrideSTABModifier(CreatureLib::Battling::ExecutingAtt
|
|||
ctx->SetArgAddress(3, stabModifier);
|
||||
})
|
||||
}
|
||||
void AngelScriptScript::ChangePriority(CreatureLib::Battling::AttackTurnChoice* choice, int8_t* priority) {
|
||||
CALL_HOOK(ChangePriority, {
|
||||
ctx->SetArgObject(0, (void*)choice);
|
||||
ctx->SetArgAddress(1, priority);
|
||||
})
|
||||
}
|
||||
void AngelScriptScript::OnFail(CreatureLib::Battling::Creature* target) {
|
||||
CALL_HOOK(OnFail, {
|
||||
ctx->SetArgObject(0, (void*)target);
|
||||
})
|
||||
}
|
||||
void AngelScriptScript::OnOpponentFail(CreatureLib::Battling::Creature* target) {
|
||||
CALL_HOOK(OnOpponentFail, {
|
||||
ctx->SetArgObject(0, (void*)target);
|
||||
})
|
||||
}
|
||||
|
|
|
@ -97,6 +97,10 @@ public:
|
|||
void OverrideDamage(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
uint8_t hitIndex, uint32_t* damage) override;
|
||||
|
||||
void ChangePriority(CreatureLib::Battling::AttackTurnChoice* choice, int8_t* priority) override;
|
||||
void OnFail(CreatureLib::Battling::Creature* target) override;
|
||||
void OnOpponentFail(CreatureLib::Battling::Creature* target) override;
|
||||
|
||||
////////////////////
|
||||
// PkmnLib methods//
|
||||
////////////////////
|
||||
|
|
|
@ -52,7 +52,7 @@ public:
|
|||
}
|
||||
|
||||
asIScriptObject* Instantiate(asIScriptContext* ctx) {
|
||||
auto factory = _type->GetFactoryByIndex(0);
|
||||
auto* factory = _type->GetFactoryByIndex(0);
|
||||
ctx->Prepare(factory);
|
||||
auto result = ctx->Execute();
|
||||
if (result != asEXECUTION_FINISHED) {
|
||||
|
@ -132,6 +132,10 @@ public:
|
|||
"void ModifyExperienceGain(Pokemon@ faintedMon, Pokemon@ winningMon, uint32& critStage)");
|
||||
SCRIPT_HOOK_FUNCTION(DoesShareExperience,
|
||||
"void DoesShareExperience(Pokemon@ faintedMon, Pokemon@ winningMon, bool& shareExperience)");
|
||||
|
||||
SCRIPT_HOOK_FUNCTION(ChangePriority, "void ChangePriority(MoveTurnChoice@ choice, int8& priority)");
|
||||
SCRIPT_HOOK_FUNCTION(OnFail, "void OnFail(Pokemon@ user)");
|
||||
SCRIPT_HOOK_FUNCTION(OnOpponentFail, "void OnOpponentFail(Pokemon@ user)");
|
||||
};
|
||||
|
||||
#undef SCRIPT_HOOK_FUNCTION
|
||||
|
|
|
@ -36,6 +36,14 @@ void RegisterExecutingAttack::RegisterHitData(asIScriptEngine* engine) {
|
|||
asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, GetType),
|
||||
asCALL_THISCALL);
|
||||
Ensure(r >= 0);
|
||||
r = engine->RegisterObjectMethod("HitData", "bool get_HasFailed() const property",
|
||||
asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, HasFailed),
|
||||
asCALL_THISCALL);
|
||||
Ensure(r >= 0);
|
||||
r = engine->RegisterObjectMethod("HitData", "void Fail()",
|
||||
asMETHOD(CreatureLib::Battling::ExecutingAttack::HitData, Fail),
|
||||
asCALL_THISCALL);
|
||||
Ensure(r >= 0);
|
||||
}
|
||||
void RegisterExecutingAttack::RegisterExecutingAttackType(asIScriptEngine* engine) {
|
||||
[[maybe_unused]] int r = engine->RegisterObjectType("ExecutingMove", 0, asOBJ_REF | asOBJ_NOCOUNT);
|
||||
|
|
Loading…
Reference in New Issue