Work on making Angelscript work threaded
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This commit is contained in:
2021-04-17 13:50:43 +02:00
parent 7dff0c90bc
commit a8f3e30049
2 changed files with 37 additions and 8 deletions

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@@ -98,6 +98,8 @@ void AngelScriptResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg,
}
_contextPool = new ContextPool(_engine);
asPrepareMultithread();
}
void AngelScriptResolver::RegisterTypes() {