Handling for Library being passed to AngelscriptResolver being nullptr, for testing purposes.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -84,8 +84,13 @@ void AngelScriptResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg)
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RegisterTypes();
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RegisterTypes();
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RegisterExceptionRoutines(_engine);
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RegisterExceptionRoutines(_engine);
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if (library != nullptr){
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auto& staticLib = library->GetStaticLib();
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auto& staticLib = library->GetStaticLib();
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_engine->RegisterGlobalProperty("const StaticLibrary@ StaticLib", (void*)staticLib.get());
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_engine->RegisterGlobalProperty("const StaticLibrary@ StaticLib", (void*)staticLib.get());
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}
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else{
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_engine->RegisterGlobalProperty("const StaticLibrary@ StaticLib", nullptr);
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}
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_contextPool = new ContextPool(_engine);
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_contextPool = new ContextPool(_engine);
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}
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}
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